Good news! Generation Z is increasingly going to the movie theaters… unlike the rest of the world

In a context where bad news seems to dominate the cinematic landscape, a recent study by Cinema United has brought a ray of hope: attendance by Generation Z in movie theaters grew by 25% in 2025 compared to the previous year. This trend is reinforced by the interest sparked by titles like A Minecraft Movie, Kimetsu no Yaiba: The Infinite Fortress, and Five Nights at Freddy’s 2, which have managed to connect strongly with this new audience. Young and film-loving The data is encouraging: Generation Z viewers have attended a […]

In a context where bad news seems to dominate the cinematic landscape, a recent study by Cinema United has brought a ray of hope: attendance of Generation Z in movie theaters grew by 25% in 2025 compared to the previous year. This trend is reinforced by the interest sparked by titles such as A Minecraft Movie, Kimetsu no Yaiba: The Infinite Fortress, and Five Nights at Freddy’s 2, which have managed to strongly connect with this new audience.

Young and a movie lover

The data is encouraging: Generation Z viewers attended an average of 6.1 movies in 2025, a significant increase from the 4.9 they watched in 2024. These numbers indicate that 41% of young people attended more than six premieres on the big screen this year, a 10% increase compared to the previous year, suggesting a renewed interest in the cinema experience.

Nevertheless, the film industry continues to face considerable challenges. Despite this growth among Generation Z, cinemas are still dealing with a persistent crisis that began at the start of the pandemic. Although there are major productions that achieve box office success, many blockbusters still flop, raising questions about the long-term viability of these investments.

Michael O’Leary, president and CEO of Cinema United, has emphasized the importance of analyzing the industry comprehensively, noting that an irregular box office can hide other factors that herald a bright future for cinema. Additionally, Cinema United has expressed its opposition to the potential acquisition of Warner by Netflix, arguing that this could pose an unprecedented threat to exhibitors globally, impacting both large chains and independent theaters.

Generation Z wants to laugh, and this is how the content they consume shows it

A new report titled The Gen Z Audio Report, prepared by Edison Research and SiriusXM Media, has revealed insightful information about the advertising attention habits of Generation Z in the United States. According to the research, nearly half (49%) of young people in this generation are more attracted to ads that make them laugh or that use music they find familiar. This finding underscores the importance of incorporating humor and relevant music into advertising campaigns to capture the attention of this demographic. Music and laughter, their two pillars Advertisers should focus on […]

A new report titled The Gen Z Audio Report, produced by Edison Research and SiriusXM Media, has revealed insightful information about the advertising attention habits of Generation Z in the United States. According to the research, nearly half (49%) of young people in this generation are more attracted to ads that make them laugh or that use music they find familiar. This finding underscores the importance of incorporating humor and relevant music into advertising campaigns to capture the attention of this demographic group.

Music and Laughter, Its Two Pillars

Advertisers should focus on creating content that is not only fun but also reflects the values and authenticity that Generation Z seeks. As noted in the report, the content must be snackable and scroll-stopping, meaning it should be easily consumable, like a snack, and capture their attention. In this context, the strategic use of influencers emerges as a useful tool, but it should not be the only strategy; the content must first establish a genuine connection with the audience.

The research was based on a survey of 2,010 young people aged 13 to 24, conducted online during the fourth quarter of 2024. The diversity of the sample, which included 851 respondents aged 13 to 17 and 1,159 aged 18 to 24, allows for a more accurate representation of current trends within this age group. With this type of data, advertisers have the opportunity to adjust their messages and strategies to resonate more effectively with youth.

With the constant change in the interests and preferences of Generation Z, advertising professionals must quickly adapt to these emerging trends to remain relevant in a competitive market.