Exploring The Legacy: A Detailed Examination of The Lara Croft Collection

The Lara Croft Collection is an outstanding twin stick shooter that manages to combine being a Tomb Raider with being a remarkable arcade game.

Historically, Tomb Raider has been a platform game. Or at least, it used to be. It always had its share of action, but its shift towards being a full-fledged adventure game, sometimes focusing more on platforming and puzzles, other times more on action, and more recently, leaning towards cinematic adventure, has been noticeable. These changes have aimed to adapt the franchise to the sensibilities of each era, striving to keep it relevant, with varying degrees of success. But despite the changes, it has always felt like the same game. Like Tomb Raider.

The Lara Croft Collection takes an even more abrupt turn than any of the previous games in the franchise. With a top-down view, we control Lara, but the game is a twin-stick shooter. We move Lara with the left stick, aim with the right stick, and use the buttons for various actions, particularly shooting. This gives it a much more direct, arcade, old-school style that is very different from anything we’ve seen from Tomb Raider so far. Even older than the franchise itself.

But that’s the key. It’s true that the game is a twin-stick shooter. What’s undeniable is that it also remains a pure Tomb Raider-style adventure game. With all that entails.

In the game, there are traps to avoid, enemies to kill, vast chasms to navigate, and puzzles to solve. All the franchise’s elements are here, but with a different and more old-school control scheme than what is customary in the franchise. This, in turn, gives it a much more frenetic pace, making it feel very distinct compared to other games in the franchise. Especially in combat, where everything feels more intense and violent than is typical in Lara’s case.

But at the end of the day, it’s still a Tomb Raider. Jumps require calculation and contemplation. Puzzles require a bit of thought. Traps require careful navigation. And while none of it is overly complex, as the core gameplay revolves around shooting, it brings the experience closer to what defines a game in the franchise.

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What aids in this is that the story is exactly what we would expect from a Tomb Raider game. Something straightforward, a bit silly, and direct. We jump right into the action, with Lara needing to stop some villains from triggering an apocalyptic event after they steal the treasure she was planning to appropriate. The story isn’t very deep or overly significant, but it provides exactly what we need: an exotic setting and a good excuse.

Of course, all of this would be for naught if the port wasn’t good. But in fact, it is. The Lara Croft Collection includes Lara Croft and the Guardian of Light and Lara Croft and the Temple of Osiris, and there’s likely no better way to play them nowadays than on the Nintendo Switch. Perfectly smooth, without any noticeable glitches of any kind, the game is a joy to play, whether connected to the TV or in handheld mode. This makes it a perfect solution for a game with a strong old-school, arcade-style focus, where comfort and enjoyment add an extra layer of fun.

However, we must acknowledge that beyond being a Tomb Raider, it is, first and foremost, a twin-stick shooter. An arcade game. A title that shines brightest when played with friends in doubles (or triples, or even quadruples!), where its real essence lies in replaying levels and attempting to conquer challenges. This is where its difficulty and true allure lie. It’s not just appealing, it’s genuinely enjoyable. A small gem that may not grab attention as much as the franchise reboot that Crystal Dynamics would deliver a few years later, but undoubtedly, it’s an excellent addition to your library if you’re a Tomb Raider fan. Most importantly, if you appreciate the concept of a modern game with an unmistakable classic flavor.

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Top 5 best Mario games

Which one of Mario’s countless adventures was his best?

Mario 64

Mario is the king of video games. He is to video games what Mickey Mouse is to kids’ cartoons, or what Batman is to comics. He has set the standard for what video games should strive to accomplish, and every time he graces our consoles, he sets that bar higher and higher. 

We decided to pay homage to our favorite mustached plumber by counting down our five Mario favorite games.

Look, Mario has been in a stupid amount of video games. Also, he has been in an even stupider amount of side games. For this list, we are sticking with main series Mario games. We will not be considering any of his sports games, the Mario Kart games, or the Mario Party games.

Top 5  best Mario games

Super Mario Galaxy

Mario galaxy

The Nintendo Wii was both famous and infamous for its motion controls. You probably remember playing Wii Sports with the entire family and having a blast. However, you probably also playing games like Red Steel with broken motion controls that made you want to chuck the Wii Remote through the wall.

When we found out we were getting a main series Mario game for the Wii, we were both excited and worried. Sure, Mario rarely disappointed us, but we were worried that developers were going to force the shoddy controllers in the game. Fortunately, Mario soared through his time on the Wii with an incredible game. Mario Galaxy was a lot of fun with all of the things we love about the franchise. It also introduced us to Roselina, who has become a beloved character in the series.

It’s not the best Mario game by a longshot, but we are always willing to dust off our old Wii to play this sucker time and time again. 

Super Mario Bros. 3

Mario 3

Super Mario Bros. 3 took all of the things from the NES Mario games and added about 1,000 other things that made this game legendary. Mario has a bunch of new power-ups that fans love. From the Frog Suit, to the Hammer Bros. Suit, to the Tanooki Suit, everyone has a favorite.

This was the first time that a Mario game really got a fully fleshed-out story. You don’t have to read the back of the box to get an idea of what the story entails, you can find out simply by playing through the game. It’s a simple story, but it’s one we will gladly play through over and over again.

Super Mario Odyssey

Mario Odyssey

In a way, Super Mario Odyssey feels more like another sequel to Super Mario Galaxy. However, the new controls and mechanics in the game make this such an unforgettable experience. There is never a point in the game where you don’t feel like you’re in control. If you can imagine Mario doing something, there’s probably a way to make him do it. 

We have to talk about the hat-throwing mechanics. The mechanics allow the player to not only control enemies while taking their abilities, but it also adds another way to navigate through each level. The worlds in Super Mario Odyssey are basically like jungle gyms for Mario, and his hat can make him leap and bound through these jungle gyms like a pro!

The game is a celebration of every Mario game that has come before it. It is uplifting, and will even make the more nostalgic gamer a bit misty-eyed from time to time.

Super Mario World

Mario world

Super Mario World is insane.

There really isn’t another game where you can choose your own path as flawlessly as you can in Super Mario World. Sure, if you want, you can play through each normal level until you face Bowser in the finale. Or, you can find one of the million warp zones hidden throughout the world so you can skip huge chunks of the game. 

If you want, you can beat this game in just a few hours. However, if you want to play everything the game has to offer, it’s going to take you a few days to finish this beast off. 

Super Mario 64

Mario 64

Super Mario 64 is the mac-daddy of 3D platformers. Players have taken this game and have stretched the possibilities to their fullest extent. Don’t believe us? There’s a guy who collected all 120 Stars in the game in less than two hours.

Your average gamer would probably need a few weeks to accomplish that feat, but that’s just how crazy this game has made some of us. We want to see how far we can push it. We want to see if there’s anything else left to be found. We want to see just how much we can challenge Mario. Why? Because time and time again we have seen that the game still has more to offer.