Recently, Ben Starr, known for his role as Clive Rosfield in Final Fantasy 16, shared his experience playing as Prometheus in Hades 2. Starr revealed that the character is considered one of the most difficult antagonists in the game, which led him to intense frustration during his gaming experience. Despite having dedicated over 90 hours to Hades 2, Starr admitted that the difficulty of the combat against Prometheus made him question himself, even to the point of saying that he “hated himself” in those moments of uncertainty. A boss that brought him through the […]
Recently, Ben Starr, known for his role as Clive Rosfield in Final Fantasy 16, shared his experience playing as Prometheus in Hades 2. Starr revealed that the character is considered one of the most difficult antagonists in the game, which led him to intense frustration during his gaming experience. Despite having dedicated more than 90 hours to Hades 2, Starr admitted that the difficulty of the combat against Prometheus made him question himself, even to the point of saying that he “hated himself” in those moments of uncertainty.
A boss who brought him down the road of bitterness
“Hades 2 really kept me immersed; the hours flew by,” Starr commented in a recent interview. However, he also expressed that confronting Prometheus was a challenging battle. “When I finally defeated him, I sent a picture to a friend and thought, damn, I guess I did it.”
This is a demonstration of how games like Hades 2 and their difficulty can keep players engaged through the emotional connection that is generated with them. Even if it’s through poor Starr wishing he could take a stroll in the countryside.
Expedition 33 has made history by becoming the most nominated game in the history of The Game Awards, with notable recognitions for its cast, which includes Ben Starr, Charlie Cox, and Jennifer English. However, the success has sparked a debate about the need to expand the acting categories in these awards, especially for motion capture (mocap) actors, who often remain in the shadows. Aliona Baranova, motion capture director of Baldur’s Gate 3, has called for the creation of a specific category for these artists, emphasizing that their work is crucial in the […]
Expedition 33 has made history by becoming the most nominated game in the history of The Game Awards, with notable recognition for its cast, which includes Ben Starr, Charlie Cox, and Jennifer English. However, the success has sparked a debate about the need to expand the acting categories in these awards, especially for motion capture (mocap) actors, who often remain in the shadows. Aliona Baranova, motion capture director of Baldur’s Gate 3, has called for the creation of a specific category for these artists, emphasizing that their work is crucial in the modern development of video games.
Some workers in the shadows in the video game
In an interview with Video Games Chronicle, Baranova pointed out that many actors who perform motion capture are later overshadowed by the voices assigned to them in post-production. “For decades, these actors have worked hard, but often disappear in the process,” Baranova commented. Her proposal aims not only to honor these artists but also to educate the public about the complexity of the work they do. “The audience doesn’t know enough about this because there isn’t enough attention,” she added.
Charlie Cox supported these initiatives, s suggesting that while he feels excited about his nomination, the recognition should also apply to his mocap colleague, Maxence Carzole. Actress Devora Wilde also expressed her surprise at the lack of a category dedicated to motion capture and recalled that this omission has been a constant in the history of The Game Awards.
The Game Awards will be broadcast live from the Peacock Theater in Los Angeles on December 11. In addition, fans have the opportunity to participate in the voting for the awards, allowing their voices to be heard in a celebration that recognizes achievements in the video game industry.