Riot Games has launched the early access of 2XKO, a new fighting game that is already generating mixed reactions in the community. With the arrival of new playable content, such as additional characters and the introduction of ranked matches, many fans have received the title with enthusiasm. However, concerns about its monetization model have overshadowed the launch.
Free to play, but with very expensive microtransactions
2XKO is a free-to-play game, which means its funding is based on in-game purchases, mainly cosmetics. However, the prices of these items have been the subject of criticism. The welcome packs, which include premium currency and access to characters, have caused widespread discontent, especially the most expensive pack, which costs 99.99 euros and locks three of the most desired skins, inspired by the popular series Arcane. The option to purchase cosmetics individually is not available, which has led the community to question Riot Games’ pricing policy.
Among the available items, legendary category skins are sold for 2000 KO Points, equivalent to 20 euros, and a battle pass is offered that ranges from 10 to 35 euros, depending on the level. Although it can be argued that these purchases are optional and that the focus on cosmetics is appealing, many players believe that the prices are high and that the variety of options is often confusing.
Criticism of Riot Games’ monetization has resurfaced, recalling the price increases in League of Legends in recent years, where some skins have reached up to 500 euros. With the community on alert, it is clear that Riot must pay attention to the concerns of its fans, especially with upcoming releases and events, such as the League of Legends World Championship.