The second season of the Fallout series is set 15 years after the events of Fallout: New Vegas. However, the creative team has decided not to confirm which of the game’s endings is considered canonical. Geneva Robertson-Dworet, co-showrunner of the series, stated in a recent interview that the intention is to avoid having a specific ending be considered the correct one, allowing players’ experiences and choices to influence the narrative of the show.
Everything can be canon
The creators, including Todd Howard and Jonathan Nolan, emphasized that what happens in the series is considered canon within the Fallout universe. Howard mentioned that “it’s great when someone else looks at your work and translates it in some way,” making it clear that the series is set in a context similar to that of the video games. This season will seek to establish connections between the series and the experiences of the players, although Robertson-Dworet admits that “there may be moments that contradict that.”
As the years go by, the New Vegas landscape has evolved, with new conflicts and factions facing off, adding new dynamics to the plot. Fans may remember factions like the New California Republic and Caesar’s Legion, which fight for control of the territory, while other endings, like that of Yes Man, present an independent New Vegas. This temporal shift will allow the series to explore how the passage of time has affected this post-apocalyptic world.
The second season of Fallout premieres on Prime Video on December 17. With its focus on the events following Fallout: New Vegas, fans are eager to find out how player choices may have impacted the series’ story and the fate of this iconic universe.