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The players of this MMORPG have spontaneously decided that their new god is a crab

The recent update of Old School RuneScape, titled Varlamore, has introduced a new and curious character to the community: the Gemstone crab, which has quickly been received as a benevolent god. This crab has transformed the way players interact in the game, fostering a more social and collaborative environment without the traditional competition for limited resources. A pretty nice crab The crab allows players to train together, breaking the need to compete for the same space to go crabbing, a historical practice in which players train combat skills by attacking harmless enemies. With […]

The players of this MMORPG have spontaneously decided that their new god is a crab

The recent update of Old School RuneScape, titled Varlamore, has introduced the community to a new and curious character: the Gemstone crab, which has quickly been embraced as a benevolent god. This crab has transformed the way players interact in the game, fostering a more social and collaborative environment without the traditional competition for limited resources.

A pretty nice crab

The crab allows players to train together, breaking the need to compete for the same space to do crabbing, a historical practice in which players train combat skills by attacking harmless enemies. With infinite health and dealing minimal damage, the Gemstone Crab has created a phenomenon that has led some community members to form cults around it, creating an almost religious dogma within a few days of its introduction.

The surprise of the development team, led by design director Kieren Charles, has been notable in seeing the fervent reaction of the players. Charles pointed out that the goal was to make the game more focused on socialization , and the crab precisely reflects this by allowing players to interact and gather without worrying about resources. Some players have even started to see the death of their characters at the hands of the crab as a status symbol within the community.

The interest in adding a rare pet associated with the crab has grown among players, although the developer has indicated that there are no immediate plans for it. However, Charles did not rule out the possibility in the future, acknowledging the potential of this social phenomenon. “Maybe we will have to succumb to the demands of the community,” he said, suggesting that a small gemstone crab as a pet could be an exciting addition. Meanwhile, the Gemstone Crab continues to reign as the center of attention and interactions in the player community.

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Author SoftonicPosted on August 8, 2025August 8, 2025Categories Gaming, NewsTags crabbing, Gemstone, Kieren Charles, MMORPG, Old School RuneScape, runescape, Varlamore

This player was offered $5,000 to promote the new expansion of World of Warcraft and he rejected it

The historical rivalry between World of Warcraft and Old School RuneScape has taken an unexpected turn this summer, with a significant number of players and streamers, including the well-known Savix, moving to OSRS. This phenomenon has sparked an intense debate about the current popularity of both MMOs, even leading a representative from Jagex, the developer of RuneScape, to intervene in the discussion. It is completely true to its reference MMORPG. The controversy began when Savix, who has been exploring the Ironman mode in Old School RuneScape, rejected a $5,000 offer to promote WoW: Mists of Pandaria Classic. In […]

This player was offered $5,000 to promote the new expansion of World of Warcraft and he rejected it

The historical rivalry between World of Warcraft and Old School RuneScape has taken an unexpected turn this summer, with a significant number of players and streamers, including the well-known Savix, moving to OSRS. This phenomenon has sparked an intense debate about the current popularity of both MMOs, even leading a representative from Jagex, the developer of RuneScape, to intervene in the discussion.

It is completely true to its reference MMORPG

The controversy began when Savix, who has been exploring the Ironman mode in Old School RuneScape, rejected a $5,000 offer to promote WoW: Mists of Pandaria Classic. In a Twitch stream, he expressed that he preferred to continue enjoying his progress in RuneScape, which sparked a wave of reactions among veterans and new fans. Some in the community even proclaimed that “RuneScape has won the MMO war.” However, players and developers have urged moderation, reminding that both games can be enjoyed simultaneously.

The Jagex moderator, known as Mod Sween, emphasized the importance of valuing each title without undermining the other, highlighting that they are pleased to see a resurgence of interest in OSRS. This exchange of comments reflects a common competitiveness in the genre, although it has maintained a more friendly than confrontational tone. Players who have migrated to OSRS do not necessarily do so out of disappointment with WoW, but many continue to enjoy both titles.

The growing popularity of Old School RuneScape does not stand as a declaration of war. Rather, it represents a celebration of diversity within the MMO genre, highlighting how both WoW and RuneScape have maintained loyal player bases for years. In the end, this situation illustrates the power of choice in video games, where the community celebrates the peculiarities of each game rather than competing for supremacy.

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Author SoftonicPosted on July 17, 2025July 17, 2025Categories Gaming, NewsTags 5.000 dólares, blizzard, Mists of Pandaria, MMORPG, Old School RuneScape, promoción, wow, WoW Classic, Xbox

We were looking forward to this beta eagerly, but in the end, it turned out to be a disappointment

Chrono Odyssey, the fantasy MMORPG developed with the powerful Unreal Engine 5, was announced at the Summer Game Fest 2025 and has generated high expectations among fans of the genre. With the promise of hyper-realistic graphics, the title offers a playable demo that took place this weekend. However, the first impressions from players who had access to the closed beta have been disappointing. They have catfished us with the trailers. Users have highlighted several technical issues that affect the gaming experience. Among the most common reports are a […]

We were looking forward to this beta eagerly, but in the end, it turned out to be a disappointment

Chrono Odyssey, the fantasy MMORPG developed with the powerful Unreal Engine 5, was announced at the Summer Game Fest 2025 and has generated great expectations among fans of the genre. With the promise of hyper-realistic graphics, the title offers a playable demo that took place this weekend. However, the first impressions from players who had access to the closed beta have been disappointing.

We have been catfished by the trailers

Users have highlighted several technical issues that affect the gaming experience. Among the most common reports are poor performance, underdeveloped textures, and combat that is considered stiff and clunky. Additionally, the skill arsenal is seen as limited, being negatively compared to other titles like ‘New World’. Many players feel that Chrono Odyssey lacks a clear identity, which is manifested in repetitive missions and an open world that, although vast, feels empty and unexplored.

The discrepancy between the graphics presented in the trailers and the current playable version has surprised the community, generating a wave of frustration. Some have described the game as an inferior version of their expectations, even commenting that it looks more like a New World 0.5. According to discussions on forums like Reddit, many operators believe that the title should be delayed to address these technical and graphical issues before its scheduled release this year.

Although the developers of NPIXEL are working to refine the game, there is a consensus among users that more time is needed to fulfill the initial promises. The community advocates for a release that not only impresses visually but also offers a richer and more immersive experience, rather than a product that feels incomplete.

Author AgenciasPosted on June 23, 2025July 1, 2025Categories NewsTags Chrono Odyssey, game fest 2025, MMORPG, New World

This MMORPG wants its economy to be strictly real, and for that, it has hired an economist from the Central Bank of Iceland

EVE Frontier, a blockchain-based survival MMO developed by CCP Games, has generated mixed opinions since its launch in September 2024. Despite receiving initial criticism, the development team has begun to articulate a clearer vision for the future of the game, which includes the implementation of legitimate virtual economies. A key point in this evolution is the recent appointment of Stefán Þórarinsson, former economist at the Central Bank of Iceland, as the new Head of Economy at CCP Games. According to CCP’s CEO, Hilmar Veigar Pétursson, Þórarinsson’s addition represents a step towards […]

This MMORPG wants its economy to be strictly real, and for that, it has hired an economist from the Central Bank of Iceland

EVE Frontier, a blockchain-based survival MMO developed by CCP Games, has generated mixed opinions since its launch in September 2024. Despite receiving initial criticism, the development team has begun to articulate a clearer vision for the future of the game, which includes the implementation of legitimate virtual economies.

A key point in this evolution is the recent appointment of Stefán Þórarinsson, former economist of the Central Bank of Iceland, as the new Head of Economics at CCP Games. According to CCP’s CEO, Hilmar Veigar Pétursson, the addition of Þórarinsson represents a step towards creating an open financial system within EVE Frontier, removing currency controls and promoting emerging value systems. This sets the ambitious goal of redefining the construction of virtual nations.

The community is not too excited about the idea

However, the community’s reactions have been cautiously optimistic. Many players express concern about a possible cannibalization of EVE Online, CCP’s flagship game that has been financially successful. In the EVE Frontier subreddit, comments are sparse, suggesting doubts about the direction of the new title and its ability to attract and retain players.

Historically, CCP has relied on economists to manage the economy of EVE Online, which adds a level of credibility to its approach in EVE Frontier. The company has announced a series of economic updates for the new game, in an effort to analyze the fundamental financial aspects within its virtual world. While many are interested in observing how this approach will unfold, the question remains: will it really provide the gaming experience that fans desire?

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Author SoftonicPosted on March 7, 2025July 1, 2025Categories Gaming, NewsTags blockchain, CCP Games, Eve Frontier, EVE Online, Hilmar Veigar Pétursson, MMORPG, Stefán Þórarinsson

Ultima Online is about to turn 30, what's the secret of its longevity? The friends we made along the way

Raph Koster, known for his work in creating one of the most enduring MMORPGs, Ultima Online, has shared his perspective on the future of MMOs. According to Koster, the main factor that predicts player retention in a massive online game is the ability to forge friendships within the game environment. “The number one predictor of whether people stay in an MMO is the friends they make, and if their friends are there,” Koster stated, emphasizing that the social experience is fundamental to the longevity of any MMO. Everything is much more fun […]

Ultima Online is about to turn 30, what's the secret of its longevity? The friends we made along the way

Raph Koster, known for his work in creating one of the most enduring MMORPGs, Ultima Online, has shared his perspective on the future of MMOs. According to Koster, the main factor that predicts player retention in a massive online game is the ability to forge friendships within the game environment. “The number one predictor of whether people stay in an MMO is the friends they make, and if their friends are there,” Koster stated, emphasizing that the social experience is fundamental to the longevity of any MMO.

Everything is much more fun with friends

Koster emphasizes the importance of designing games that promote social development and community building, as he states, “content does not last forever.” Attracted by nostalgia and their emotional connection to past experiences in Ultima Online, many players return not only for the available content but for the shared experience they have with friends. “People return to the same public park not because there is more park to see, but because they want to enjoy it with their friends,” he explained.

In this context, Koster is currently working on a new MMO titled Stars Reach, which promises to modernize the genre with a focus on deeply simulated worlds and a player-driven economy. This new project is being developed by his studio, Playable Worlds, and Koster hopes it will satisfy the “huge appetite” of players for more immersive parallel worlds, similar to those seen in Sword Art Online and Animal Crossing.

Long-term players can anticipate an MMO that not only offers content but is designed from the ground up to facilitate and enrich social relationships, ensuring that Stars Reach is not just another game, but a space where community and friendship can thrive.

Steam
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Author SoftonicPosted on March 6, 2025July 1, 2025Categories Gaming, NewsTags Animal Crossing, MMORPG, Playable Worlds, Raph Koster, Stars Reach, Ultima Online, Word Art Online

Naoki Yoshida is no longer part of the board of directors of Square Enix

Naoki Yoshida, director of the popular MMORPG Final Fantasy XIV, has been removed from the board of directors of Square Enix, where he served since 2018, and has been demoted to executive officer. This decision comes amid strategic changes that the company plans to implement, including reducing its board from eight to four members. Yoshida, affectionately known as Yoshi-P by the gaming community, has expressed his desire to escape the responsibilities of the board since joining it. In statements to the press, he commented that he had tried to resign, but the company opposed his departure. “No […]

Naoki Yoshida is no longer part of the board of directors of Square Enix

Naoki Yoshida, director of the popular MMORPG Final Fantasy XIV, has been removed from the board of directors of Square Enix, where he served since 2018, and has been demoted to executive officer. This decision comes amid strategic changes that the company plans to implement, including reducing its board from eight to four members.

Yoshida, affectionately known as Yoshi-P by the gaming community, has expressed his desire to escape the responsibilities of the board since joining it. In statements to the press, he mentioned that he had tried to resign, but the company opposed his departure. “I don’t want to be on the board. It’s much more fun just making games,” he revealed in an interview with the Dutch newspaper NRC.

Despite his forced resignation, Yoshida will maintain his role within the new executive management committee that will operate under the direction of the current representative director, Takashi Kiryu. This restructuring seems to focus more on adjusting the officials than on a radical change in Square Enix’s business strategy, suggesting that the direction of the conglomerate remains stable.

The plan seems to be for Yoshida to focus on making video games

Square Enix is facing a business environment where the dynamics of entertainment have changed drastically, leading to this organizational update. However, it is perceived that the company is more in a process of readjustment than in a deep rethinking of its business model. Meanwhile, fans of Yoshida and his projects can rest easy, as the opportunity to focus on video game creation seems closer than ever.

An official comment has been requested from Square Enix regarding these changes, but so far there has been no response. In any case, the news has generated interest about the future of Yoshi-P and the creative direction of the company in a constantly evolving sector.

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Author SoftonicPosted on March 4, 2025July 1, 2025Categories Gaming, NewsTags final fantasy xiv, MMORPG, Naoki Yoshida, NPC, Square Enix, Takashi Kiryu, Yoshi-P

According to this designer, MMORPGs are stagnant and the reason is Animal Crossing

Ralph Koster, recognized for his work as a lead developer on Ultima Online and director on Star Wars Galaxies, has expressed his concerns about the state of MMORPGs (massively multiplayer online role-playing games). In a recent interview with GamesRadar+, Koster stated that the genre has been in a stagnation since 2004, with a notable lack of innovation. According to him, the model established by World of Warcraft has limited the diversity of titles, maintaining a dominance that has reduced the creative scope that used to characterize MMORPGs. Koster points out that, although some genres, such as simulators […]

According to this designer, MMORPGs are stagnant and the reason is Animal Crossing

Ralph Koster, recognized for his work as a lead developer on Ultima Online and director on Star Wars Galaxies, has expressed his concerns about the state of MMORPGs (massively multiplayer online role-playing games). In a recent interview with GamesRadar+, Koster stated that the genre has been in a stagnation since 2004, with a notable lack of innovation. According to him, the model established by World of Warcraft has limited the diversity of titles, maintaining a dominance that has reduced the creative scope that used to characterize MMORPGs.

Koster points out that, although some genres, such as open-world survival simulators, have incorporated less visible features in current MMORPGs, it is the cozy games—non-violent games like Animal Crossing and Stardew Valley—that have emerged as an alternative in this space. These games have managed to offer experiences based on creativity and socialization, aspects that have been disappearing from more traditional MMORPGs, where elements such as player housing, user-driven economies, and social activities have significantly decreased.

He is developing his own MMORPG

Now, as CEO of Playable Worlds, Koster is developing a new game titled Stars Reach, which aims to modernize classic MMORPG concepts and respond to the demand for more immersive parallel worlds. According to Koster, this new title will not simply replicate the features of MMORPGs from 20 years ago, but will focus on satisfying a “huge appetite” for more engaging and connected gaming experiences, similar to those seen in Sword Art Online and the previously mentioned games.

Steam
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Author SoftonicPosted on March 3, 2025July 1, 2025Categories Gaming, NewsTags Animal Crossing, cozy games, MMORPG, Ralph Koster, Star Wars Galaxies, Stardew Valley, Ultima Online, World of Warcraft

This MMO available on Steam Next Fest wants to compete with WOW and FF14

El próximo juego que ha capturado la atención en el evento Steam Next Fest es Fellowship, un título indie que transforma la experiencia de mazmorras de populares juegos MMO como World of Warcraft y Final Fantasy 14 en una aventura multijugador independiente, sin tarifas de suscripción mensual. Desarrollado por Chief Rebel, Fellowship busca capturar la esencia del sistema de dificultad escalable Mythic+ de WoW, permitiendo a los jugadores enfrentar desafíos como un equipo. Las fiestas de mazmorras están compuestas por cuatro jugadores: un tanque, un sanador y dos distribuidores de daño. Los jugadores podrán elegir entre varios héroes que […]

This MMO available on Steam Next Fest wants to compete with WOW and FF14

The next game that has captured attention at the Steam Next Fest event is Fellowship, an indie title that transforms the dungeon experience of popular MMO games like World of Warcraft and Final Fantasy 14 into a standalone multiplayer adventure, without monthly subscription fees. Developed by Chief Rebel, Fellowship aims to capture the essence of WoW’s scalable Mythic+ difficulty system, allowing players to face challenges as a team.

The dungeon parties are made up of four players: a tank, a healer, and two damage dealers. Players can choose from various heroes that embody classic fantasy archetypes, such as warriors, paladins, monks, wizards, barbarians, and druids. This diversity of characters provides a rich experience in strategy and teamwork, necessary to overcome the dungeons.

A MMO worthy of 2025

Una de las características más notables de Fellowship es su interfaz limpia y personalizable, que elimina la necesidad de plugins externos, a menudo confusos para los nuevos jugadores. Esto facilita que aquellos que no han tenido experiencia previa con los sistemas más complejos de otros MMOs se sumerjan en la jugabilidad sin sentirse abrumados. La mecánica del juego incluye un tiempo limitado para derrotar a los jefes de las mazmorras y eliminar un cierto número de enemigos, así como aumentar la dificultad para obtener mejores recompensas en mazmorras más complejas.

Fellowship will be available to play in an open trial during the Steam Next Fest, which will take place from February 24 to March 3, and will offer six different heroes to choose from. Although it is unknown if there will be a large audience for this new independent endgame experience, it seems that the game has managed to gather the essential components to attract both veterans of the genre and new players. Currently, no definitive release date has been announced.

Steam
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Author SoftonicPosted on February 25, 2025July 1, 2025Categories Gaming, NewsTags Fellowship, Final Fantasy 14, MMO, MMORPG, Next Fest, Steam, World of Warcraft

This MMORPG is getting its first new class in 28 years

Tibia, one of the oldest and longest-running MMORPGs, has announced the addition of its first new class since its launch in 1997. This class, the monk, will join the four existing ones: knight, paladin, druid, and sorcerer, marking a significant milestone in the evolution of the game after 28 years of stability in its class structure. 28 years of streak, broken by the monk Developed by the German company CipSoft, Tibia has been a benchmark in the world of MMORPGs, even in the face of titans of the genre like Everquest and RuneScape. Interestingly, the game only […]

This MMORPG is getting its first new class in 28 years

Tibia, one of the oldest and longest-running MMORPGs, has announced the addition of its first new class since its launch in 1997. This class, the monk, will join the existing four: knight, paladin, druid, and sorcerer, marking a significant milestone in the evolution of the game after 28 years of stability in its class structure.

28 years of streak, broken by the monk

Developed by the German company CipSoft, Tibia has been a benchmark in the world of MMORPGs, even in the face of titans of the genre like Everquest and RuneScape. Interestingly, the game only incorporated sound last year, in 2022, which underscores that its development has been a gradual and continuous process. The presentation of the new monk class is scheduled for the second quarter of 2025, after a first playtest scheduled for February 25.

According to the CipSoft team, the decision to add a new class had been considered “too complex and risky” for years. However, the Tibia project has progressed towards the integration of the monk, which will focus on melee combat and mystical powers. This evolution is seen as an opportunity to revitalize the sense of discovery that has characterized the game since its inception, allowing players to explore new strategies and adaptations within the game.

Although there are currently no images or videos of the monk available, Tibia players can expect an exciting and fresh experience, joining existing group dynamics and bringing new possibilities to combat. The announcement comes at a time when MMORPGs are seeing a resurgence in popularity, which could attract new players to one of the genre’s most iconic platforms.

Steam
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Author SoftonicPosted on February 11, 2025July 1, 2025Categories Gaming, NewsTags 1997, CipSoft, MMORPG, monje, Tibia

Surprise! It seems that the Horizon MMORPG is not canceled after all

That it wasn’t dead, no, no. No matter what the media said just yesterday: the development of the MMORPG based on the Horizon franchise has not been canceled, according to the latest updates from NCSoft. Although previous reports indicated otherwise, it is important to clarify that the confusion arose from an erroneous report mentioning a game known as ‘H’, which is not related to the Horizon IP. H for Horizon The journalist Seo Jeong-geun, responsible for the initial information, later confirmed that the MMORPG project using the Horizon IP is still underway. This is a relief […]

Surprise! It seems that the Horizon MMORPG is not canceled after all

That it wasn’t dead, no, no. No matter what the media said just yesterday: the development of the MMORPG based on the Horizon franchise has not been canceled, according to the latest updates from NCSoft. Although previous reports indicated otherwise, it is important to clarify that the confusion arose from an erroneous report mentioning a game known as ‘H’, which is not related to the Horizon IP.

Horizon Zero Dawn
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H of Horizon

The journalist Seo Jeong-geun, responsible for the initial information, later confirmed that the MMORPG project using the Horizon IP is still underway. This is a relief for fans, as it means that the game has not been forgotten amid all the cancellations that have affected other titles in the video game world.

Despite the recent cancellations at NCSoft, where developers have been relocated to alternative projects instead of proceeding with layoffs, the overall situation is not as negative as it might seem. This approach allows talent to continue working within the company and keeps hope alive that the MMORPG based on Horizon will materialize later on.

In relation to Sony, the company has decided to cancel two online service games, a new God of War title developed by Bluepoint Games and another unrevealed game by Bend Studios. This decision is part of a broader trend of reducing Sony’s efforts towards games as a service, especially after the recent closure of Concord. Additionally, Sony has implemented a regional lock on the Steam version of Horizon Forbidden West, a measure that has been seen as a negative aspect in consultation with its players.

As the game service market evolves, developers seem to be adapting, and fans of the Horizon series can feel relieved that the future of the MMORPG is still in play.

Horizon Zero Dawn
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Author AgenciasPosted on January 24, 2025July 1, 2025Categories NewsTags app-subdomain-redirection:horizon-zero-dawn, horizon, MMORPG

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