Ninja Gaiden Ragebound has arrived with force, representing the return of a 2D installment after more than three decades. Developed in collaboration between Dotemu and Koei Tecmo, the game aims to combine classic essence with modern design that appeals to both nostalgic players and newcomers. David Jaumandreu, director and producer of the game, emphasizes that the team was inspired by the rich history of the series, including elements from the 3D titles that have been fundamental to its evolution.
Return to the origins
The title stands out for its two protagonists, Kenji and Kumori, each with unique combat styles that allow players to experience different dynamics in gameplay. This duality not only adds variety but also complements the opposing philosophies of their respective clans, Ryu Hayabusa and the Black Spider Clan. Additionally, Ragebound maintains the high difficulty reputation that characterizes the series, offering an extra hard mode designed to challenge even the most experienced players.
With more than 15 main stages and several secret missions, the focus on the quality of the levels is a pillar of Ragebound’s development. The developers decided to create a stage-based game instead of a Metroidvania to stay true to the franchise’s roots. Through careful attention to design, the team has managed to provide an experience that not only honors its predecessors but also raises today’s standards.
Jaumandreu emphasizes that the work on Ragebound has provided the team with valuable lessons, especially in areas such as animations and the quick response of movements, which will undoubtedly influence future projects. As one of the most anticipated returns, Ninja Gaiden Ragebound is set to be a milestone for fans of 2D action.