Hideo Kojima, known for his innovative approach to video games, is in a new stage of his career with the creation of two titles: OD Knock and Physint. These works mark his transition towards cinematic direction, although there is still time before their release. Kojima has revealed that OD Knock, developed in collaboration with Xbox Game Studios, is a horror game whose trailer has generated expectations for its apparent break from conventional horror. In an interview, Kojima emphasized that his goal is to create “something that has never been seen before,” although he has not provided precise details about the game.
Their return to terror and espionage
On the other hand, Physint is shaping up to be a spy game that takes traditional elements of the genre but aims to incorporate new mechanics that set it apart from other titles. Kojima anticipates that this project will delve into the fusion between film and video games, inviting filmmakers to participate not only in front of the camera but also in the development. In this sense, he has expressed his desire to explore themes that may resonate with the current reality.
Beyond video games, Kojima is expanding the Death Stranding universe with several audiovisual projects, including a live-action movie and an animated series for Disney+. These projects, in which his creative involvement is expected, could be released starting in 2027. Additionally, he has revealed that he has already written the concept for a third title of Death Stranding, leaving the possibility for other directors to develop it.
Kojima remains committed to the creation of video games, but his gaze is increasingly directed towards cinema, with the premise that the explosion of technology and transmedia narratives are the future of entertainment. As we approach the 2030s, it is likely that we will see a Kojima more involved in projects that transcend the medium of video games.