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He hasn't had a new game in 10 years and Capcom sees the future of the company in this franchise

In the latest investors’ meeting, Capcom revealed, in addition to an excellent economic and fiscal performance, what their future plans are. Aiming to take care of a specific series of brands to grow in the future, they have decided to focus on seven of them. Six are not very surprising, as there had already been announcements about them, namely Devil May Cry, Mega Man, Dead Rising, Onimusha, Dragon’s Dogma, and Okami. But the surprising part is that the seventh is Ace Attorney. Ace Attorney is a series of visual novels that began its publication on Game Boy Advance in 2001 […]

He hasn't had a new game in 10 years and Capcom sees the future of the company in this franchise

In the latest investors’ meeting, Capcom revealed, in addition to an excellent economic and fiscal performance, what their future plans are. Looking to nurture a specific series of franchises to grow in the future, they have decided to focus on seven of them. Six are not surprising, as there had already been announcements about them, namely Devil May Cry, Mega Man, Dead Rising, Onimusha, Dragon’s Dogma, and Okami. But the surprising part is that the seventh is Ace Attorney.

Ace Attorney the future of Capcom

Ace Attorney is a series of visual novels that began its publication on Game Boy Advance in 2001 and has had six main games, as well as multiple spinoffs, based on acting in trials, searching for clues, and confronting rival prosecutors. The franchise, tremendously popular both in the West and in Japan, has not had a new installment since Phoenix Wright: Ace Attorney − Spirit of Justice, released in 2016 and which never came out in Europe.

That doesn’t mean the franchise has been forgotten. The last game in the franchise, a spinoff, was The Great Ace Attorney 2: Resolve, which never left Japan, in 2017. And since then they have released numerous ports and remasters, in addition to huge amounts of merchandise, with great success.

With 2026 marking ten years since the last main title of the franchise, many fans are hoping that Capcom will announce Phoenix Wright 7 this year. Something that seems to be bolstered by the fact that it is one of the central pieces of Capcom’s strategy, which will focus, in their own words, on “new IPs, ports, remakes, remasters, and new installments of well-known franchises”. So there is hope for a new Phoenix Wright. Although it may not seem like it.

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Author Álvaro ArbonésPosted on May 13, 2026May 26, 2026Categories Gaming, NewsTags Ace Attorney, Capcom, dead rising, Devil May Cry, Dragon's Dogma, Game Boy Advance, GBA, mega man, Okami, Onimusha, Phoenix Wright 7, remakes, remasters, spinoff, The Great Ace Attorney 2: Resolve, Visual Novel

Capcom's next big game has puzzles, action, robot girls, and could take the GOTY from Resident Evil Requiem

Capcom is on a winning streak with video games. Pragmata has this premise. It has had a hell of a tumultuous story. It has finally been released and is being very well received. Its combination of action and puzzles works very well. It could take the GOTY from Requiem… and we still have Onimusha left. Capcom has an excellent streak when it comes to releases. Even limiting ourselves to 2026, they have released The Disney Afternoon Collection along with Digital Eclipse, Resident Evil Requiem, Monster Hunter Stories 3: Twisted Reflection, and Mega Man Star Force Legacy Collection in just three months. All meeting or exceeding internal expectations of […]

Capcom's next big game has puzzles, action, robot girls, and could take the GOTY from Resident Evil Requiem

Capcom is on a winning streak with video games. Pragmata has this premise. It has had a tumultuous story. It has finally been released and is being very well received. Its combination of action and puzzles works very well. It could take the GOTY from Requiem… and we still have Onimusha to look forward to.

Capcom is on an excellent streak when it comes to releases. Even limiting ourselves to 2026, they have released The Disney Afternoon Collection together with Digital Eclipse, Resident Evil Requiem, Monster Hunter Stories 3: Twisted Reflection, and Mega Man Star Force Legacy Collection in just three months. All meeting or exceeding the internal expectations of the Japanese studio.

Although for the rest of the year we currently only know of two titles, that doesn’t mean they don’t have more prepared. Or that the ones we know are not two heavyweights. One of them, Onimusha: Way of the Sword, is the return of a beloved classic from the PlayStation 2 generation and has had several recent successful remasters, but it still doesn’t have a specific release date. The other has just been released and can already be considered a great success. Because Pragmata is a new IP from Capcom and it seems to be performing much better than they expected.

A game with a whole story behind it

Pragmata is an action-adventure game that puts us in the shoes of Hugh, an astronaut, who must protect Diana, a robot in the form of a girl, after a hostile AI from a research station on the Moon infects all the robots and begins to attack humans indiscriminately. This will translate into a tremendously emotional adventure where Diana and Hugh will bond throughout the journey while confronting the threats posed by the robots.

The most surprising thing about Pragmata is that it has been released at all. Because there was a time, not long ago, when it seemed that Pragmata was going to be one of those projects that gets put in a drawer and is quietly canceled without ever being mentioned again. With a release originally planned for 2022, in January 2021 it was announced that the game would be delayed until 2023. When June 2023 arrived, the game was delayed again, but this time indefinitely. This led many people to think that the game would never come out. Until in June 2025, during a Sony State of Play, Capcom announced that the game would finally be released in 2026.

Released on April 17, 2026, although the Japanese will have to wait until the 24th of the same month, the game has received fantastic reviews. With an average score of 86 on Metacritic and 95% of critics recommending it on OpenCritic, it is one of the highest-rated games of the year. And although it is surpassed by Resident Evil Requiem in average score, there is one thing everyone agrees on: Pragmata feels like an Xbox 360 game. And that’s a good thing.

A winning combination

Pragmata combines elements of action and puzzles in a very unique way. Hugh has up to four weapons available at all times, but the robots are very resistant to his attacks. To make them vulnerable, we will have to hack them remotely with Diana, which will expose their vulnerabilities, as well as induce altered effects or other kinds of particularities as we progress in the game. The uniqueness of this is that both things do not occur in separate instances. Both happen at the same time.

As we move with Hugh using the left trigger, we control the hacking puzzle with the right. This will force us to pay close attention to positioning and managing enemies, as we won’t be able to move the camera comfortably while hacking. Hence, the game feels like it’s from the 360 era. Invent something new, original, and fresh, in a way that already feels impossible for video games; the generation of 360 games was the last to do this kind of gimmicks, which have disappeared since the PlayStation 4 and Xbox One generation.

It is for that reason that it is not bold to imagine a scenario where Pragmata could end up snatching the GOTY from Resident Evil Requiem. Although the ninth installment of the zombie franchise is excellent, Pragmata brings something that the former cannot: it puts something original on the table. Something that feels new and exciting.

In that sense, Capcom has managed to create an action game that will delight old-school gamers, but can also resonate with modern players due to the uniqueness of its premise. However, that doesn’t mean they are resting on their laurels. As we have already mentioned, they still have to release another major title this year, still without a date, with Onimusha: Way of the Sword. By the end of 2026, we might find that the GOTY is contested between Capcom, Capcom, and also Capcom. For now, they are on the right track for that.

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Author Álvaro ArbonésPosted on April 21, 2026April 21, 2026Categories Gaming, NewsTags accion, acción y puzzles, Capcom, GOTY, historia del juego, IP, lanzamientos 2026, nueva IP, Onimusha, Pragmata, puzzles, Resident Evil Requiem, videojuegos

Capcom confirms that its new game is already in the final stages of development

Capcom has confirmed the return of the iconic Onimusha saga with a new game titled Onimusha: Way of the Sword, which will be released in 2026, marking its return after more than ten years of absence from the market. Satoru Nihei, the project director, has stated that the team is currently in the final stages of production, working on the last details before an official announcement. This reboot has generated expectations, especially after the positive reception of the trailer presented in recent months. Soon we will be swinging katanas The new title promises to reveal an atmosphere rich in Japanese culture, […]

Capcom confirms that its new game is already in the final stages of development

Capcom has confirmed the return of the iconic Onimusha saga with a new game titled Onimusha: Way of the Sword, which will be released in 2026, marking its return after more than ten years of absence in the market.

Satoru Nihei, the project director, has stated that the team is currently in the final stages of production, working on the last details before an official announcement. This reboot has generated expectations, especially after the positive reception of the trailer presented in recent months.

Soon we will be tied up in katana strikes

The new title promises to reveal an atmosphere rich in Japanese culture, combining intense battles with environments full of personality, all under a fantastic representation of Edo period Kyoto.

A highlighted setting is the Underground Laboratory, a facility located beneath the city of Kyoto. In this dark environment, the enemy Dokyo is dedicated to creating new Genma, the demonic creatures that players will have to face throughout the game.

Nihei shared his gratitude to the gaming community for the interest shown, and although a specific release date has not yet been confirmed, the next announcement from Capcom is expected to provide more information on the matter. The development team is focused on polishing the final aspects of the game, which has led some to speculate about the content and features that will be revealed in this upcoming update.

With this return, Capcom not only revives the nostalgia of the saga’s fans but also seeks to capture the attention of new audiences. The combination of dynamic combativeness and immersive scenarios could offer an innovative and exciting gaming experience for 2026.

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Author Jesús BosquePosted on March 16, 2026March 17, 2026Categories Gaming, NewsTags Capcom, combativeness dinámico, culturas japonesas, nuevo juego, Onimusha, Onimusha: Way of the Sword, retorno de Onimusha, Satoru Nihei, tráiler Onimusha, videojuegos 2026

The director of the new Onimusha confirms that they do not want to dethrone FromSoftware

Capcom has announced the return of the iconic Onimusha saga with the release of Way of the Sword, scheduled for 2026. This title marks the first release in the main saga in two decades, generating great anticipation among fans and critics in the industry. Unlike current trends in video game development, which often opt for open worlds and soulslike mechanics, the project director, Satoru Nihei, has assured that this new adventure will maintain the essence of the franchise. Something different, but equally alluring In Way of the Sword, the protagonist will be the legendary samurai […]

The director of the new Onimusha confirms that they do not want to dethrone FromSoftware

Capcom has announced the return of the iconic Onimusha saga with the release of Way of the Sword, scheduled for 2026. This title marks the first release in the main saga in two decades, generating great anticipation among fans and industry critics. Unlike current trends in video game development, which often opt for open worlds and soulslike mechanics, project director Satoru Nihei has assured that this new adventure will maintain the essence of the franchise.

Something different, but equally seductive

In Way of the Sword, the protagonist will be the legendary samurai Miyamoto Musashi, whose model has been created based on the iconic figure of actor Toshiro Mifune. The acquisition of the rights to use his image took two years, reflecting the team’s commitment to honoring the cultural and visual heritage of the saga. Nihei emphasized that the game will depart from open-world design, opting for a linear narrative that promises to maintain the pace and atmosphere that have previously characterized Onimusha.

Among the new features that the game will present are the mechanics ‘Deflect’ and ‘Redirect’, which will introduce a more tactical approach to combat, especially in boss encounters. This system will rely on the strategy of depleting the enemy’s stamina bar, allowing the execution of the new Break Issen move, an evolution of the classic attack from the saga. Despite these innovations, Capcom has assured that traditional Issen attacks and the Oni Gauntlet, key to the gaming experience, will still be present, thus maintaining the identity that fans expect.

Way of the Sword seeks not only to attract veterans of the series but also to engage new players, presenting a fresh approach while honoring the legacy of Onimusha. With its release scheduled for 2026, fans of the saga are eager to see how these ambitious plans will materialize in the new installment.

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Author SoftonicPosted on June 20, 2025July 1, 2025Categories Gaming, NewsTags Break Issen, Capcom, guantelete oni, Onimusha, Onimusha: Way of the Sword, Satoru Nihei, soulslike, Toshiro Mifune

Capcom releases the remaster of one of its cult classics from PlayStation 2

The remastering of Onimusha 2: Samurai’s Destiny comes with the promise of reviving one of Capcom’s most innovative works, known for breaking molds in the video game industry by introducing unique mechanics and an experimental approach that still resonates today. Although it does not enjoy the same reputation as other major Capcom titles, Onimusha 2 stands out as a game that dared to innovate, incorporating a combat system that demands skill and precision, highlighting the Issen attack, a technique that is perfected with practice. A remaster that is tremendously faithful […]

Capcom releases the remaster of one of its cult classics from PlayStation 2

The remastering of Onimusha 2: Samurai’s Destiny comes with the promise of reviving one of Capcom’s most innovative works, known for breaking molds in the video game industry by introducing unique mechanics and an experimental approach that still resonates today. Although it does not enjoy the same reputation as other major Capcom titles, Onimusha 2 stands out as a game that dared to innovate, incorporating a combat system that demands skill and precision, highlighting the Issen attack, a technique that is perfected with practice.

A remaster that is tremendously faithful to the original

The remastering includes stunning visual updates, with pre-rendered backgrounds that have been enhanced to provide a more impactful experience. This visual aspect highlights the artistic style of the game, allowing new players to enjoy a title that, despite its age, remains visually appealing. Additionally, quality of life improvements have been implemented, such as unlocking all mini-games from the start and a gallery where players can explore art and music.

One of the most fascinating points of Onimusha 2 is its branching narrative. The game features several secondary characters whose deep storylines change according to the player’s decisions, promoting replayability. Jubei Yagyu, the protagonist, is not only a warrior seeking revenge, but his story is interconnected with that of other characters, enhancing the emotional depth of the game.

This focus on experimentation and the lack of tutorials may surprise modern players, who are used to more guided experiences. The remastering of Onimusha 2 not only respects the essence of the original but also raises a reflection on the value of exploration in video game narratives, an aspect that could inspire Capcom to reignite its creativity in future projects.

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Author SoftonicPosted on May 21, 2025July 1, 2025Categories Gaming, NewsTags Capcom, Issen, Jubei Yagyu, minijuego, Onimusha, Onimusha 2, Onimusha 2: Samurai's Destiny, pre-renderizado, remaster

The remaster of Onimusha 2 will include a new difficulty mode

Capcom has announced a new difficulty mode titled Hell for the remaster of Onimusha 2: Samurai’s Destiny, which will be released on May 23. This extremely challenging mode will push players to their limits, as they will receive lethal damage, returning to the last checkpoint with each hit. Motohide Eshiro, the game’s director, describes that “the name says it all,” and invites everyone to try this experience that, according to him, is not for the faint of heart. A version that aims to make the original game more accessible The remastered version will include quality of life features, such as […]

The remaster of Onimusha 2 will include a new difficulty mode

Capcom has announced a new difficulty mode titled Hell for the remaster of Onimusha 2: Samurai’s Destiny, which will be released on May 23. This extremely challenging mode will push players to their limits, as they will receive lethal damage, returning to the last checkpoint with each hit. Motohide Eshiro, the game’s director, describes that “the name says it all,” and invites everyone to try this experience that, according to him, is not for the faint of heart.

A version that aims to make the original game more accessible

The remastered version will include quality of life features, such as auto-saves and a smoother weapon switching, which promises to significantly enhance the gaming experience. This is a relief for fans of the saga, especially after the series was difficult to access on PlayStation 2 consoles. The arrival of these games on Steam will not only make access easier but will also increase the library of available titles, doubling the number of Onimusha games on the platform compared to the original release six years ago.

Eshiro also shared his personal connection to the game, mentioning his desire for everyone to explore the world of Onimusha. The development and dedication he has put into the project are evident, and he adds that the experience of being in charge of the first game has left a special mark on him. Fans won’t have to wait long to experience these changes, as pre-orders are already available on Steam.

With the announcement of Hell mode and improvements in the remastering, Onimusha 2: Samurai’s Destiny promises an exciting return for veterans of the series and a great opportunity for new players, especially those familiar with soulslike-style games.

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Author SoftonicPosted on March 21, 2025July 1, 2025Categories Gaming, NewsTags Motohide Eshiro, Onimusha, Onimusha 2: Samurai's Destiny, pc, PlayStation 2, remaster, soulslike, Steam

Capcom reaffirms: bringing back Okami is the right decision

Capcom has confirmed that it has always considered the possibility of creating a sequel to Okami, one of its most unique and valued intellectual properties. Yoshiaki Hirabayashi, the company’s producer, explained that the interest in reviving the franchise is due to the strong base of dissatisfied players and the uniqueness of its narrative. “We were always looking for the opportunity to create a new Okami,” Hirabayashi stated during an interview with IGN. The series, although critically acclaimed, has faced sales difficulties over the years. Despite its success in critical reception, Capcom […]

Capcom reaffirms: bringing back Okami is the right decision

Capcom has confirmed that it has always considered the possibility of creating a sequel to Okami, one of its most unique and valued intellectual properties. Yoshiaki Hirabayashi, the company’s producer, explained that the interest in reviving the franchise is due to the strong base of dissatisfied players and the uniqueness of its narrative. “We were always looking for the opportunity to create a new Okami,” Hirabayashi stated during an interview with IGN.

The series, although critically acclaimed, has faced sales difficulties over the years. Despite its success in critical reception, Capcom considered it a commercial failure after the initial release, which led to the closure of the original developer, Clover Studio. However, Okami continues to capture the attention of new players, resulting in a steady flow of interest in the game. “It’s a very, very unique IP,” Hirabayashi stated, noting that “we see that there has been a steady flow of people enjoying the game.”

The original creator of the franchise agrees with the idea of bringing it back

What adds a degree of excitement to this news is the reaffirmation by Hideki Kamiya, director of the game and founder of the new Clover studio, who stated that he has always longed to create a sequel, arguing that “the story itself is not really complete.” The recent revelation of the sequel at The Game Awards has generated expectations about the new direction the franchise will take.

In addition to Okami, Capcom has shown a renewed interest in reactivating other inactive franchises, such as Onimusha, suggesting a commitment from the company to its classic IPs. With the recent announcement of a remaster of Onimusha 2 and new trailers at major events, it seems that fans have reasons to be hopeful for the future of other legendary franchises.

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OKAMI HD / Ōkami Zekkēiban is full version software for Windows, which is part of the 'Adventure' category.
Author SoftonicPosted on February 18, 2025July 1, 2025Categories Gaming, NewsTags Capcom, Clover Studio, Hideki Kamiya, Okami, Onimusha, remaster, The Games Awards

Onimusha: Way of the Sword receives a new trailer revealing the actor who will portray its protagonist

Capcom has revealed that the iconic Japanese actor Toshiro Mifune, famous for his role as Miyamoto Musashi in a series of films from the 1950s, will be the basis for the facial model of the protagonist in their upcoming video game, Onimusha: Way of the Sword, scheduled for release in 2026. This decision, which has surprised many, aligns with the recent revival of the successful Onimusha series, which was originally released in the early 2000s. During a presentation at the PlayStation State of Play event, Capcom showcased combat footage and narrative shorts featuring the young samurai Musashi facing […]

Onimusha: Way of the Sword receives a new trailer revealing the actor who will portray its protagonist

Capcom has revealed that the iconic Japanese actor Toshiro Mifune, famous for his role as Miyamoto Musashi in a series of films from the 1950s, will be the basis for the facial model of the protagonist in their upcoming video game, Onimusha: Way of the Sword, scheduled for release in 2026. This decision, which has surprised many, aligns with the recent revival of the successful Onimusha series, which was originally launched in the early 2000s.

During a presentation at the PlayStation State of Play event, Capcom showcased combat advancements and narrative shorts featuring the young samurai Musashi facing demons in a supernatural setting. The game stands out for a more measured and deliberate combat style, unlike other faster-paced action titles. The developers have compared this approach to recent games like Sekiro: Shadows Die Twice and Ghost of Tsushima, where strategy and precision in confrontations are prioritized.

Mifune, a mythical actor of world cinema

The choice of Mifune is not only nostalgic but also a strategic decision, considering his legacy in Japanese cinema, where the actor left an indelible mark. However, there are questions about the process that Capcom should have followed to obtain the necessary license to use Mifune’s image, given that he founded a production company that still operates and manages his legacy. The development of the game promises to explore this ethical and narrative dilemma through its gameplay and story.

With a focus on intense battles and a deep respect for samurai culture, Onimusha: Way of the Sword seeks to revive the epic of the samurai in a new and digital era. As the details of the game are unveiled, the anticipation grows for an experience that honors both its historical protagonist and its legendary interpreter. And until then, we have a remaster of the second installment of the franchise on the horizon.

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Author SoftonicPosted on February 14, 2025July 1, 2025Categories Gaming, NewsTags Capcom, ghost of tsushima, Miyamoto Musashi, Onimusha, Onimusha: Way of the Sword, Sekiro, Toshiro Mifune

Onimusha returns with a remaster highly anticipated by fans

Capcom has announced the return of the Onimusha franchise, which was almost forgotten for two decades, with the release of two new titles. The first of these will be a remaster of Onimusha 2: Samurai’s Destiny, scheduled for 2025, which will be available on multiple platforms, including PC, Nintendo Switch, Xbox One, and PS4, thanks to backward compatibility with next-generation consoles. In addition to this remaster, a new title titled Onimusha: Way of the Sword has been confirmed, with a release planned for 2026. Although there is still time before its arrival, it is anticipated to feature various samurai battles and […]

Onimusha returns with a remaster highly anticipated by fans

Capcom has announced the return of the Onimusha franchise, which was almost two decades forgotten, with the release of two new titles. The first of these will be a remaster of Onimusha 2: Samurai’s Destiny, scheduled for 2025, which will be available on multiple platforms, including PC, Nintendo Switch, Xbox One, and PS4, thanks to backward compatibility with the latest generation consoles.

In addition to this remaster, a new title called Onimusha: Way of the Sword has been confirmed, with a release planned for 2026. Although there is still time for its arrival, it is anticipated to showcase various samurai battles and the dark fantasy that characterizes the saga.

Producer Akihito Kadowaki has shared exciting details about the title, highlighting the creation of captivating characters and a new protagonist that ensures an interesting story. Additionally, the game’s settings will be set in real historical locations, such as the Kiyomizu-dera Temple in Kyoto, which is filled with mysterious narratives.

Some new details of the new Onimusha installment have been revealed

The gameplay of Onimusha: Way of the Sword will focus on exciting and accessible combat, with a special emphasis on sword action. The developers have emphasized that they are not looking to create an overly difficult game, but rather want to offer players the satisfaction of engaging in intense battles. Therefore, mechanics will be introduced that allow the absorption of souls with the Oni Gauntlet, which will restore health and enable special moves during encounters.

Although gameplay has not been revealed, Capcom promises that there will be surprises in the coming months, keeping fans of the series in anticipation. Forcing us to keep waiting to learn more. Although we can play On

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Author SoftonicPosted on February 5, 2025July 1, 2025Categories Gaming, NewsTags Capcom, Onimusha, Onimusha 2: Samurai's Destiny Remastered, Onimusha: Way of the Sword, remaster

Capcom has confirmed an event for early February where they will showcase their upcoming games

Capcom has announced a new event that fans won’t want to miss: the Capcom Spotlight, scheduled for February 4, 2025. This showcase promises to be a presentation of approximately 35 minutes, in which the Japanese company will reveal news not only about its most anticipated upcoming release, Monster Hunter Wilds, but also about Onimusha: Way of the Sword and other popular titles like Street Fighter 6. We should expect not only information about Monster Hunter but also about other titles. The presentation will be divided into two parts: one focused on Monster Hunter and another covering other titles […]

Capcom has confirmed an event for early February where they will showcase their upcoming games

Capcom has announced a new event that fans won’t want to miss: the Capcom Spotlight, scheduled for February 4, 2025. This showcase promises to be a presentation of approximately 35 minutes, in which the Japanese company will reveal news not only about its most anticipated upcoming release, Monster Hunter Wilds, but also about Onimusha: Way of the Sword and other popular titles like Street Fighter 6.

We should expect not only information about Monster Hunter, but also about other titles

The presentation will be divided into two parts: one focused on Monster Hunter and another covering other Capcom titles. The event will be accessible to a global audience, as it will include subtitles in 13 languages, including Spanish, making it an ideal opportunity for fans of the saga and the company in general.

Monster Hunter fans are especially excited, as after a series of successful releases, the series continues to expand with Wilds. At the end of the main presentation, an exclusive showcase of Monster Hunter Wilds will take place, providing even more information about this anticipated title. However, Capcom has made it clear that no information about other projects like Okami 2 or Pragmata will be presented during this event, which has generated some speculation about the future of these titles.

Capcom’s tradition of hosting events like the Spotlight has been well received by the community, and it has helped maintain a high level of interest in its most iconic franchises. This upcoming event seems to be a highlight for fans, especially those eagerly awaiting news on Monster Hunter Wilds and the return of Onimusha. With this, Capcom reaffirms its commitment to its player base, offering updates and new reasons to stay tuned to their future releases.

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Author SoftonicPosted on January 31, 2025July 1, 2025Categories Gaming, NewsTags Capcom, Capcom Spotlight, Monster Hunter Wilds, Onimusha, Onimusha: Way of the Sword, Street Fighter 6

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