From dentist to millionaire board game creator: the story of ‘Catan’.

The classic “I’ll trade you two sheep for one clay” has grown to become gigantic and even has its own company. But how on earth did it all start?

If you have ever played a board game other than the typical Monopoly or Trivial Pursuit, surely ‘Settlers of Catan’ has made it to the table. It couldn’t be otherwise: after all, it is about to turn 30 years old and is considered one of the fathers of modern board games. The classic “I’ll trade you two sheep for one clay” has grown to become gigantic and even has its own company. But how the hell did it all start?

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From cavities to sheep

Let’s go back to the 80s in Germany, where a thirty-year-old dental technician, Klaus Teuber, has a double life as a board game designer. In fact, he won the Spiel des Jahres (or Game of the Year) three times (an award given at the prestigious Essen fair): ‘Barbarossa’, ‘Adel Verpflichtet’, and ‘Drunter und Drüber’. Very successful, yes, but none of these titles allowed him to quit his day job.

In 1991, Teuber became obsessed with the history of Viking settlers in Iceland, and thought it would be a good idea to make a game about the subject. It took him four years of different prototypes trying to develop the game until he finally realized what was wrong: the squares had to be hexagonal instead of square. Only in that way could he make the most of the game’s resources.

There was only one way to know if he had hit the mark: to have some test players. In this case, his wife and children, who were forced to play with each new prototype. In the end, until he saw that they didn’t want to try anything else, he knew he had something special. In its final version, it had six resources prepared: wood, wool, grain, clay, and ore, but… no one has ever called them that. Let’s not get confused. In Settlers of Catan (well, that’s what it used to be called) we handle sheep, wheat, logs, mud, and stone, or whatever they’re called in each house.

The Hexagonal Success

When it finally went on sale, it became an absolute success. So much so that the first batch of 5000 copies sold out immediately and Teuber didn’t even have one for himself. The game, according to experts, was a complete hit because it forced players to talk to each other, ushering in a more social era of board games.

The time of sitting each one looking at their own cards is over. It was necessary to see what the neighbor had, what was convenient for you, how not to excessively benefit him and the best way to bet for everyone. To this day, more than 40 million have been sold, with a post-pandemic resurgence. And, of course, it won the Game of the Year award in 1995.

Over the years, Teuber did not lose his own fascination with the game and continued to play online one of the many versions that the game has. Of course, anonymously, to avoid collapsing his games. ‘Catan’ has novels, a film version has been rumored, you can play versions of ‘Star Trek’, dozens of expansions, and even an exclusive version adapted to the Hebrew Bible called ‘The Settlers of Canaan’.

At the age of 70, Klaus Teube passed away on April 1st after a brief illness. His company dedicated to marketing ‘Catán’ in all its forms and ways has survived him and it seems that it will continue to do so for many years. It is, so to speak, the new chess: it is an alternative to the usual game that everyone knows how to play. Here’s to many more years!

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The bizarre Jewish version of The Settlers of Catan: 'The Settlers of Canaan'

For having, he has even had a novel and several video games. But its most curious version is one that was made exclusively for the Hebrew players: 'The settlers of Canaan'.

If you’ve ever tried a board game outside of the classics Monopoly or Trivial Pursuit, there’s a good chance it was Settlers of Catan, already a modern classic that has been on the shelves of 32 million homes since 1995. That’s saying something. Around the resources (wood, wool, wheat, clay and ore) unfolds one of the most popular games in history that has had a handful of frankly impossible versions.

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Alcatel settlers

Alcatel settlers

Perhaps the first thing that catches our attention is the licensed versions: Catán is a game so easy to launch with any theme that from Alcatel (‘Communications of Catán’) to ‘Star Trek‘ or ‘Game of Thrones’ have had their own games. It has even had a novel and several videogames. But its most curious version is one that was made exclusively for Hebrew gamers: ‘The Settlers of Canaan’.

So a priori it seems almost a joke of ‘Family Guy’, but the truth is that it was published in 2002 in a very serious way by the company Cactus Game Designs, which licensed the game in the United States from Europe. Players will be in control of one of the tribes of Israel and, although at base it is exactly the same (spend resources to expand the land and disarm their opponents) there are details that make it a fascinating game.

For example, the fact that players have to build the “wall of Jerusalem”, in the desert of Canaan, where there can be up to 28 stones: the one who places the most will win the King’s Blessing and will earn two victory points plus the possibility of exchanging any of his resources for double. The cards have also been renamed, and are now called “The Ten Commandments” or “Stairway to Heaven” and change the alchemist for a prophet and the soldier for a priest.

In addition, it has two unique and exclusive cards with obviously Hebrew themes. “Korah’s rebellion” allows a player to take away another player’s priest card and put it in the deck and “Deborah’s song” makes everyone take a resource from the bank, regardless of the turn. In the German version of the game the wall of Jerusalem was removed but 13 hero cards were added that would generate god’s help. A curiosity for the biggest fans: Do you consider yourself a Catan expert? It’s about time to prove it.

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Alcatel settlers

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