The developers of Dreamlight Valley have announced a new game: a twist on Baldur’s Gate 3

The developers of Dreamlight Valley would be developing a game based on the Forgotten Realms, the same world as Baldur’s Gate 3.

Baldur’s Gate 3 has been a tremendous success that doesn’t seem to run out. Now announced as the most played game on Steam Deck, it doesn’t seem like players’ interest in it will fade away soon. But that doesn’t mean that Wizards of the Coast isn’t looking to capitalize on that success. Because a new title based on Dungeons & Dragons has just been announced that could very well take advantage of the wave generated by Baldur’s Gate.

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Now Gameloft has announced its plans to publish a Dungeons & Dragons role-playing game. Set in the Forgotten Realms, the same world as Baldur’s Gate 3, it will be a mix of survival, life simulation, and action RPG. Although it is still in an early stage of development, we know that it is being developed by Gameloft Montreal, the team behind the popular Disney Dreamlight Valley.

According to their comments, their intention is to be faithful to the roots of the game, delving into its lore and what makes the world of the Forgotten Realms special. That’s why they have described the game as “a unique campaign of resilience, camaraderie, and danger at practically every turn”. They affirm that their intention is to do something completely new in the Dungeons & Dragons universe.

On the other hand, it is true that Gameloft is not the only one exploiting the Wizards of the Coast game license. The studio Starbreeze, known for The Chronicles of Riddick: Escape from Butcher Bay and Payday 2, is working on a cooperative game as a service. On the other hand, the studio Resolution Games is developing the first official VR game of Dungeons & Dragons. And while it is true that they recently canceled five games based on the license from Hasbro, it seems that the success of Baldur’s Gate 3 has led them to reconsider their stance.

Without a release date at the moment, both the Gameloft game and those from Starbreeze and Resolution Games have the potential to ride the wave started by the game from Larian Studios. If that ends up happening is a matter of time, but it seems that there has never been a better time to be a Dungeons & Dragons fan.

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Get Started with D&D: Free Access to Basic Rules Released

Dungeons & Dragons has translated the latest version of its rules into Spanish so that anyone can use them to create their own expansions.

Dungeons & Dragons is not only the oldest role-playing game but also the most popular. The latter is partly due to the former, but not exclusively. Its ability to define many different generations, evolve with time, and find a place in various eras and moments has a lot to do with its popularity. This includes the willingness to adapt and make its rules accessible to everyone completely free of charge, including in Spanish.

Now, Wizards of the Coast, the owners of the Dungeons & Dragons license, have released translated versions of the Systems Reference Document (SRD) in French, Italian, German, and Spanish. And what is the SRD? It’s a guide that contains the basic rules of D&D. This includes classes, races, and hundreds of monsters and spells, allowing limited gameplay and, most importantly, serving as a tool for players and designers to create content compatible with the fifth edition of D&D.

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This became possible when Wizards of the Coast recently decided to change the license under which their system operates, not without controversy and significant pressure from their players, to operate under the Creative Commons license. This is a non-profit organization that drafts open-source licenses. As an internationally recognized and trusted company, their licenses are standardized and, therefore, legally binding. This allows any player or designer to use the SRD to create content for the fifth edition of D&D without needing explicit permission from Wizards of the Coast to publish it, whether for free or for profit.

Regarding this, Kyle Brink, the Executive Producer at Wizards of the Coast, expressed, “At Wizards of the Coast, we believe D&D should be accessible to everyone, so we are taking steps to make it more so… and this won’t be the last step we take in this regard.” It will be interesting to see what further initiatives they implement, but this is undoubtedly an incredible first step. And if you don’t know where to start, they have continued this excellent initiative with a demo to learn how to play Dungeons & Dragons.

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New to Dungeons & Dragons? Try the Demo and Embark on Epic Quests

Learning to play Dungeons & Dragons can be intimidating, but Wizards of the Coast has created a tool to make it less so.

Dungeons & Dragons is a popular game, but it can also be intimidating. It requires a group of people to play, a Dungeon Master, and while it seems fun, it also appears challenging. There are many things to consider, such as certain acting skills and improvisation, which may make role-playing games seem not suitable for everyone. Especially when there hasn’t been an easy way to enter this fascinating world, where you can quickly get a sense of what it’s like to play without committing a significant amount of time and money to find out. Until now.

Wizards of the Coast, the company behind Dungeons & Dragons, has created an interactive digital demo called “Before the Storm,” which lasts just ten minutes. Adapting the introductory adventure from their Starter Set, this demo is designed for new players to learn the basics of Dungeons & Dragons and what it means to play a role-playing game. In this demo, players will choose a class, receive some context about the world and their character, and be immersed in an adventure centered around a treasure. Through the Dungeon Master’s narration, players will unravel the story, making decisions that, at times, will require rolling dice to determine their success or failure in certain circumstances.

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In a way, “Before the Storm” is indeed similar to the classic Choose Your Own Adventure books, but with more elements. However, role-playing games are essentially an extension of that idea, involving more people, dice rolls, and a narrator guiding the story, without a pre-defined narrative or set situations as found in books. That’s the magic of role-playing games – the ability to inhabit your character and explore a world created collaboratively with the people you are playing with.

In this sense, “Before the Storm” is a great way to get started in the world of role-playing games in general, and Dungeons & Dragons, in particular. It may have some minor flaws, such as formatting issues, but nothing that can’t be overcome. Both veterans, who will enjoy a different way of playing something light and enchanting, and newcomers who want to understand why role-playing games shouldn’t be intimidating, will find delight in this demo.

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