ChatGPT achieves a 76% increase in its performance
OpenAI has announced a notable increase in the performance of its artificial intelligence model, GPT-5.1-Codex-Max, which has reached 76% in capability assessments. This advancement suggests a significant leap in the model’s ability to understand and generate natural language, which could have important implications for various applications, from task automation to content creation. Increase in use in work environments According to data provided by the company, this improvement is evident in a series of tests that evaluate the accuracy, relevance, and creativity of the responses generated by the model. The increase […]
OpenAI has announced a notable increase in the performance of its artificial intelligence model, GPT-5.1-Codex-Max, which has reached 76% in capability assessments. This advancement suggests a significant leap in the model’s ability to understand and generate natural language, which could have important implications for various applications, from task automation to content creation.
Increase in usage in work environments
According to the data provided by the company, this improvement is evidenced in a series of tests that evaluate the accuracy, relevance, and creativity of the responses generated by the model. The increase in performance highlights OpenAI’s commitment to the continuous development of technologies that optimize human-machine interaction, facilitating richer and more effective experiences for users.
However, along with the enthusiasm for these improvements, OpenAI has also issued warnings about the cybersecurity risks that could arise from the use of its technology. The company emphasizes the need to be cautious about the potential misuse of artificial intelligence, which could lead to the generation of misinformation or the creation of misleading content, thus posing a challenge for both developers and users of this advanced technology.
These developments coincide with a growing interest in the tech sector for the use of artificial intelligence in the business and creative fields. Lthe possibility that GPT-5.1-Codex-Max could influence the way content is produced and consumed is undeniable, but it also requires a critical analysis of how to ensure that these tools are used ethically and responsibly.
Author: Jesús Bosque
{
"de-DE": "Ich bin Journalist mit über 30 Jahren Erfahrung in Videospielen und Technologie. Obwohl Videospiele schon immer mein Fachgebiet waren, habe ich begonnen, auch die komplexen Strukturen von Projektmanagement-Tools wie Asana sowie die Automatisierungen mit Make.com und N8N zu entdecken und zu genießen.",
"en-US": "I’m a journalist with more than 30 years of experience in video games and technology. Although my specialty has always been video games, I’ve recently started enjoying exploring the intricacies of project-management tools like Asana, as well as automations with Make.com and N8N.",
"es-ES": "Soy periodista con más de 30 años de experiencia en videojuegos y tecnología. Aunque mi especialidad siempre ha sido el videojuego, he empezado a disfrutar también de descubrir los laberintos de los programas de project management como Asana y las automatizaciones de make.com y de N8N",
"fr-FR": "Je suis journaliste avec plus de 30 ans d’expérience dans le jeu vidéo et la technologie. Bien que ma spécialité ait toujours été le jeu vidéo, j’ai commencé à prendre plaisir à explorer également les méandres des outils de gestion de projet comme Asana, ainsi que les automatisations avec Make.com et N8N.",
"it-IT": "Sono un giornalista con oltre 30 anni di esperienza nei videogiochi e nella tecnologia. Anche se la mia specialità è sempre stata il videogame, ho iniziato a divertirmi anche a scoprire i meccanismi degli strumenti di project management come Asana e delle automazioni con Make.com e N8N.",
"ja-JP": "",
"nl-NL": "Ik ben een journalist met meer dan 30 jaar ervaring in videogames en technologie. Hoewel videogames altijd mijn specialiteit zijn geweest, ben ik ook begonnen te genieten van het verkennen van de ingewikkelde wereld van projectmanagementtools zoals Asana en van automatiseringen met Make.com en N8N.",
"pl-PL": "Jestem dziennikarzem z ponad 30-letnim doświadczeniem w grach wideo i technologii. Choć moją specjalizacją zawsze były gry wideo, ostatnio zacząłem również czerpać przyjemność z odkrywania zawiłości narzędzi do zarządzania projektami, takich jak Asana, oraz automatyzacji w Make.com i N8N.",
"pt-BR": "Sou jornalista com mais de 30 anos de experiência em videogames e tecnologia. Embora meu foco sempre tenha sido os videogames, recentemente passei a gostar de explorar também os labirintos de ferramentas de gestão de projetos como o Asana e das automações com Make.com e N8N.",
"social": {
"email": "jesus.bosque@softonic.com",
"facebook": "",
"twitter": "",
"linkedin": ""
}
}
View all posts by Jesús Bosque