The season has recently begun in Diablo IV, generating notable excitement among the player community. This renewed enthusiasm is partly due to the surprise inclusion of the Paladin, one of the two new classes that will accompany the highly anticipated expansion ‘Lord of Hatred’, which will be released on April 28, 2026. Those who pre-order the expansion can already enjoy this character in the current Season 11.
Paladin Nerf?
However, the arrival of the Paladin has unleashed a wave of criticism and concerns, as the community has pointed out that this class is notably unbalanced. From day one, players have been able to demonstrate that the Paladin can overcome challenges at the highest difficulties as if they were fighting against low-level enemies. A notable case is that of content creator Rob2628, who showed how this class can cast blessed shields with such impressive effectiveness that it seems like they are playing with the power of a superhero, managing to inflict millions of points of damage.
The key here lies in the Paladin’s ability to convert their defense into pure damage. By accumulating large amounts of armor, they can not only deal disproportionate damage but also survive intense confrontations with ease, making them almost invincible.
In response to the community’s outcry, it is reasonable to think that Blizzard will take action to balance the Paladin’s abilities before the official launch of the expansion. This way, the developers have time to prevent this class from continuing to disrupt the established balance in the game.