An advertisement for Call of Duty: Black Ops 7 was banned in the United Kingdom following a decision by the Advertising Standards Authority (ASA), which deemed that the video trivialized sexual violence. The ad, released in November 2025, was part of the “Replacer” series and featured Peter Stormare alongside Nikki Glaser in a scene set in an airport security checkpoint. An ad more typical of the early 00s. In the controversial commercial, Stormare invites a man in line to face the wall, proceeding to ridicule a medical prescription found in […]
An advertisement for Call of Duty: Black Ops 7 was banned in the United Kingdom following a decision by the Advertising Standards Authority (ASA), which deemed that the video trivialized sexual violence.The advertisement, released in November 2025, was part of the “Replacer” series and featured Peter Stormare alongside Nikki Glaser in a scene set in an airport security checkpoint.
An announcement more typical of the early 00s
In the controversial commercial, Stormare invites a man in line to face the wall, proceeding to ridicule a prescription found in his luggage. He then orders the man to strip off his clothes, while Glaser, wearing a latex glove, mentions that it is “puppet show time.” The ad concludes with Stormare suggesting an act that many consider an insinuation of sexual violence.
The content of the advertisement did not go unnoticed, generating negative comments on YouTube and provoking at least nine complaints from viewers who reported it for trivializing sexual violence, as well as two who believed it encouraged drug use. In its defense, Activision argued that it was an advertisement for a video game rated “18+”, aimed at an adult audience and that it represented a deliberately parodic scenario.
Despite Activision’s justification, the ASA ruled against the company, stating that the humor present in the advertisement stemmed from humiliation and the threat of non-consensual penetration, making it irresponsible and offensive content. Although the ruling does not represent a devastating blow to Activision, as the advertisement only needs to be removed in its current form, they have been instructed to ensure that their future advertisements are socially responsible and do not trivialize sexual violence.
The recent acquisition of Activision Blizzard by Microsoft for $69 billion has generated a significant change in the dynamics of Xbox. However, the financial situation of Activision Blizzard is concerning, with Bobby Kotick, the former CEO of the company, admitting that sales of its flagship franchise Call of Duty are more than 60% below last year’s figures, specifically regarding the game Black Ops 6. The misfortune of others satisfies him This drop in sales occurs in a context where the console market faces its levels […]
Editor’s Note (Update):
Following the publication of this article, Softonic was contacted by representatives of Bobby Kotick regarding certain interpretations included in the original text.As a result, the article has been reviewed and updated to adjust its framing and ensure that all statements reflect verified facts and clearly attributed remarks.
In recent statements reported by several international outlets, Kotick has argued that the decision to sell Activision Blizzard was justified, pointing to broader market conditions, the performance of major franchises, and the overall state of the console business.
Kotick’s remarks come at a time when the commercial performance of major video game franchises and the health of the console market are under close scrutiny by analysts and investors. According to his assessment, the industry is undergoing a period of structural change driven by rising development costs, increasing competition, and shifting consumer behavior.
When addressing Call of Duty, Kotick referred to the franchise’s recent performance as part of a wider industry context rather than as an isolated case. His comments focused on the challenges faced by long-running franchises in a market that has become more fragmented and increasingly demanding.
Kotick also pointed to the current state of the console market, suggesting that it has slowed compared to previous cycles. In his view, this environment places additional pressure on traditional publishers and reinforces the need for scale, technological infrastructure, and diversified distribution strategies.
From this perspective, Kotick has maintained that integrating Activision Blizzard into a company such as Microsoft provided a more stable foundation to address these challenges. He has described the transaction as a way to secure long-term resources and adaptability in a rapidly evolving industry.
These statements have coincided with an ongoing lawsuit related to the Activision Blizzard acquisition, filed by a Swedish pension fund. Kotick has publicly questioned the motivations behind the legal challenge, suggesting that it is linked to broader market interests, a position that has been reported by multiple industry publications.
It is important to note that these views represent Kotick’s personal interpretation of recent developments and do not constitute official financial data or regulatory conclusions. The performance of Call of Duty, the state of the console market, and the broader implications of the Microsoft acquisition continue to be analyzed from a range of perspectives within the industry.
Despite the controversy surrounding the deal, the acquisition of Activision Blizzard remains one of the most significant transactions in the history of the video game sector. Kotick’s recent comments offer additional context on how he views the decision, set against a period of substantial change for the industry as a whole.
The video game Black Ops II, part of the famous Call of Duty series, has been acclaimed not only for its gameplay but also for its distinctive musical piece composed by Trent Reznor. This bass melody, filled with emotional anguish, perfectly reflects the character of a game that addresses the personal traumas of soldiers, focusing on the relationship between the protagonist David Mason and his father, Alex Mason, in a context of revenge and generational pain. A very unique game in its approach Unlike other installments in the series, Black Ops II does not tell a global story; […]
The video game Black Ops II, part of the famous Call of Duty series, has been acclaimed not only for its gameplay but also for its distinctive musical piece composed by Trent Reznor. This bass melody, filled with emotional anguish, perfectly reflects the character of a game that addresses the personal traumas of soldiers, focusing on the relationship between the protagonist David Mason and his father, Alex Mason, in a context of revenge and generational pain.
A very unique game in its approach
Unlike other entries in the series, Black Ops II does not tell a global story; instead, it focuses on the protagonist’s internal struggles. The narrative delves into CIA interventions and conflicts in Latin America, raising moral complexities about war and revenge. The antagonist, Raul Menendez, is a character who serves as an echo of the losses of both characters, intensifying the cycle of revenge. This more personal narrative challenges the usual conventions of the genre and the franchise.
The game introduces the Strike Force mode, a hybrid of real-time strategy that allows players to make decisions that impact the story, an uncommon approach in the saga. However, critics have pointed out that some representations, especially during a shooting in a nightclub, feel insensitive in the current context, which has generated controversy over how these sensitive topics are addressed.
It is anticipated that Black Ops 7 will redefine what Call of Duty can be, indicating Treyarch’s intention to continue exploring complex narratives. As the franchise progresses, the interest in how these deep themes will develop continues to grow, attracting both new players and veterans of the series.
Activision has confirmed that a new game in the Call of Duty series, titled Black Ops 7, is scheduled to be released next year, continuing the company’s annual tradition that began in 2003. Expectations are high among the gaming community, who anticipate a revamped multiplayer mode, more zombie maps, and a semi-futuristic campaign filled with technological elements and the return of iconic characters from previous installments. Just for developers… and for everyone else Recently, the company was involved in a leak incident after accidentally showing information about Black Ops 7, which […]
Activision has confirmed that a new game in the Call of Duty series, titled Black Ops 7, is scheduled to be released next year, continuing the company’s annual tradition that began in 2003. Expectations are high among the gaming community, who anticipate a revamped multiplayer mode, more zombie maps, and a semi-futuristic campaign filled with technological elements and the return of iconic characters from previous installments.
Only for developers… and for everyone else
Recently, the company was involved in an incident of leakage after accidentally revealing information about Black Ops 7, which was intended for a private test among developers. This leak, which occurred through the public Call of Duty app on Xbox, revealed two new game modes: ‘Skirmish’ and ‘Overload’. In ‘Skirmish’, two teams of 20 players will compete on an extensive map to complete objectives, using aerial suits, while in ‘Overload’, teams of 6 against 6 will fight for control of an EMP device that must be taken to the enemy base.
Activision has confirmed that the game will represent an evolution of the movement system, known as omnimovement, denying the inclusion of mechanics such as wall-running or the use of jetpacks. However, the implementation of the aerial suit is expected to offer new movement possibilities on the battlefield.
As the release approaches, fans of the series are eagerly awaiting more details and official news that reveal even more about what Call of Duty Black Ops 7 has to offer. This new installment promises to maintain the essence that has attracted millions of players worldwide, while also introducing innovations in gameplay and map design.