Final Fantasy VII Revelation, reportedly the last chapter in Square Enix’s Final Fantasy VII Remake trilogy, has surfaced through a leaked Epic Games Store listing. Reports tied to that backend entry mention nine DLC packs plus a Story Expansion Pass, although Square Enix hasn’t confirmed any of it.
If you’ve been following the Final Fantasy VII Remake trilogy, this leak has real implications. If the Epic Games Store backend entry holds up, Square Enix may be lining up far more post-launch support than it did for Final Fantasy VII Remake, which got Episode Intermission, or Final Fantasy VII Rebirth, which got almost no story add-ons at all. That could even mean story content that picks up after the ending, with possible nods to Final Fantasy VII: Advent Children or Dirge of Cerberus: Final Fantasy VII. Still, placeholder names and provisional content are a very real possibility here, so none of this should be taken as locked in while Square Enix stays silent.
It’s not hard to understand why the reaction is split. A lot of fans are excited by the idea of getting more story, but there’s also concern about heavy monetization. At the same time, a bigger picture is starting to take shape: Final Fantasy VII Rebirth opened with softer PlayStation 5 sales than some expected, then found momentum later on PC; there have been reports pointing to a possible Spring 2027 multiplatform target; Tetsuya Nomura has said development is going smoothly and that an announcement is scheduled; Naoki Hamaguchi has promised a true climax that combines Final Fantasy VII Remake’s character focus with Final Fantasy VII Rebirth’s scale; and the expected role of the Highwind airship only adds to the sense that Square Enix is building toward a very ambitious finale.
Right now, there’s nothing to download, and until Square Enix says something publicly, the apparent DLC plans for Final Fantasy VII Revelation should be treated for what they are: a leak, not a promise.
Author: Jesús Bosque
{
"de-DE": "Ich bin Journalist mit über 30 Jahren Erfahrung in Videospielen und Technologie. Obwohl Videospiele schon immer mein Fachgebiet waren, habe ich begonnen, auch die komplexen Strukturen von Projektmanagement-Tools wie Asana sowie die Automatisierungen mit Make.com und N8N zu entdecken und zu genießen.",
"en-US": "I’m a journalist with more than 30 years of experience in video games and technology. Although my specialty has always been video games, I’ve recently started enjoying exploring the intricacies of project-management tools like Asana, as well as automations with Make.com and N8N.",
"es-ES": "Soy periodista con más de 30 años de experiencia en videojuegos y tecnología. Aunque mi especialidad siempre ha sido el videojuego, he empezado a disfrutar también de descubrir los laberintos de los programas de project management como Asana y las automatizaciones de make.com y de N8N",
"fr-FR": "Je suis journaliste avec plus de 30 ans d’expérience dans le jeu vidéo et la technologie. Bien que ma spécialité ait toujours été le jeu vidéo, j’ai commencé à prendre plaisir à explorer également les méandres des outils de gestion de projet comme Asana, ainsi que les automatisations avec Make.com et N8N.",
"it-IT": "Sono un giornalista con oltre 30 anni di esperienza nei videogiochi e nella tecnologia. Anche se la mia specialità è sempre stata il videogame, ho iniziato a divertirmi anche a scoprire i meccanismi degli strumenti di project management come Asana e delle automazioni con Make.com e N8N.",
"ja-JP": "",
"nl-NL": "Ik ben een journalist met meer dan 30 jaar ervaring in videogames en technologie. Hoewel videogames altijd mijn specialiteit zijn geweest, ben ik ook begonnen te genieten van het verkennen van de ingewikkelde wereld van projectmanagementtools zoals Asana en van automatiseringen met Make.com en N8N.",
"pl-PL": "Jestem dziennikarzem z ponad 30-letnim doświadczeniem w grach wideo i technologii. Choć moją specjalizacją zawsze były gry wideo, ostatnio zacząłem również czerpać przyjemność z odkrywania zawiłości narzędzi do zarządzania projektami, takich jak Asana, oraz automatyzacji w Make.com i N8N.",
"pt-BR": "Sou jornalista com mais de 30 anos de experiência em videogames e tecnologia. Embora meu foco sempre tenha sido os videogames, recentemente passei a gostar de explorar também os labirintos de ferramentas de gestão de projetos como o Asana e das automações com Make.com e N8N.",
"social": {
"email": "jesus.bosque@softonic.com",
"facebook": "",
"twitter": "",
"linkedin": ""
}
}
View all posts by Jesús Bosque