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Anthem closes its doors permanently

Anthem, the ambitious online multiplayer role-playing game from BioWare, has closed its doors after a path marked by controversy and identity issues. At the time of its release, it received an average score of 55, reflecting the confusion of attempts to be a live service game that appealed to both solo players and groups. Despite its shortcomings, it managed to maintain a dedicated community that continued to support it, albeit for a short time. A game driven by disaster The last days of Anthem have witnessed an emotional farewell. On platforms like Reddit, […]

Anthem closes its doors permanently

Anthem, the ambitious online multiplayer role-playing game from BioWare, has closed its doors after a journey marked by controversy and identity issues. At the time of its release, it received an average score of 55, reflecting the confusion of attempts to be a live service game that appealed to both solo players and groups. Despite its shortcomings, it managed to maintain a dedicated community that continued to support it, albeit for a short time.

A game driven by disaster

The last days of Anthem have witnessed an emotional farewell. On platforms like Reddit, players have shared their final moments in the game, remembering the motto “Stronger alone, stronger together”. With gaming sessions streamed on Twitch, veterans of the title have gathered at Launch Bay to pay tribute to the game that, although imperfect, had an impact on their lives.

Among the reflections that emerge from this farewell, some players cling to the hope of possible salvation through community private servers, an alternative that could offer a new life to Anthem. However, uncertainty prevails, and the memories of challenges and achievements shared among players become increasingly significant as the final closure approaches.

The loss of Anthem highlights a reality in the video game industry: players’ commitment to their titles can be fleeting, but also powerful. As fans mourn the end of their experience, it reinforces the importance of valuing video games and the role of communities in keeping their dreams alive, reminding us of the lessons from the “Stop Killing Games” campaign. The story of Anthem, although filled with ups and downs, is a testament to the passion that video games can inspire in their players.

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Author SoftonicPosted on January 12, 2026January 12, 2026Categories Gaming, NewsTags anthem, Bioware, cierre de juego, comunidad de jugadores, impacto en los videojuegos, juego de rol multijugador, plataformas como Reddit, Reddit, servidores privados comunitarios, sesiones de juego en Twitch, Stop Killing Games, Twitch

BioWare says that one of their latest games was approved by EA when it was compared to FIFA

Anthem, the ambitious title from BioWare, will no longer be available in January, marking the end of a difficult chapter for the Canadian developer and its publisher, Electronic Arts. With the decision to close the game, questions arise about why its development was approved and what failures led to its commercial failure. The FIFA of RPGs Mark Darrah, former producer at BioWare and a key figure behind Mass Effect, has shared valuable insights on the conception of Anthem. In a new series of videos, he explains that the leadership team of Mass Effect sought to innovate and experiment with new […]

BioWare says that one of their latest games was approved by EA when it was compared to FIFA

Anthem, the ambitious title from BioWare, will no longer be available in January, marking the end of a difficult chapter for the Canadian developer and its publisher, Electronic Arts. With the decision to close the game, questions arise about why its development was approved and what failures led to its commercial failure.

The FIFA of RPGs

Mark Darrah, former producer at BioWare and a key figure behind Mass Effect, has shared valuable insights on the conception of Anthem. In a new series of videos, he explains that the leadership team of Mass Effect sought to innovate and experiment with new narratives, deviating from the company’s usual approach. The idea of Anthem was presented as a product that would incorporate an online service model, designed to attract a broader audience and potentially reach sales figures of iconic games like FIFA.

According to Darrah, the pitch led by Casey Hudson at EA proposed a distinct gaming experience that combined BioWare’s rich narrative with elements of an online business model. However, despite the ambitious vision, that essence was lost during development, which ultimately made it difficult to realize the final game. The challenge lay in the lack of clarity about what Anthem was really supposed to be, which failed to position it as a competitor on the level of Destiny or Borderlands.

Despite their hopes, Anthem did not meet EA’s sales expectations and, after several restructurings in 2021, its development was halted. The departure of Darrah and Hudson shortly before the cancellation reflects a turbulent period at BioWare, where the lack of clear direction became an insurmountable obstacle for the project that promised to revolutionize storytelling in video games.

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Author SoftonicPosted on August 8, 2025August 8, 2025Categories Gaming, NewsTags anthem, Bioware, EA, Electronic Arts, FIFA, juego como servicio, mass effect, monetización, Online

Former Dragon Age developers confirm that they felt manipulated during the development of their last game

The launch of Dragon Age: The Veilguard has been a problematic event, sparking divided reactions within the community and severely affecting the title’s sales. As a result, BioWare has been forced to make layoffs, raising questions about the future of the studio and its iconic franchise. A very questionable move by the management of EA and BioWare Mark Darrah, former executive director of Dragon Age, revealed in a recent YouTube video that since 2017, after the failure of Mass Effect: Andromeda, EA and the management of BioWare “deprived the development” of The Veilguard of resources. […]

Former Dragon Age developers confirm that they felt manipulated during the development of their last game

The launch of Dragon Age: The Veilguard has been a problematic event, eliciting mixed reactions from the community and severely impacting the sales of the title. As a result, BioWare has been forced to make layoffs, raising questions about the future of the studio and its iconic franchise.

A very questionable move by the management of EA and BioWare

Mark Darrah, former executive director of Dragon Age, revealed in a recent YouTube video that since 2017, after the failure of Mass Effect: Andromeda, EA and the management of BioWare “deprived resources” from the development of The Veilguard. Darrah indicated that this decision resulted in a restructuring that diverted talent and efforts towards Anthem, a project that ended up being a disaster and ultimately led to the dismantling of BioWare Montreal.

According to Darrah, the Dragon Age team began to feel that it did not have the necessary support from BioWare or EA, which culminated in a lack of priorities towards its development. Despite EA’s assurances about the importance of Dragon Age, resources were constantly redirected towards Anthem in a failed attempt to achieve success in the game-as-a-service model.

Darrah’s comment on EA’s absorption of studios raises concerns about the culture and identity of BioWare following its acquisition in 2008. In his own words, the structural changes made by EA in 2017 sealed BioWare’s fate, indicating that the company showed no real interest in preserving the legacy of one of its most beloved franchises.

With the future of Dragon Age uncertain and the recent controversy that has arisen, many fans are wondering if this new installment will be able to recapture the essence that made the saga a benchmark in the world of RPGs.

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Author SoftonicPosted on May 8, 2025July 1, 2025Categories Gaming, NewsTags Bioware, Dragon Age, Dragon Age: The Veilguard, EA, Mark Darrah, mass effect, Mass Effect: Andromeda, RPG, the veilguard

Dragon Age: The Veilguard could arrive very soon on Xbox Game Pass

Dragon Age: The Veilguard, the most recent title from BioWare, has not met the commercial expectations that Electronic Arts had projected. Despite belonging to one of the most recognized franchises in the fantasy RPG genre, the game has had disappointing performance, leaving many players dissatisfied with its offering. This situation has led to it being considered a failure for EA, which hoped it would become a milestone within the genre. Very clear indications that it could soon arrive on the Xbox service to facilitate access and expand its audience, Dragon Age: […]

Dragon Age: The Veilguard could arrive very soon on Xbox Game Pass

Dragon Age: The Veilguard, the latest title from BioWare, has not met the commercial expectations that Electronic Arts had projected. Despite being part of one of the most recognized franchises in the fantasy RPG genre, the game has had disappointing performance, leaving many players dissatisfied with its offering. This situation has led to it being considered a failure for EA, which hoped it would become a milestone within the genre.

Very clear signs that it could arrive soon on the Xbox service

To facilitate access and expand its audience, Dragon Age: The Veilguard is now available on the PS Plus Essential subscription, which is not a good indicator for a AAA game. Additionally, the title has started to appear in the PC Game Pass store, suggesting it may be coming to the platform in the near future. Through EA Play, which is part of PC Game Pass Ultimate, players also have access to a demo of the game, which could help attract new players.

On March 20, BioWare released a free DLC for PC consumers, which includes temporary weapon cosmetics for the character Rook. However, this content will only be available to those who purchase the game before April 9, 2025. To boost its presence in the market, Dragon Age: The Veilguard also features an attractive 50% discount in the Valve store, bringing its price on Steam to €29.99.

With these moves, EA and BioWare seem to be looking for new strategies to regain ground and rekindle interest in Dragon Age: The Veilguard. Although the game has received mixed reviews, the effort to ensure its accessibility suggests that the developers are determined to improve the experience and its overall reception among RPG fans.

Xbox Game Pass
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Author SoftonicPosted on March 24, 2025July 1, 2025Categories Gaming, NewsTags Bioware, DLC, Dragon Age, Dragon Age: The Veilguard, EA, Electronic Arts, game pass, ps plus

Star Wars: Knights of the Old Republic free on Epic Games Store only until March 20

The video games Star Wars: Knights of the Old Republic and its sequel, released by BioWare in the year 2000, are considered by many to be the best RPG experiences within the Star Wars universe. These titles, which have captured the attention of millions of fans, are available for free on the Epic Games Store for just three more days, representing a unique opportunity for those looking to relive their essence. The experiences they provide have deeply marked players, evoking nostalgia and emotional connections with the franchise. Is a remake on the horizon? Despite their historical relevance […]

Star Wars: Knights of the Old Republic free on Epic Games Store only until March 20

The video games Star Wars: Knights of the Old Republic and its sequel, released by BioWare in the 2000s, are considered by many to be the best RPG experiences within the Star Wars universe. These titles, which have captured the attention of millions of fans, are available for free on the Epic Games Store for just three more days, representing a unique opportunity for those looking to relive their essence. The experiences they provide have deeply marked players, evoking nostalgia and emotional connections with the franchise.

Is a remake on the horizon?

Despite their historical relevance and what they mean to fans, it is important to note that the graphics of these games are considered outdated by today’s standards. This may discourage new players, but those who can overlook this technical aspect will find in both titles a rich narrative and deeply immersive gameplay. The ability to build your own lightsaber and experience the tension between Jedi and Sith remains an appeal that resonates with the childhood fantasies of many fans.

Although there have been rumors about a remake of Knights of the Old Republic, uncertainty about its development persists. Lfans wonder if they will ever see a modern version, although many agree that the original versions remain enjoyable and relevant today. In this context, it is interesting to note that BioWare is also responsible for other classics like Jade Empire, a title that many consider deserving of a remaster, given its impact on the RPG genre.

You only have three days left to get them! The free availability of these titles on the Epic Games Store, for a limited time, represents a valuable opportunity for both new players and veterans of the Star Wars saga to enjoy a journey to a galaxy far, far away.

Author AgenciasPosted on March 17, 2025July 1, 2025Categories NewsTags Bioware, Epic Games Store, RPG, Star Wars, Star Wars: Knights of the Old Republic

If you like Dragon Age, a former BioWare producer reveals that you should play this Sonic game

Mark Darrah, former executive producer of BioWare, has revealed an interesting detail about Sonic Chronicles: The Dark Brotherhood, an RPG featuring Sonic released in 2008. According to Darrah, the game uses the same dialogue system as Dragon Age: Origins, although adapted to work on the Nintendo DS. “At its core, it’s the same stack of code,” Darrah commented, highlighting that, due to the order of release, one could argue that Dragon Age inherited part of its code from Sonic Chronicles. The development team for Sonic Chronicles was surprisingly small, with fewer than 20 people, which, according to Darrah, provided a […]

If you like Dragon Age, a former BioWare producer reveals that you should play this Sonic game

Mark Darrah, former executive producer of BioWare, has revealed an interesting detail about Sonic Chronicles: The Dark Brotherhood, an RPG of Sonic released in 2008. According to Darrah, the game uses the same dialogue system as Dragon Age: Origins, although adapted to work on the Nintendo DS console. “At its core, it’s the same stack of code,” Darrah commented, highlighting that, due to the order of release, one could argue that Dragon Age inherited part of its code from Sonic Chronicles.

The development team of Sonic Chronicles was surprisingly small, with fewer than 20 people, which, according to Darrah, gave a sense of “magic” to the project. This compact work environment allowed for closer collaboration and greater creativity in the development of the title, which remains one of Darrah’s favorites.

Was Mass Effect on the DS? It Almost Happened

However, the team did not stop there; they initially had plans to create a Mass Effect game for the same console. This project, which promised a first-person intergalactic hacking experience, was canceled due to the economic difficulties associated with launching games on the Nintendo DS platform.

In a broader context, it has been reported that BioWare has reduced its workforce to approximately 100 employees following recent layoffs related to the performance of Dragon Age: The Veilguard. The situation has generated criticism, even from the developers of Baldur’s Gate 3, who questioned the effectiveness of these measures as a long-term solution. According to this developer, the layoffs are more of an immediate response to financial problems than an effective strategy to improve the situation in the company in the long term.

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Author SoftonicPosted on February 10, 2025July 1, 2025Categories Gaming, NewsTags Bioware, Dragon Age, Dragon Age: Origins, mass effect, Nintendo DS, RPG, sonic

BioWare has an uncertain future following the failure of Dragon Age: The Veilguard

BioWare has gone through a critical stage following the failure of the video game Dragon Age: The Veilguard, which failed to meet the participation expectations set by EA, falling 50% short of what was planned. This situation has led the company to make significant layoffs, reducing its workforce to less than 100 employees, a drastic decrease from the more than 200 who worked on the game’s development. BioWare’s general manager, Gary McKay, commented that the company is in the process of “reimagining” its future, with the goal of becoming a more agile studio focused on the […]

BioWare has an uncertain future following the failure of Dragon Age: The Veilguard

BioWare has gone through a critical stage following the failure of the video game Dragon Age: The Veilguard, which failed to meet the participation expectations set by EA, falling 50% short of what was planned. This situation has led the company to make significant layoffs, reducing its workforce to less than 100 employees, a drastic decrease from the more than 200 who were working on the game’s development. BioWare’s general manager, Gary McKay, commented that the company is in the process of “reimagining” its future, aiming to become a more agile studio focused on creating memorable RPGs.

The failure of its latest titles has been a hard blow for the company

BioWare’s difficult journey is not new; the company has faced a decade of underperformance, marked by the failure of the ambitious Anthem project and the mixed reception of Mass Effect: Andromeda, which failed to match the quality of the original trilogy. Despite Dragon Age: The Veilguard and EA Sports FC 25 receiving generally favorable reviews, with scores of 82 and 76 on Metacritic, respectively, both titles failed to meet the performance targets that EA had stipulated.

Bloomberg reports that EA had planned to “lend” BioWare developers to other studios in anticipation of the pre-production of a new Mass Effect title, but the disappointment with Veilguard has complicated these plans. In the wake of these events, BioWare continues to evaluate its internal structure and strategic approach to improve its position in the video game market, a sector that has been especially competitive in recent years.

With the restructuring underway, the coming months will be crucial in defining the direction of BioWare, a studio that has been synonymous with deep and immersive storytelling, but now faces an uncertain future.

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Author SoftonicPosted on February 5, 2025July 1, 2025Categories Gaming, NewsTags anthem, Bioware, Dragon Age: The Veilguard, EA, Gary McKay, Mass Effect: Andromeda, reestructuración

According to the creators of Baldur's Gate 3, the blame for the failure of Dragon Age: The Veilguard does not lie with its developers

The current situation at BioWare is concerning following the recent commercial failure of their fantasy RPG, Dragon Age: The Veilguard, which only managed to reach 50% of the sales targets set by Electronic Arts. This discouraging performance has led the company to make drastic decisions, including the dismissal of veteran developers with decades of experience in the industry. The gaming community has reacted with controversy, especially considering that EA has not issued official comments on the layoffs. EA has stated that they have restructured their team at BioWare and moved some members to other projects […]

According to the creators of Baldur's Gate 3, the blame for the failure of Dragon Age: The Veilguard does not lie with its developers

The current situation at BioWare is concerning following the recent commercial failure of their fantasy RPG, Dragon Age: The Veilguard, which only managed to reach 50% of the sales targets set by Electronic Arts. This discouraging performance has led the company to make drastic decisions, including the dismissal of veteran developers who had decades of experience in the industry. The gaming community has reacted with controversy, especially considering that EA has not issued official comments on the layoffs.

EA has announced that it has restructured its team at BioWare and relocated some members to other projects within the company. This reconfiguration has left a core group of fewer than 100 developers working on the next installment of Mass Effect. This situation has raised concerns about the viability and continuity of future productions from the developer, which was once renowned for its innovation and deep narratives.

The people of Larian Studios, speaking candidly

Michael Douse, director of Larian Studios, has expressed his criticism of EA’s management in a recent statement on social media, stating that layoffs are a short-term cost-saving response that involves a high human cost and does not solve long-term problems. Douse emphasized the importance of maintaining institutional knowledge and questioned the strategy of cuts by large corporations, which he believes negatively impacts development teams.

“It is always the people at the bottom of the food chain who suffer, when it is clearly the people at the top who are causing the problem,” Douse stated, suggesting that the solution lies in trusting developers rather than firing them. The situation at BioWare seems to not only reflect internal tensions but also a disturbing shift in the video game development landscape under the pressure of large corporations.

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Author SoftonicPosted on February 4, 2025July 1, 2025Categories Gaming, NewsTags Bioware, Dragon Age: The Veilguard, EA, Electronic Arts, Larian Studios, Michael Douse

BioWare undergoes a restructuring due to the results of its latest game

BioWare has announced significant changes in its operations following the disappointing results of its latest release, Dragon Age: The Veilguard, which attracted the attention of 1.5 million players, well below the 3 million expected by EA. In a statement, Gary McKay, general manager of BioWare, commented that the studio is “changing the way we build games” to ensure the highest quality standards. The problem: the company’s unrealistic expectations. As part of this restructuring, a core team at BioWare is already working on the next Mass Effect title, while other members of the […]

BioWare undergoes a restructuring due to the results of its latest game

BioWare has announced significant changes in its operations after the disappointing results of its latest release, Dragon Age: The Veilguard, which attracted the attention of 1.5 million players, far below the 3 million expected by EA. In a statement, Gary McKay, general manager of BioWare, commented that the studio is “changing the way we build games” to ensure the highest quality standards.

The Problem: The Company’s Unrealistic Expectations

Within this restructuring, a core team at BioWare is already working on the next Mass Effect title, while other members of the studio are being reassigned to different EA teams. However, it has not yet been confirmed if there were any layoffs associated with these changes. The director of The Veilguard, Corinne Busch, has left the company, adding uncertainty to the current situation of the studio.

McKay added that, given the early stage of development of the new Mass Effect, the studio does not require the full support of all staff. This move aims to transform BioWare into a more agile studio focused on creating memorable RPGs. “We appreciate your support as we build a new future for BioWare,” McKay stated in the same release.

Despite some notable successes, such as Dragon Age: Inquisition, BioWare has faced a series of failures in recent years, including Mass Effect: Andromeda and Anthem, games that failed to meet fans’ expectations. With the release of the Mass Effect Legendary Edition in 2021, the studio received positive reviews, but persistent challenges seem to have led to an urgent need for internal review.

In this context, it remains to be seen how these structural changes will affect the development of future titles and if they will be able to regain the trust of players, at a time when competition in the video game industry is intense.

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Author SoftonicPosted on January 30, 2025July 1, 2025Categories Gaming, NewsTags anthem, Bioware, Dragon Age: Inquisition, Dragon Age: The Veilguard, mass effect, reestructuración

One of BioWare’s most ambitious games comes to an end… a few months after being born

Acaba de llegar y ya tenemos que decir adiós. Siempre son los mejores los que se van primero. La última actualización de Dragon Age: The Veilguard ha llegado, y algunos analistas sugieren que podría ser la actualización final del juego. Esta nueva versión se centra principalmente en la corrección de errores, abordando problemas significativos … Continuar leyendo “”

One of BioWare’s most ambitious games comes to an end… a few months after being born

It has just arrived and we already have to say goodbye. It seems the best always leave first. The latest update for Dragon Age: The Veilguard has arrived, and some analysts suggest it could be the game’s final update. This new version mainly focuses on bug fixes, addressing significant issues that have affected players’ experience. Among the bug fixes, a problem where the character Rook could only flirt with Lucanis in a specific conversation has been resolved, as well as a bug that caused Rook to get stuck in a drowning loop when he should be rescued by his allies. Additionally, level recommendations for side quests have been added, which will improve the game’s quality of life.

Dragon Age The Veilguard
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As it comes, it goes

BioWare ha comentado que está satisfecho con la estabilidad actual del juego y sugiere que podría estar cambiando su enfoque hacia la búsqueda de errores críticos en lugar de continuar con el desarrollo de contenido adicional para The Veilguard. Esta decisión está respaldada por el reciente anuncio de Electronic Arts, que reveló que el juego no cumplió con las expectativas iniciales de los jugadores, y ha registrado 1.5 millones de usuarios activos, una cifra casi un 50% menor de lo anticipado.

The company has confirmed that The Veilguard will not receive any more expansions, and the developers are ready to embark on other projects, including the next installment of Mass Effect. This change of direction has not surprised the followers, as in November 2024 BioWare had already hinted at their intention to conclude the game’s support. The phrase used by BioWare, “Dareth shiral” (which means “goodbye”), has led many to interpret that the company is ready to leave this Dragon Age behind.

With these changes, the future of BioWare seems to be heading towards new and exciting opportunities, while fans of Dragon Age and Mass Effect eagerly await the company’s upcoming news.

Dragon Age The Veilguard
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Author AgenciasPosted on January 28, 2025July 1, 2025Categories NewsTags app-subdomain-redirection:dragon-age-the-veilguard, Bioware, Dragon Age, the veilguard

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