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EA's biggest success is an unexpected title, except that it comes from the winners of the 2021 GOTY

Split Fiction, the recent cooperative adventure from Hazelight Studios, has reached a significant milestone by selling 4 million units since its launch in March, nearly doubling Electronic Arts’ expectations. This success has not only established three Guinness World Records for the title but has also generated a positive financial impact on the conglomerate, contributing to its robust performance in the last fiscal year. An absolute sales success Stuart Canfield, EA’s chief financial officer, commented on the isolation of Split Fiction’s results during a recent meeting with investors, pointing out how it is contributing […]

Split Fiction, the recent cooperative adventure from Hazelight Studios, has reached a significant milestone by selling 4 million units since its launch in March, nearly doubling Electronic Arts’ expectations. This success has not only set three Guinness records for the title but has also generated a positive financial impact on the conglomerate, contributing to its robust performance in the last fiscal year.

An absolute sales success

Stuart Canfield, EA’s Chief Financial Officer, commented on the isolation of Split Fiction results during a recent meeting with investors, noting how it is contributing to the overall momentum of the company. “The fourth quarter has marked a strong finish for the fiscal year 2025, positioning the business for accelerated growth,” he explained. This statement is supported by the net income reported by the company, which reached $7.355 billion, with a notable boost coming from the EA Sports franchise and double-digit growth from The Sims.

In addition to its commercial success, Split Fiction is on its way to being adapted for the big screen, suggesting an even greater expansion of its popularity and acceptance among players. This transition to other media could open new opportunities for both Hazelight and EA, who continue to focus on rigorous execution and a promising lineup of innovative releases for fiscal year 2026.

The combination of Split Fiction’s exceptional performance and the continuous growth of other EA franchises reaffirms the company’s strong position in the video game market. With the established success following the acclaimed title It Takes Two, Hazelight Studios has once again demonstrated its ability to captivate players, which could lead to more celebrations and possibly new creative opportunities for the future.

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Author SoftonicPosted on May 9, 2025July 1, 2025Categories Gaming, NewsTags Electronic Arts, Hazelight Studios, It Takes Two, Split Fiction

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