Larian Studios has confirmed that their upcoming game in the Divinity series promises to offer the best character creation to date, surpassing what was presented in Baldur’s Gate 3. Alena Dubrovina, the art director of Divinity, stated in a recent Q&A session on Reddit that they plan to include more colors, more options, and greater control for players in the customization process.
A game that will have a more vibrant tone
However, this level of customization could lead to what some players describe as ‘analysis paralysis’, a common phenomenon when faced with an overwhelming variety of choices. With options including races, body types, and hairstyles, character creation has become a challenge in itself, complicating what is traditionally the first encounter in a role-playing game.
Additionally, the question arises as to whether Divinity will maintain its well-known flexible class system and other past features. Fans are hoping for the return of features such as character presets and the option to choose a musical instrument that marks the soundtrack of the player’s actions, a dynamic that was present in Baldur’s Gate 3.
Among the anticipated features, the tagging system is also mentioned, which allows players to reflect multiple identities for their characters, adding greater depth and variety. These options are complemented by the unique peculiarity of the Divinity universe, where it is even possible to play as a cannibal elf who can absorb the memories of their victims, a proposal that showcases the humor and originality of the title.
As the release approaches, players are eager to see how many of these features will return to the series, longing for the complexity and charm that have characterized Larian’s games to date.