Hidetaka Miyazaki and his team revolutionized the world of video games with the release of Demon’s Souls, giving rise to a new genre that has profoundly influenced developers worldwide. As Miyazaki’s teachings have permeated the industry, a trend of imitators has also emerged, applying successful mechanics and styles in their own projects. This phenomenon is clearly evidenced in the recent announcement of The Legend of Sword and Fairy 4 – Remake, a title that takes notable inspirations from Clair Obscur: Expedition 33, the acclaimed F-RPG from Sandfall Interactive that has garnered numerous awards and sales success in 2025.
It is quite clear. Not dark.
The Legend of Sword and Fairy 4, which has a history dating back to 1998, is being developed in Unreal Engine 5 by UP Software and will be published by CubeGame. Despite its history, this remake seems to be using mechanics and an aesthetic that closely resemble the acclaimed title from Sandfall. In a recent video shared on the Chinese social network BiliBili, elements such as a turn-based combat system that notably resembles Expedition 33 can be observed, in addition to the implementation of blocks and dodges in attacks, which underscores this inspiration.
The popularity of the franchise The Legend of Sword and Fairy, especially in China and its roots in Taiwan, provides an interesting context for this remake. There is still no official release date for the game, which will be available on both PC and consoles. Meanwhile, genre fans are closely watching how Sandfall Interactive has raised expectations for future developments within the RPG realm, which are increasingly influenced by the successes of the last decade.