VisionQuest episode 4 is now on Disney+, and it drops a pretty big Marvel Cinematic Universe retcon: Ultron is back inside Vision. The episode shows that Vision kept Ultron’s code after Avengers: Age of Ultron. Then, during Vision’s fight with Jocasta, Ultron takes over, forces Vision to give in, and goads Jocasta into killing her own hostage. So this isn’t some buried fragment sitting there unused. He’s active, and he’s influencing events.
That changes the way Avengers: Infinity War looks in hindsight. When Thanos used the Time Stone to undo Wanda Maximoff’s destruction of the Mind Stone and then killed Vision, Ultron may have been in there too. VisionQuest hasn’t said he was conscious at that point, or that he could do anything, but the possibility is there now.
Ultron has moved right to the center of VisionQuest. What’s happening in the series right now points to him controlling Vision’s body, and to him having Tommy Shepherd. Terry Matalas has also said Vision saving Ultron was deliberate, and that the bond between them sits at the heart of this Pinocchio-and-Frankenstein character study. The show also picks up White Vision’s story after WandaVision, finishes a trilogy with WandaVision and Agatha All Along, and takes place in 2028, ahead of Avengers: Doomsday.
If you keep up with the MCU, this one’s probably on your list already, and the early reaction has been strong. VisionQuest sits at 90% on Rotten Tomatoes, according to Rotten Tomatoes, and James Spader’s return has gotten a lot of praise.
You can watch VisionQuest on Disney+.
Author: Emmanuel Bosque
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"es-ES": "Emmanuel Bosque cubre videojuegos en Softonic: lanzamientos, actualizaciones que convierten un juego en otro sin decirlo y los movimientos de una industria que casi nunca avisa. Escribe pensando en quien va a jugar, no en quien va a discutir: qué se puede jugar hoy, en qué plataforma y si de verdad merece la descarga. Forma parte del equipo editorial de Softonic y trabaja a diario con herramientas de IA en la producción de contenido.",
"fr-FR": "Emmanuel Bosque couvre les jeux vidéo chez Softonic : sorties, mises à jour qui transforment discrètement un jeu en un autre, et une industrie qui prévient rarement à l'avance. Il écrit pour celui qui va jouer, pas pour celui qui va débattre : ce qui est jouable aujourd'hui, sur quelle plateforme, et si le téléchargement en vaut la peine. Il fait partie de l'équipe éditoriale de Softonic et travaille au quotidien avec des outils d'IA dans la production de contenu.",
"it-IT": "Emmanuel Bosque si occupa di videogiochi su Softonic: uscite, aggiornamenti che trasformano un gioco in un altro senza dirlo e un'industria che quasi mai avvisa in anticipo. Scrive per chi ha intenzione di giocare, non per chi ha intenzione di discutere: cosa si può giocare oggi, su quale piattaforma e se vale davvero il download. Fa parte del team editoriale di Softonic e lavora ogni giorno con strumenti di IA nella produzione dei contenuti.",
"nl-NL": "Emmanuel Bosque schrijft bij Softonic over videogames: releases, updates die een spel stilletjes in een ander spel veranderen, en een industrie die haar stappen zelden vooraf aankondigt. Hij schrijft voor wie gaat spelen, niet voor wie gaat discussiëren: wat je vandaag kunt spelen, op welk platform en of de download het waard is. Hij maakt deel uit van de redactie van Softonic en werkt dagelijks met AI-tools in de contentproductie.",
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