The PlayStation 2, launched in 2000, marked a milestone in the history of video games, becoming one of the most beloved consoles and selling over 160 million units worldwide. Its arrival was considered a true technological revolution, thanks to its innovative Emotion Engine, which promised to take 3D graphics to levels never seen before. However, this advancement also raised concerns in the Japanese government, which considered the possibility of restricting its export due to fears that its technology could be used in military applications.
A console with a CPU capable of guiding missiles
Japan debated the need to grant special permits for the export of the console, due to the capabilities of its chips, which could be adapted for calculations aimed at guiding missiles, something that became especially relevant after the sinking of a North Korean spy submarine in 1998, which revealed Japanese technology. In light of this situation, an agreement was reached that allowed the international sale of the product, although with the condition of banning countries like Iran and North Korea from trading the console.
Rumors circulated about alleged massive purchases of PlayStation 2 by Saddam Hussein, who supposedly acquired 4,000 units to control drones. Although these claims were denied by intelligence agencies, in the United States there was an attempt to use the console for technological purposes: between 60 and 70 units were acquired to create a supercomputer, although this attempt was unsuccessful.
The fear that video game technology will be used for military purposes remains relevant; for example, since 2008, a control device similar to video game controllers has been used in military machinery. Moreover, in the current conflict in Ukraine, modified Steam Decks have been observed as remote control devices, highlighting the intersection between entertainment and the military realm in the modern era.