Why did Nintendo buy the studio that made the Switch version of ‘Hogwarts Legacy’?

According to reports, Nintendo wants to narrow the gap between current consoles and its own, and that includes AAA games being released late or with worse features.

For months it was the buzz of the Internet: ‘Hogwarts Legacy’ didn’t run well on Nintendo Switch, for obvious reasons: the graphics quality was worse, the loading times went up to 50 seconds, and the overall gaming experience couldn’t have been the same in any way. However, along with that general mockery came another assertion: it could be much worse. And that’s the key point.

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Preparing engines

Shiver Entertainment was in charge of porting not only the ‘Harry Potter’ game to Switch, but also Mortal Kombat 1 and ‘Mortal Kombat 11’, with decent results once again considering the capabilities of the console today. But beyond how well or poorly they do ports of others, why has Nintendo decided to make them an internal studio from now on?

Logic indicates that this is a strategic step towards, of course, Switch 2. Basically, everything that those games left to be desired was not Shiver’s fault, but Nintendo’s own and what it can offer right now. Basically, the fact that ‘Hogwarts Legacy’ is playable is already impressive for the big N. And they need launch games. Now.

But does it make sense to bother acquiring a studio that also does ports for third parties? According to reports, Nintendo wants to reduce the gap between current consoles and their own, and that includes AAA games being released late or with worse features. In a gaming world that, except for a couple of exclusives, will increasingly focus on cross-platform, the Japanese company needs to compete by any means necessary.

Does Nintendo want to break, even a little, its bubble and fully immerse itself in the current gaming landscape? It seems so. For now, the countdown for Switch 2 continues to sound, and rarely has a console brought so much hype with it.

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After the failure of their games as a service, Warner Bros affirms that they will bet everything… on games as a service

The CEO of Warner Bros asserts that the future of the company’s games is games as a service, making interesting statements in that regard.

Warner Bros, in the field of video games, has had a rather bittersweet year. Although they have had some great successes, they have also had a series of resounding failures. This has led the company to think twice about what they will do with their developments from now on. Although the plans they have, and the results they have had so far, do not seem to fit at all.

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At a conference organized by Morgan Stanley, Warner Bros’ CEO of streaming and gaming, JB Perrette, spoke about the future of the company’s gaming division. Stating that the console AAA market is very volatile, he says that from now on they will focus their efforts on creating games as a service, mobile games, and free-to-play games of well-known franchises. Seeking to create games that generate long-term revenue through aggressive monetization.

The interesting thing is that, to highlight the volatility of the AAA console market, it chooses its own example. It points out the performance of Suicide Squad: Kill the Justice League as an example of this, which has performed well below Warner Bros’ expectations. Ignoring, on the other hand, that it is actually a game as a service.

On the other hand, it’s not the only thing that Perrette ignores. Warner Bros’ most recent and monumental success has been Hogwarts Legacy, which has sold over 22 million copies, and it doesn’t fit into any of the three types of games they want to focus on in the future. Except that they have also taken it into account. Their problem with Hogwarts Legacy is that it ends in one sitting. It doesn’t generate money beyond the initial sale. They state that it would be interesting to make a game as a service around Hogwarts Legacy “where people can work, build, and play in that world continuously”.

While Perrette claims that she does not expect to see the current investment in video games at any point between 2025 and 2027, it seems that the company’s plans are closer to the Suicide Squad model than to the Hogwarts Legacy model. A questionable move, but it will be interesting to see how it turns out in the long run.

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