4 tricks to survive in Warface

Who would have thought that four years after its release, Warface would be living its moment of glory? The free video game from Crytek hasn’t stopped gaining faithful followers, thanks to its seamless production and especially because you can download it for free. If you’re starting the adventure of playing this game, pay attention to these four tricks to survive on Warface.

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Work as a team

This is key: this video game is designed for teamwork. If you don’t have a group of friends to play with, try to go along with the rest of the players. The more you’re part of the pack, the better. The concept of all online games is to have good communication among users. If you go alone on the map, you run the risk of not surviving.

Look up

This trick is for Warface… and any first-person shooter. In general, players usually shoot at middle or low height. But you should try to position the cursor at middle or high height. Why? A headshot will always be more lethal than the torso, or, you know, the foot. 

Customize your weapon

All first-person action games have dozens of weapons to choose from. Each one works in a specific way, so our third trick is simply trying them all until you find the one that suits you. For example, rifles are best for closed spaces, while sniper rifles work great for long distances. Likewise, don’t forget about assault rifles, which are best for mid-range combat.

Learn the map

Our last trick is key: learn the map well. In this type of game, the same scenery is usually repeated over and over again. So, find those dead spots where you know you can ambush and kill your enemies.

On that note, there’s something else important to keep in mind: know how to play using the radar. Don’t stay somewhere if your allies are on the other side of the mini-map. It’s pretty likely that an enemy will come up behind you and strike.

 

GDC 2013: Warface is the future for Crytek [video]

softonic GDC iconHaving finally gotten into the closed beta of Warface after being on the wait list for about a year, I found the game to be a solid experience. Crytek knows first-person shooters like Warface aren’t a far step from what the the company is known for.

Using CryEngine 3, the game scales well on different hardware, but the experience is made for high-end machines that can produce quality visuals. Crytek’s display at GDC 2013 showed off more of the co-op mode in Warface. Co-op sets you up in teams, requiring you to complete objectives as you move through a level. Players need to work together to succeed, as lone wolf players will quickly get overrun from enemy AI.

When I talked with Senior Producer, Wim Coveliers, about Warface and GFACE, he quickly assured me that Crytek considers Warface a top priority for the company. Crytek is actively working on improving during the closed beta as they test and balance the game. I was given a chance to talk with Coveliers about the game, the update cycle, performance optimizations, and a possible release date.

Wim was very open about discussing the game and how Crytek is working on improving the game to prepare Warface for an official launch.

Watch the interview below.

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Hands-on with Crytek’s Warface and GFACE

When I originally played Crytek’s Warface, I was impressed by the promise of a free to play first-person-shooter with graphics of a triple-A title. The visuals of Warface impressed, but it was obvious it was running on great hardware. The demo at GDC 2012 only had team deathmatch, but Crytek talked about including different gameplay modes.

After spending about a year on the list for the beta, I finally received my invite for Warface and GFACE, the web portal for the game where you log in to join games. Crytek didn’t discuss GFACE at the demo, focusing on showing an amazing looking game that was planned on being a free to play title.

Crytek’s goal to transition entirely to free-to-play games rather than developing big titles is interesting because they develop with a powerful but proprietary engine. Warface was developed with CryEngine3 and is scalable based on the player’s hardware, like most games. The biggest difference with Warface is that it uses GFACE, a browser-based launcher, to access and launch the game.

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