Capcom confirms that its new game is already in the final stages of development
Capcom has confirmed the return of the iconic Onimusha saga with a new game titled Onimusha: Way of the Sword, which will be released in 2026, marking its return after more than ten years of absence from the market. Satoru Nihei, the project director, has stated that the team is currently in the final stages of production, working on the last details before an official announcement. This reboot has generated expectations, especially after the positive reception of the trailer presented in recent months. Soon we will be swinging katanas The new title promises to reveal an atmosphere rich in Japanese culture, […]
Capcom has confirmed the return of the iconic Onimusha saga with a new game titled Onimusha: Way of the Sword, which will be released in 2026, marking its return after more than ten years of absence in the market.
The new title promises to reveal an atmosphere rich in Japanese culture, combining intense battles with environments full of personality, all under a fantastic representation of Edo period Kyoto.
A highlighted setting is the Underground Laboratory, a facility located beneath the city of Kyoto. In this dark environment, the enemy Dokyo is dedicated to creating new Genma, the demonic creatures that players will have to face throughout the game.
Nihei shared his gratitude to the gaming community for the interest shown, and although a specific release date has not yet been confirmed, the next announcement from Capcom is expected to provide more information on the matter. The development team is focused on polishing the final aspects of the game, which has led some to speculate about the content and features that will be revealed in this upcoming update.
With this return, Capcom not only revives the nostalgia of the saga’s fans but also seeks to capture the attention of new audiences. The combination of dynamic combativeness and immersive scenarios could offer an innovative and exciting gaming experience for 2026.
{
"de-DE": "Ich bin Journalist mit über 30 Jahren Erfahrung in Videospielen und Technologie. Obwohl Videospiele schon immer mein Fachgebiet waren, habe ich begonnen, auch die komplexen Strukturen von Projektmanagement-Tools wie Asana sowie die Automatisierungen mit Make.com und N8N zu entdecken und zu genießen.",
"en-US": "I’m a journalist with more than 30 years of experience in video games and technology. Although my specialty has always been video games, I’ve recently started enjoying exploring the intricacies of project-management tools like Asana, as well as automations with Make.com and N8N.",
"es-ES": "Soy periodista con más de 30 años de experiencia en videojuegos y tecnología. Aunque mi especialidad siempre ha sido el videojuego, he empezado a disfrutar también de descubrir los laberintos de los programas de project management como Asana y las automatizaciones de make.com y de N8N",
"fr-FR": "Je suis journaliste avec plus de 30 ans d’expérience dans le jeu vidéo et la technologie. Bien que ma spécialité ait toujours été le jeu vidéo, j’ai commencé à prendre plaisir à explorer également les méandres des outils de gestion de projet comme Asana, ainsi que les automatisations avec Make.com et N8N.",
"it-IT": "Sono un giornalista con oltre 30 anni di esperienza nei videogiochi e nella tecnologia. Anche se la mia specialità è sempre stata il videogame, ho iniziato a divertirmi anche a scoprire i meccanismi degli strumenti di project management come Asana e delle automazioni con Make.com e N8N.",
"ja-JP": "",
"nl-NL": "Ik ben een journalist met meer dan 30 jaar ervaring in videogames en technologie. Hoewel videogames altijd mijn specialiteit zijn geweest, ben ik ook begonnen te genieten van het verkennen van de ingewikkelde wereld van projectmanagementtools zoals Asana en van automatiseringen met Make.com en N8N.",
"pl-PL": "Jestem dziennikarzem z ponad 30-letnim doświadczeniem w grach wideo i technologii. Choć moją specjalizacją zawsze były gry wideo, ostatnio zacząłem również czerpać przyjemność z odkrywania zawiłości narzędzi do zarządzania projektami, takich jak Asana, oraz automatyzacji w Make.com i N8N.",
"pt-BR": "Sou jornalista com mais de 30 anos de experiência em videogames e tecnologia. Embora meu foco sempre tenha sido os videogames, recentemente passei a gostar de explorar também os labirintos de ferramentas de gestão de projetos como o Asana e das automações com Make.com e N8N.",
"social": {
"email": "jesus.bosque@softonic.com",
"facebook": "",
"twitter": "",
"linkedin": ""
}
}
View all posts by Jesús Bosque