Goodbye, Embracer: the creators of the Borderlands saga change hands.

Embracer Group, a Swedish video game conglomerate, has reached an agreement to sell Gearbox Interactive, the studio behind the Borderlands franchise, to Take-Two, the parent company of Rockstar, for $460 million. The company had been trying to sell Gearbox for at least a year, the studio it acquired just 3 years ago.

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In un comunicado de prensa publicado hoy, Embracer ha anunciado que Take-Two adquirirá la propiedad total de las franquicias de Borderlands (incluyendo Tiny Tina’s Wonderlands), Homeworld, Risk of Rain, Brothers in Arms y Duke Nukem con este acuerdo, el cual se espera que se finalice en junio de este año.

Take-Two Entertainment will also acquire the Gearbox studios based in Quebec, Montreal, and Frisco (Texas). However, Embracer will retain several assets from Gearbox, such as Gearbox Publishing San Francisco (which will be renamed), Cryptic Studios, Lost Boys Interactive, the Remnant franchise, Hyper Light Breaker, and “other notable unannounced game releases”.

The acquired assets, which according to Take-Two include two Borderlands titles, two Homeworld titles, and at least one new and exciting intellectual property already in development, will continue to be led by Randy Pitchford, CEO of Gearbox, under Take-Two’s 2K division.

Randy Pitchford, CEO of Gearbox

“We are pleased to welcome Randy Pitchford and his team of passionate and talented developers to 2K and look forward to releasing numerous projects in the future as colleagues,” said David Ismailer, president of 2K. “We have enjoyed collaborating with Gearbox on every installment of the Borderlands franchise and are excited to be actively involved in the development of the next installment in the series.”

The $460 million sale pales in comparison to Embracer’s $1.3 billion valuation of the studio in 2021. Embracer has been aggressively “restructuring” since a massive $2 billion deal fell through last year, including the sale of Saber Interactive last month and the layoffs of Lost Boys Interactive and Eidos Montreal in January.

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The creative director of Dragon Age has shown a small teaser of their upcoming video game

The new studio of the creative director of Dragon Age presents the teaser of its first game, promising us a spectacular fantasy adventure.

The trend of video games towards sequels, remakes, and remasters is natural when games cost as much or more than a movie. Although that is something that people like the CEO of Microsoft are clear about, it doesn’t mean that we wouldn’t like to see more risks. More different video games, not only in the indie sphere, but also in the big productions. And it seems that one of those occasions is just around the corner.

The first game from Yellow Brick —a studio founded by Mike Laidlaw, creative director of the Dragon Age franchise, Thomas Giroux, Jeff Skalski, and Frédéric St-Laurent B. in February 2020—, has received its first teaser. With a team of 68 people, this game, yet to be named, will be fully revealed next month and has a planned release date for 2025.

According to Laidlaw, it is an adventure and action game set in a fantasy world. His intention is to do something new and, although he is aware of the problems that plague the industry today, he is optimistic about the possibility of “holding our destiny in our own hands”. That is why, although we will still have to wait a little longer to know all the details, we can already appreciate the evocative teaser of this new game. And wish Yellow Brick the best.

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Sony just won a lawsuit that could have been costly: What were they accused of?

A judge from a US district court has ruled that Sony did not infringe on another company’s patented technology with its PlayStation consoles and controllers. The plaintiff, called Genuine Enabling Technology, filed its first lawsuit against Sony Corporation in 2017, seeking 500 million dollars in damages.

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According to the website GamesIndustry.biz, Genuine Enabling Technology claimed that the platform owner had infringed their patent number 730, entitled “Method and apparatus for producing a combined data stream and retrieving from it the respective user input stream and at least one input signal.”

One of the main claims in the lawsuit refers to the way PlayStation consoles and controllers communicate with each other: specifically, they send a separate signal at a “slow-changing” frequency for button inputs and a higher frequency for motion control inputs.

Genuine Enabling Technology claimed that no device could receive both signals simultaneously until they devised a solution with their patent 730. However, Sony argued that the company had not provided sufficient evidence to demonstrate that a specific component of their controllers was “structurally equivalent” to the logical diagrams exposed in the Genuine Enabling Technology patent.

The judge in the case agreed that Genuine Enabling Technology “had not raised a genuine issue of material fact” and granted Sony’s request for summary judgment of non-infringement. Furthermore, the judge declared the case closed.

Genuine Enabling Technology also filed a similar lawsuit against Nintendo for infringement of the same patent. The judge in the District Court case also ruled in favor of Nintendo in 2020, but the United States Court of Appeals overturned this decision in 2022. The case is ongoing.

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Star Trek: a science fiction institution with a promising future ahead

Since its debut in 1966, Star Trek has been more than just a science fiction series: it has been an institution with a bold vision of a hopeful future for humanity. The series from the sixties opened the door to an incredible fandom that has continued to grow over the decades, and despite not reaching numbers like Star Wars, it has maintained its own niche that has always been on par with the saga.

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Now, with over 50 years of history, the franchise that has gone through all kinds of series, movies, comics, books, video games, and much more is at a crucial moment. As reported by Variety, after the latest movies and series aired about Star Trek, the franchise is in a boiling moment to see what the future holds.

Star Trek continues its journey towards new horizons, maintaining its relevance in a constantly changing world and challenging the expectations of what it can achieve in the modern era of entertainment. And now, with the release of the new season of Star Trek: Strange New Worlds, along with other projects they have in the works, they embark on a promising future for fans.

Star Trek is an exemplary franchise in the history of science fiction

With Paramount Pictures’ renewed commitment to produce new movies and series, Star Trek is entering a new and exciting chapter where anything is possible. The addition of new faces like Anson Mount, who portrays Captain Christopher Pike, has revitalized the narrative while honoring the franchise’s legacy. Mount, along with a talented cast, is taking viewers to an earlier era in Star Trek history, providing a fresh and thrilling perspective on space exploration.

But the importance of Star Trek goes beyond entertainment, and it is something they are leaving their mark on for future productions. The franchise has been a pioneer in inclusion and diversity long before they became common topics in popular culture. Since its conception, Star Trek has promoted a message of unity and cooperation among species, reflecting the aspirations of a fairer and more equitable society. At a time when the world faces monumental challenges, this optimistic vision of the future provides a ray of hope for many.

In addition, Star Trek has proven to be a resilient institution, capable of adapting to changes in the entertainment industry. Through new technologies and innovative narrative approaches, the franchise continues to captivate audiences of all ages. The expansion of the Star Trek universe through spin-off series, movies, and other forms of content ensures that there is something for everyone, from lifelong fans to those who are discovering this world for the first time.

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As Star Trek moves towards the future, it continues to be a beacon of inspiration and creativity. The universal themes of exploration, discovery, and coexistence resonate with a global audience, transcending the barriers of time and space. Whether on the big screen or the small screen, Star Trek is a powerful reminder of the unlimited potential of humanity when working in harmony towards a common goal.

Undoubtedly, the future of Star Trek looks as promising as the stars it explores. As the franchise continues its journey, it continues to light the way to a better tomorrow, where limits are just borders to cross and possibilities are endless.

We already know the content of the third season of Call of Duty, and it’s going to be strong

Activision has already released all the information about the new season of Call of Duty, promising us an overwhelming amount of content.

It seems like it was just yesterday the last time we talked about the news of the new season of Call of Duty. And it’s because Activision doesn’t allow players of its flagship franchise to have even a single second to get bored or even consider that they don’t give them all the content they may need. That’s why today we’re going to tell you what this third season of Call of Duty brings us, perhaps less loaded with news, but still juicy.

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To begin with, the multiplayer of Call of Duty: Modern Warfare III is going to receive quite a bit of new content. To start, six new 6 vs. 6 maps will be added, four at the beginning of the season and two in the middle of the season. The maps we will receive at the beginning are 6 Star, which takes place in a luxury resort in Dubai; Emergency, which will take place in mountain medical facilities; Growhouse, which will place us in a nest of drug traffickers; and Tanked, which surprisingly takes place in a zoo. The remaining two maps are Grime, which will take place in a ruined London canal, and Checkpoint, based on the fortress of Rebirth Island.

On the other hand, Modern Warfare III will also benefit from new game modes. At launch, we will have the classic Capture the Flag, but also the return of the classic One in the Chamber. For the middle of the season, we will have Minefield and Escort, to finish off the new content for the online part of Modern Warfare.

Zombies mode fans won’t be left wanting either. With a new story mission, a new Dark Aether Rift, and a new Warlord. This time an expert in demolition and artillery who goes by the inspiring name of Rainmaker.

Of course, Warzone fans won’t be the only ones without news. And it’s not like there are few. Warzone Season 3 will see the return of one of the fans’ favorite maps, Rebirth Island, as well as the return of the Rebirth mode. In addition to that, a new mode called Training Ground will be included, where it will only be possible to play in squads on the Urzikstan map, in a map with 20 players and 24 bots to train before jumping into the big leagues.

In addition to all that, new weapons and operators will arrive, including, for obvious reasons, Snoop Dogg. There will also be a collaboration with Godzilla vs. Kong, with special skins, and a celebration for 4/20 with Cheech & Chong, featuring a submachine gun with marijuana imagery. An entire festival that you can’t miss if you’re a fan of Call of Duty, coming on April 3rd.

Delays, cancellations… What is happening with Season 3 of Euphoria?

Euphoria is one of the most successful series on HBO Max. The streaming platform found in the series starring Zendaya an ally to reach young audiences and tell stories of our time. However, the wait for the long-awaited third season of the series is becoming endless.

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Despite HBO had hinted at how much time would pass between the second and third installment of the teenage drama, persistent delays in production have left the audience in a sea of uncertainty. In recent days, rumors of cancellation have gained strength due to the lack of news about the start of filming, which was expected to happen soon according to hints from Sydney Sweeney. HBO has come out to calm the waters, ensuring that there has simply been a delay in the production of the season.

Has Euphoria been canceled?

From what we know so far, the main cast of Euphoria has been temporarily released to pursue other projects during the break. Currently, several cast members have embarked on new projects, such as Sydney in the recently released Immaculate and Anyone But You, Zendaya in Dune: Part 2 and upcoming in Rivales; and Jacob Elordi in Priscilla and Saltburn.

The main reason for this delay seems to be that Sam Levinson, the creator, writer, and director of the series, has not yet finished the final scripts for this season 3. Rumors suggest that this is due to ongoing negotiations between Levinson and HBO regarding the future development of the characters. There is speculation about the possibility of a time jump to explore the lives of the protagonists after high school, which would be consistent considering the age of the actors. Additionally, Colman Domingo recently revealed in an interview for GQ that Levinson was interested in exploring the existential question of who we are in the present.

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In short, we still know nothing about season 3 of Euphoria. There is no filming date, let alone a release date, and HBO doesn’t even have a clear direction for the series. However, it is not canceled… at least not for now.

What does innovation have to do with share buybacks? he DOJ demand doesn’t make it clear either

Undoubtedly, the argument presented by the DOJ and highlighted by the FT is not one of the strong points of the lawsuit.

We continue to analyze the recent lawsuit filed by the United States Department of Justice (DOJ) against Apple. Yesterday, the Financial Times reported on a rather curious argument made by the DOJ. In the fiscal year 2023, Apple spent twice as much on share buybacks as it did on research and development. These numbers have been presented as ‘evidence’ of Apple’s lack of competition, according to the DOJ, when compared to Google, whose spending on R&D matched its share buybacks. Does this make any sense?

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An argument that raises more questions than answers

The logic behind share buybacks is simple: a company uses its excess cash to buy its own shares and then cancels them. This has three main benefits: it reduces the number of shares in circulation, which means the company has to pay less money in dividends; it increases the effective value of each remaining share; and, by reducing the number of shares while income remains constant, it increases earnings per share (EPS), a key measure of a company’s financial performance. Apple, a company that traditionally has a significant cash surplus, has invested over $650 billion in share buybacks in the last decade.

However, the DOJ compares these figures with R&D spending, pointing out that while Apple spent $30 billion on research and development in 2023, it invested $77 billion in stock buybacks during the same period. The lawsuit suggests that, although Apple’s conduct has benefited its shareholders, it has come at a great cost to consumers, inflating the price of iPhones and preventing the development of better products.

This argument has been criticized for its lack of solidity. Stock buybacks are, precisely, a show of confidence in the future of the company. It only makes sense to buy back own shares if it is believed to be a better way to use the money and generate income than other forms of investment.

It is also worth noting that Apple’s R&D expenditure as a proportion of its revenue has historically been lower than that of other technology companies. This is largely due to the fact that the company develops a relatively limited number of devices and technologies. Unlike other companies like Google, taking the example of the DOJ, that launch services and close them shortly after (see Google Stadia), Apple focuses on a few products.

In this context, we can also remember that Apple doesn’t necessarily arrive first to a market, but it does offer the best product. MP3 players existed before the iPod, smartwatches before the Apple Watch, and VR glasses before the Vision Pro. In this sense, although it obviously takes an immense amount of resources for research and development —$30 billion over a year goes a long way—, most of those resources are allocated to integration, improving existing technologies, and presenting an attractive product. A product that, many times, unlike those that have cost millions to develop, offers real value to future customers.

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Undoubtedly, the argument presented by the DOJ and highlighted by the FT is not one of the strong points of the lawsuit. While some of the reactions to it are laughable and Apple’s response is clear and forceful, points like these catch our attention. We will see, probably more than a year from now, what the courts think.

This science fiction movie has completely blown Spielberg’s mind

“The movie that thrilled Spielberg is a classic headline to say that a film has sublime quality. This phrase has ended up becoming more of a meme than anything else, but every now and then Steven Spielberg himself gives it a chance to be repeated. The latest one he has done it with is a space epic that has recently become a hit: Dune: part 2.

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The feature film by Denis Villeneuve has managed to sweep at the box office and receive practically perfect reviews. Pending its success at next year’s Oscars, where it will surely take home more than one statuette, Spielberg wanted to dedicate a few words to it on the podcast Director’s Cut, where they have talked about it.

When Spielberg met Villeneuve

It is an honor for me to sit here and talk to you“, Spielberg began. “Let me start by saying that there are filmmakers who are world builders. It’s not a long list and we know who many of them are. Starting with Georges Méliès, Disney, Kubrick, George Lucas. I include Ray Harryhausen in that list. Fellini built his own worlds. Tim Burton. Obviously Wes Anderson, Peter Jackson, James Cameron, Christopher Nolan, Ridley Scott, Guillermo del Toro. The list goes on, but it’s not that long, and I deeply and fervently believe that you are one of its most recent members”.

Undoubtedly, these words excited Villeneuve at the time they were spoken. But it has gone further during the conversation, talking exclusively about Dune: part 2.

“It’s a story of deserts, but for being such a desertic movie, there is so much thirst for water in this film. Despite all the sand in this movie, it’s actually about water. The sacred waters that long for green meadows and the blue water of life. The desert is filmed to look like an ocean, a sea. The sandworms were like sea serpents. And that scene of surfing the sandworms is one of the best things I’ve ever seen. In my whole life! But you made the desert look like a liquid”.

Airtable joins the trend: AI arrives to summarize content and organize data

Artificial Intelligence continues to expand in the digital world, and gradually reaches more services. Airtable, a product focused on cloud storage and database collection services, has actually decided to implement an AI system that organizes data and summarizes content to make life easier for users who use their service.

In many cases, Artificial Intelligence can have many controversial nuances for clear reasons, such as the job instability created by generative text AI, or the quickly spread crimes and hoaxes with fake images, deepfakes or fake news. However, when AI is dedicated to having an organizational use in this sense, it becomes a genuinely useful tool that does not work to the detriment of other people.

The AI that makes your search work easier

As explained by Airtable on their own website, this new feature, powered by Artificial Intelligence, and available to paid users of this platform, will allow for more precise content searches, and additional services such as the AI itself, acting as a chatbot, creating summaries or lists based on the commands provided by the user to the system.

This is not the first brand to apply AI in this way to its services. Airtable has done a job that many users will appreciate, but for example, Microsoft has been offering 365 subscription users the possibility to summarize message content, and even conference meetings in Teams, through Copilot for months, something that allows workers to improve their productivity by reducing the necessary time for communications through Microsoft Teams.

New discord, the ecological impact

There may be voices in favor and against the rise of Artificial Intelligence, and they all may have more or less reasonable reasons, but there is also a completely irrefutable reality, and that is that Artificial Intelligence consumes huge amounts of energy, and in fact, its energy consumption is extremely disproportionate compared to the service it offers, both in terms of energy for its operation and the millions of liters of water that are used to cool these systems.

For that reason, Microsoft carried out a project in which, by developing a more moderate-sized and energy-efficient AI, it can make Artificial Intelligence services have a more sustainable nature. That is one of the main objectives of this market in the short term, since the demand for this type of services, which has grown by leaps and bounds, still does not correspond to the expected energy consumption.

Bandai Namco releases three games on Steam by surprise… and they are free

Bandai Namco has released three indie games, for free, developed as a way to train their new employees.

Starting a new job is always complicated. It involves getting used to the place, the company’s own workflows, and of course, the work we are going to do. This is no different when we talk about video game companies, especially considering that the experience applied to making video games is something that can only be gained by making video games. Something that Bandai Namco has understood perfectly, creating a very interesting way to train their new employees.

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Under the name New Employee Training Project, Bandai Namco puts new employees in teams to create small games from scratch. Published under the Gyaar Studio label, with the support of the distributor Phoenixx, this way they have the possibility to adjust to the work without starting in one of the company’s big projects. And players enjoy free games. Because something they have been doing since the start of this project, in 2022, is making the games they produce available for free.

This has a problem. Until now they were presented at BitSummit, an indie game festival held in Kyoto, and then uploaded to Steam, but only for Japanese users. Until now.

The games of this year’s New Employee Training Project can also be enjoyed outside of Japan, for free. The first one is NOTTOLOT, a stealth and action game where we embody a robot capable of transforming between three different forms, capable of hacking other machines. Doronko Wanko is an adventure game where we embody an adorable pomeranian whose sole duty is to cause as much destruction as possible to cost their owners as much money in renovations as possible. Finally, Boomeroad is an action and adventure game, with a very Breath of the Wild vibe, where we will have to skate through the skies and unlock ancient ruins floating in the air.

As we have mentioned, the three games are free and are already available. Something that makes them a sweet deal, but also a way to support these workers, who are starting their career in the world of video games. Because these games continue to contain the ideas that we will see in the games of tomorrow.

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