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Arc Raiders has a problem with cheaters, but they know what to do with them

In recent days, the multiplayer game Arc Raiders has been the target of a massive wave of cheating, leading to a situation of chaos and frustration for both players and content creators. This problem, which is common in many popular titles, has led numerous streamers to threaten to leave the platform unless urgent measures are taken to protect their gaming experience. They are going to improve the game’s security. Embark Studios, the developer of the title, has taken note of these complaints through its official Discord channel. They have announced […]

Arc Raiders has a problem with cheaters, but they know what to do with them

In recent days, the multiplayer game Arc Raiders has been the target of a massive wave of cheating, leading to a situation of chaos and frustration for both players and content creators. This problem, which is common in many popular titles, has led numerous streamers to threaten to leave the platform unless urgent measures are taken to protect their gaming experience.

They are going to improve game security

Embark Studios, the developer of the title, has taken note of these complaints through its official Discord channel. They have announced that they are actively working on improving the game’s security, with plans to completely overhaul the anti-cheat system and strengthen the detection and banning rules for cheaters. Most incidents have been reported in PvP mode, which has exacerbated the frustration of those players who simply seek to enjoy a more peaceful experience.

In addition to measures against cheaters, Embark Studios has committed to introducing tools specifically designed to help streamers protect their information during live broadcasts. These tools will limit the ability of viewers to spy on and locate content creators, which in turn should mitigate the strategy of cheaters who exploit this vulnerability.

The announcement has been received with caution by the community, which hopes for significant changes in a short period of time. However, some players may wonder how long it will take to implement these improvements and whether they will be enough to restore confidence in Arc Raiders as a fair competitive environment. Meanwhile, the future of the game seems to depend on the developers’ effective response to these urgent concerns.

Steam
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Author SoftonicPosted on January 12, 2026January 12, 2026Categories Gaming, NewsTags Arc Raiders, cheats en juegos online, comunidad de jugadores, detección de tramposos, Embark Studios, mejoras en el sistema antitrampas, modo PvP, seguridad en juegos multijugador, streamer, streamers y contenido en vivo, trampas en videojuegos

Anthem closes its doors permanently

Anthem, the ambitious online multiplayer role-playing game from BioWare, has closed its doors after a path marked by controversy and identity issues. At the time of its release, it received an average score of 55, reflecting the confusion of attempts to be a live service game that appealed to both solo players and groups. Despite its shortcomings, it managed to maintain a dedicated community that continued to support it, albeit for a short time. A game driven by disaster The last days of Anthem have witnessed an emotional farewell. On platforms like Reddit, […]

Anthem closes its doors permanently

Anthem, the ambitious online multiplayer role-playing game from BioWare, has closed its doors after a journey marked by controversy and identity issues. At the time of its release, it received an average score of 55, reflecting the confusion of attempts to be a live service game that appealed to both solo players and groups. Despite its shortcomings, it managed to maintain a dedicated community that continued to support it, albeit for a short time.

A game driven by disaster

The last days of Anthem have witnessed an emotional farewell. On platforms like Reddit, players have shared their final moments in the game, remembering the motto “Stronger alone, stronger together”. With gaming sessions streamed on Twitch, veterans of the title have gathered at Launch Bay to pay tribute to the game that, although imperfect, had an impact on their lives.

Among the reflections that emerge from this farewell, some players cling to the hope of possible salvation through community private servers, an alternative that could offer a new life to Anthem. However, uncertainty prevails, and the memories of challenges and achievements shared among players become increasingly significant as the final closure approaches.

The loss of Anthem highlights a reality in the video game industry: players’ commitment to their titles can be fleeting, but also powerful. As fans mourn the end of their experience, it reinforces the importance of valuing video games and the role of communities in keeping their dreams alive, reminding us of the lessons from the “Stop Killing Games” campaign. The story of Anthem, although filled with ups and downs, is a testament to the passion that video games can inspire in their players.

Steam
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Author SoftonicPosted on January 12, 2026January 12, 2026Categories Gaming, NewsTags anthem, Bioware, cierre de juego, comunidad de jugadores, impacto en los videojuegos, juego de rol multijugador, plataformas como Reddit, Reddit, servidores privados comunitarios, sesiones de juego en Twitch, Stop Killing Games, Twitch

We haven't even been a month in and we already have a candidate for worst video game of 2026

The recent release of Code Violet, a third-person shooter developed by TeamKill Media, has generated significant buzz in the gaming community, though not for the expected reasons. With a score of 40/100 on Metacritic and a rating of 2.95/5 on the PS Store, the title has been the subject of harsh criticism. Approximately 46% of the reviews are 1 and 2 stars, reflecting discontent among users. An absolutely disastrous game, Code Violet, set in a sci-fi world with dinosaurs, is presented as the successor to Mindseye, acclaimed for […]

We haven't even been a month in and we already have a candidate for worst video game of 2026

The recent release of Code Violet, a third-person shooter developed by TeamKill Media, has generated significant buzz in the gaming community, although not for the expected reasons. With a score of 40/100 on Metacritic and a rating of 2.95/5 on the PS Store, the title has faced harsh criticism. Approximately 46% of the reviews are 1 and 2 stars, reflecting dissatisfaction among users.

An absolutely disastrous game

Code Violet, set in a science fiction world with dinosaurs, is presented as the successor to Mindseye, acclaimed by many as the worst game of 2025.The developing company, TeamKill Media, which previously tried to establish itself with Quantum Error, defends its work by stating that they create it “for the fans” and not for critics. In their statements on social media, they argue that they have achieved their greatest success to date thanks to the support of their player base.

Despite these optimistic comments, numerous reports indicate that the game has recurring technical issues, poor gameplay design, and controversial creative decisions, such as the implementation of artificial intelligence and the refusal to release the title on PC. These limitations have led many to consider Code Violet a failed launch, which could even compete for the title of one of the worst games of the year.

With 2026 just beginning, the community is already questioning whether any title will be able to surpass the controversy surrounding Code Violet. TeamKill Media’s response to the criticism seems to be an attempt to reaffirm its position in the market, although the reception of the game suggests that the industry must pay attention to technical and creative aspects to avoid similar failures in the future.

Steam
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Author SoftonicPosted on January 12, 2026January 12, 2026Categories Gaming, NewsTags 2025, calificaciones de juegos, Code Violet, comunidad de jugadores, inteligencia artificial, juego fallido, lanzamiento de videojuegos, Metacritic, pc, problemas técnicos, reseñas negativas, shooter en tercera persona, TeamKill Media

30 years later, Quake receives a mod that makes it more contemporary than ever

Quake Brutalist Jam 3 has been released, a mod that pays homage to the iconic video game Quake and the brutalist architectural style, featuring a total of 77 maps crafted by passionate members of the gaming community. This collective effort demonstrates not only a remarkable commitment but also unprecedented creativity in content creation for the classic from the 90s. A mod not just for Quake lovers Since its original release in 1996, Quake has inspired numerous community initiatives, but Quake Brutalist Jam 3 stands out by offering completely […]

30 years later, Quake receives a mod that makes it more contemporary than ever

Quake Brutalist Jam 3 has been launched, a mod that pays homage to the iconic video game Quake and the brutalist architectural style, featuring a total of 77 maps crafted by passionate members of the gaming community. This collective effort demonstrates not only a remarkable commitment but also unprecedented creativity in creating content for the classic from the 90s.

A mod not just for Quake lovers

Since its original release in 1996, Quake has inspired numerous community initiatives, but Quake Brutalist Jam 3 stands out by offering completely transformed content. The nature of this mod includes not only new maps but also new weapons and enemies that enrich the gaming experience. The visual appearance of the mod has been redesigned so that the game is almost unrecognizable compared to its original version, bringing an aesthetic that merges the harshness and uniqueness of brutalism with the world of shooters.

This ambitious project, initiated in the winter of 2024, was developed in an atmosphere of secrecy and culminated in a presentation that has surprised players. The result is a total conversion that makes the most of the Quake engine. For those who have no experience in game modification, detailed instructions have been included to facilitate entry into this fan-created universe.

Additionally, a teaser has been announced for October 2025 that will showcase new mechanics, including the ability to use tools in a dual manner, such as wrenches. This advance anticipates more of what is to come in the future and reiterates the commitment of the Quake community to continue expanding this classic video game through innovation and the desire to experiment. In the end, Quake Brutalist Jam 3 is not just a project, but a testament to the enduring legacy and passion of its followers.

Steam
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Author SoftonicPosted on January 6, 2026January 6, 2026Categories Gaming, NewsTags actualizaciones de Quake, comunidad de jugadores, estilo brutalista, experiencia de juego, mod de Quake, nuevas armas Quake, nuevos mapas Quake, Quake Brutalist Jam 3, teaser de Quake, videojuegos clásicos

Embark Studios confirms it: if you behave like an idiot in Arc Raiders, you will be matched with others like you

Embark Studios has recently implemented a matchmaking system in their game Arc Raiders, aimed at improving the player experience and reducing frustration associated with unexpected encounters in combat. According to the studio’s CEO, Patrick Söderlund, this new system seeks to group players based on their play style; those with more aggressive tendencies will face each other, separating them from those who prefer to avoid player vs player (PvP) combat. Few violent people are seen because they only see each other The decision to establish this matchmaking system comes in a context of growing […]

Embark Studios confirms it: if you behave like an idiot in Arc Raiders, you will be matched with others like you

Embark Studios has recently implemented a matchmaking system in their game Arc Raiders, aimed at improving the player experience and reducing frustration associated with unexpected encounters in combat. According to the studio’s CEO, Patrick Söderlund, this new system seeks to group players based on their play style; those with more aggressive tendencies will face each other, separating them from those who prefer to avoid player vs player (PvP) combat.

Few violent people are seen because they only see each other

The decision to establish this matchmaking system comes in a context of growing popularity of the game, where the disparity in players’ approaches has led to frustrating situations. “In a game like this, we knew from the beginning that we were going to have some of that [preferences in players]. Especially as the game has grown, that becomes a problem”, Söderlund stated in an interview with Games Beat.

However, although this initiative promises a more balanced experience, it is not without limitations. Even though the system aims to facilitate more coherent matchups, there is a possibility that players may encounter opponents whose play style does not match their own, which can lead to occasional frustration. Söderlund warned that this is not a perfect system, and players may still experience unexpected encounters.

The implementation of this system is presented as an effective solution in a game where the dynamics of the players can vary significantly. The Arc Raiders community has been restless about this development, and many players echo that a more structured approach to matchmaking could improve the overall experience. With an evolving competitive environment, Embark seeks to manage these differences to provide a gaming experience more in line with the preferences of its users.

Steam
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Author SoftonicPosted on January 6, 2026January 6, 2026Categories Gaming, NewsTags Arc Raiders, comunidad de jugadores, empresas de desarrollo de videojuegos, empresas de videojuegos, estilo de juego, experiencia de jugador, frustración en videojuegos, juegos PvP, jugadores agresivos, Patrick Söderlund, PvP, sistema de emparejamiento

The game banned by Steam manages to sell 18,000 copies in other stores

The indie horror game Horses has been banned from Steam and other distribution platforms, which has significantly affected its visibility and sales. Despite this, it has sold 18,000 copies and generated approximately $65,000 in net revenue, an amount sufficient to pay off debts, but insufficient to finance a new project. Santa Ragione, the studio behind the title, has expressed its concern about the lack of transparency in the game approval processes on dominant platforms like Steam and Epic Games Store, which also blocked the game shortly before its release. It recoups the investment, but not […]

The game banned by Steam manages to sell 18,000 copies in other stores

The indie horror game Horses has been banned from Steam and other distribution platforms, significantly affecting its visibility and sales. Despite this, it has sold 18,000 copies and generated approximately $65,000 in net revenue, an amount sufficient to pay off debts, but insufficient to finance a new project. Santa Ragione, the studio behind the title, has expressed concern about the lack of transparency in the game approval processes on dominant platforms like Steam and Epic Games Store, which also blocked the game shortly before its release.

Recover the investment, but it’s not out of danger

The co-founder of Santa Ragione, Pietro Righi Riva, mentioned that, although the controversy surrounding the ban generated a positive reaction from the public, it may not be enough to keep the studio afloat. The company has had to seek other work while managing Horses, facing delays and financial difficulties. In a statement, Santa Ragione emphasized that, while they have managed to meet their financial obligations, they cannot start production on a new game without additional investment.

The game, which has been praised by critics on GOG, Humble Store, and Itch, offers an uncertain outlook for its future. The lack of availability on Steam, the main showcase for PC games, raises questions about the performance that Horses could have had if it had been on that platform. Santa Ragione emphasizes the need for greater transparency in the policies of distribution platforms, warning that for every case like that of Horses, there are many other games that are banned or caught in indefinite reviews without clear explanations.

Despite the challenges, the community has provided significant support to Santa Ragione, although the studio still faces a harsh financial reality that jeopardizes its future.

Steam
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Author SoftonicPosted on December 19, 2025December 19, 2025Categories Gaming, NewsTags baneo de juegos Steam, comunidad de jugadores, controversia en la industria del videojuego, épico juego de horror, futuro de los juegos indie, Horses juego indie, ingresos de juegos indie, Santa Ragione, transparencia en plataformas de distribución, ventas de juegos indie

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