Fallout 76 is about to launch its most anticipated feature

A recent discovery suggests that Fallout 76 will finally incorporate a pet system, continuing the long tradition of the Fallout saga. In 2021, Bethesda and the Fallout 76 team announced this feature, but the pandemic and other factors delayed its implementation. Now, it seems the feature is about to be integrated into the game.

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A Fallout 76 dataminer known as SugarBombsRADS posted a series of clues in the Fallout 76 Datamining community on Discord indicating that Bethesda’s pet system might be almost finished. Initially announced in the 2021 roadmap, the feature seemed to have been put aside. However, the resurgence of interest in the game and increased funding might’ve reactivated its development.

In reality, pets and companions have been fundamental elements in the Fallout saga since the first game, where our beloved Meatball could already accompany us. But, to our dismay, Fallout 76 so far only offers us a rudimentary animal-taming system that allows you to turn random monsters into friendly NPCs that roam the player’s base… and die after a few confrontations with enemies. Now, an image extracted in this data mining shows a possible tutorial for a new pet system, as well as a series of animal icons.

In addition, the same data extracted in this prospecting suggests the introduction of 4-star legendary items. Until now, players could only obtain 3-star legendary items, although the interface allowed up to 5 stars. A 4-star rarity would offer not only more damage on weapons, but also the possibility of adding unique accessories to weapons and armor.

Heavily criticized at its launch for its numerous bugs and terrible customer service, Fallout 76 seems to have risen from ashes thanks to its numerous updates and improvements, also receiving a great boost from the Fallout series, available on Amazon Prime Video.

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The ‘Fallout’ fan who made an unofficial film ends up working with Bethesda (even if it’s by chance)

Por supuesto, corrió a Twitter a preguntar a Bethesda dónde cobrar el cheque o, al menos, a pedir que le dejaran “poder dibujar una version nueva y mejor”.

Once upon a time, before Hollywood started making versions of everything we love in pop culture, fans had to make their own versions if they wanted a pop-culture film. That’s how famous fan-films like ‘Sonic Prologue’ and ‘Godzilla: Heritage’ were born, two that conquered the hearts of countless fans. However, with the arrival of series like ‘Fallout’ or ‘The Last of Us’, the fan films were somewhat left aside. Well, more or less.

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The Fall of Fallout

In the thick of 2024, there’s no doubt that ‘Fallout’ is en vogue. So much so that there are those who are claiming, in addition to the series, a fan-made short film in 2015 titled ‘Fallout: Nuka Break’, directed by and starring Zack Finfrock thirteen years ago and accumulating 3.6 million views on YouTube. Over the years, Finfrock, an undying fan of the saga, has made numerous drawings of Vault Boy and several parodies, but Bethesda has never taken notice of him.

Until now. And it’s for the most random reason: While Finfrock was playing Fallout 76, he realized there was a drawing that remarkably resembled one he had made some time ago. In fact, it was the same drawing, but slightly modified. Of course, he rushed to Twitter to ask Bethesda where to cash the check or, at least, to ask if they would let him “draw a new and better version”.

The team behind ‘Fallout 76’ immediately apologized, claiming that it was a mistake involving a third party, and in order to avoid further issues, they decided to pay him to create new art in the game. Thirteen years later, the Fallout fan has achieved his goal. By chance? Of course. But it still counts. Oh yeah, the author also managed to secure funding for his second short film about the saga, ‘Fallout: Breaking’– $27,500 that he’ll use to offer an alternative to fans of the Amazon Prime Video series. The Wasteland sure has been kind to him!

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Do you want to play the new ‘Fallout’ already? Well, calm down, Bethesda isn’t in any hurry

“No creo que sea malo que la gente eche de menos franquicias. Queremos hacerlo bien y estar seguros de que todos lo que hacemos se convierten en momentos con significado para todos los que aman estos juegos tanto como nosotros””

One would think that with the Fallout series and the crazy success that ‘New Vegas’ and ‘Fallout 76’ have had long after their release, Bethesda would be stepping up their game with the new installment of the saga, right? Well, apparently not really: they’ve decided to take it easy. While they prepare more and more expansions for ‘Starfield’, they’ve already stated that they will not rush the next thing that comes in the saga.

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It falls beneath its own weight

Obviously they have something prepared and in the works, but to no one’s surprise, Todd Howard stated clearly that “he can’t talk about it”. However, he has confessed that rushing them out doesn’t make sense for Bethesda because with the television series, they already have the quota covered for the franchise to continue its fame and for the lore to continue growing organically.

Obviously, a new game in the saga would be a guaranteed hit right now, but… when wouldn’t it be? It’s ‘Fallout’, after all! Bethesda knows that there’s a game suffering right now, which is Starfield, and they want to dedicate all their resources to that game before returning to Wasteland. Well, at least we know that good things are coming: “We want to make a new type of single-player game. And those things take time. I don’t think it’s a bad thing for people to miss franchises. We want to do it right and make sure that everything we do becomes meaningful moments for everyone who loves these games as much as we do”. In other words, we just have to wait!

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Someone has bombed Phil Spencer in ‘Fallout 76’ (and they don’t feel guilty)

Until someone has decided to relentlessly bombard a particular camp: P3. That is, Phil Spencer’s. Again and again. And alongside him, the whole community has followed suit, as a way of telling him what they think about his executive decisions: you shut down our games, we bombard your (virtual) house.

This week, Phil Spencer once again revealed himself as one of the biggest villains in the video game industry. The closure of Bethesda studios, including Tango, the creators of ‘Hi-Fi Rush’, has left many players feeling powerless, who have only been able to express their disagreement through ‘Helldivers 2’-style criticism bombardments… or by directly attacking the Microsoft executive.

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He is a Philcionado

Obviously, he hasn’t been hit with eggs in the face or challenged to a boxing match: it has been much more subtle. And it is that currently the ‘Fallout’ saga is experiencing an impressive resurgence, as we all know, thanks to the Amazon Prime Video series. ‘Fallout 76’, in particular, as an online multiplayer game, is receiving a new wave of fans, who generally act in good faith.

Until one has decided to mercilessly bomb a particular camp: P3. That is, the one of Phil Spencer. Over and over again. And along with him, the whole community has followed his example, as a way of telling him what they think about his executive decisions: you close our games, we bomb your (virtual) house. Besides, it’s not exactly easy to access nuclear missiles in the game: you have to do a good handful of side missions to get there.

If you want to do something like this, it is certainly because you have thought about it thoroughly and calmly. When interviewed, the author of the initial attacks, real1090jake, stated that it is nothing personal, just “a personal goal after finishing the game”. In fact, he had been thinking about it for weeks and now, finally, he saw the perfect moment. Honestly? This is the least Spencer deserves after laying off so many professionals. It seems like too little to me.

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The latest patch of Fallout 76 fixes many bugs, although it nerfs a beloved weapon by the players

The latest update of Fallout 76 brings a series of improvements and bug fixes that promise to significantly enhance the gaming experience. Available for all platforms, this patch requires a variable storage space ranging from 12.1 GB on Steam to 23.1 GB on Xbox.

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The new update of Fallout 76 addresses all kinds of issues, including some of great importance that were affecting the completion of important missions such as “Sins of the Father”, “Buried Treasure” or “Honor Bound”.

The new patch also nerfs the explosion damage calculation of the Cremator, a quite powerful weapon that had turned out to be more potent than expected. Although this may disappoint some players with specific builds for this weapon, Bethesda assures to have made adjustments to improve it in other aspects, such as increased fire damage over time (DOT) or reduced fuel consumption.

In addition to these corrections, the update introduces significant changes in the management of crafting recipes for events and seasonal items. Previously, once obtained, the items could not be acquired again and could not be shared. However, now it is possible to obtain duplicates and share them with other players, which makes it easier to obtain recipes and encourages collaboration between veteran and novice players.

Among other quality of life improvements, it includes a “maximum” option when buying or selling items; alphabetical sorting of the World Activity; a smoother scroll bar in the inventory, and a statistic that shows the amount of ammunition consumed per shot for weapons.

The new update for Fallout 76 addresses the most urgent issues reported by the player community, improving the stability and overall gameplay of a game that is experiencing a second youth thanks to the great success of Fallout, the Amazon Prime Video series. You can see the complete list of changes in the new patch at this link.

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