FromSoftserve has revealed an exciting preview of its upcoming mod for Dark Souls 3, focused on enhancing the lighting and textures of the acclaimed title. Released on July 6 on their YouTube channel, the preview showcases a reimagining of the game with a remarkable improvement in visual quality, thanks to the technology of the DS3LightingEngine, which allows for deep customization of lighting mechanisms.
A tremendously flexible customization of light and textures
The mod, still in development, promises to include improved textures, updated models, and a modified level of detail (LOD) system that loads high-quality models by default. FromSoftserve has chosen to disable LOD, a decision that, according to them, responds to advancements in graphics cards that have made its implementation unnecessary today.
Despite its promising performance, the mod still faces some technical challenges. In the video, FromSoftserve mentions that they are working to fix bugs, such as the lack of representation of the player’s lantern, and to integrate the improved lighting with the existing mechanisms in the game. Additionally, the mod still does not have an assigned name and is expected to be completed in the fourth quarter of this year.
FromSoftserve is dedicated full-time to mod development and is open to contributions through Patreon or Ko-Fi to continue supporting their projects. Previously, they have created several mods for the Souls series games that have been well received on NexusMods, accumulating thousands of unique downloads. Judging by the nearly 40-minute demo, their upcoming mod for Dark Souls 3 is expected to have a significant impact on the gaming community.