Players of The Outer Worlds 2 have encountered an unexpected obstacle in their attempt to approach the game from a pacifist perspective. While the original title allowed players to complete the adventure without causing deaths, the new chapter seems to have included a main mission that limits this possibility. According to a user identified as Towrads in a Reddit post, the difficulty of maintaining a non-violent approach becomes evident in a crucial mission of the game, where it is imperative to eliminate two snipers to progress in the story.
Not killing anyone is complicated
The central feature of The Outer Worlds 2 is its flexibility, allowing players to experience the adventure as they see fit, including pacifist options. Although the developers at Obsidian Entertainment built upon a legacy that enabled this style of play, new challenges have left enthusiasts searching for solutions. Some players have attempted creative maneuvers, such as provoking enemies to damage each other, but so far, these efforts have not achieved the desired outcome due to the ineffectiveness of their tactics.
The mission in question requires the elimination of enemies with no viable alternatives. While some mechs on the scene can be disabled without bloodshed, the situation becomes complicated with the presence of snipers, who must be eliminated to progress. The lack of alternative routes and the complete failure of non-lethal tactics have sparked a conversation within the community about the need for adjustments from Obsidian.
Players hope that the studio takes note of this situation and considers implementing changes that allow for more pacifist alternatives, so that those who wish to avoid violence can fully enjoy The Outer Worlds 2. In the meantime, the community remains active in seeking creative solutions to this dilemma.