It is the new big trend in video games: offering the title completely free but then making the public pay for small cosmetic fixes, DLCs, and various purchases. And after the failure of Concord, it seems quite clear that all companies considering making “games as a service” will pivot in their intentions of requiring an initial payment for them. Well, not all of them. Free? Never! Pocketpair, the company behind Palworld, has made it very clear that they don’t care what the rest of the industry does: they will never go to the free mode, although […]
It is the new big trend in video games: offering the title completely free but then making the audience pay for small cosmetic fixes, DLCs, and various purchases. And after the failure of Concord, it seems quite clear that all companies considering making ‘games as a service’ will pivot in their intentions of requiring an initial payment for them. Well, not all of them.
Pocketpair, the company behind Palworld, has made it very clear that they don’t care what the rest of the industry does: they will never go free-to-play, although they admit that they considered it for a while. ‘We have decided that free-to-play or games as a service don’t suit our game well.’
It makes sense: after all, the game wasn’t designed with that model in mind, and now they would have to change everything to adapt it. And it’s not worth it for a trend, since they are aware that ‘it’s not what our players want, and we always put them first.’ Yes, there may be skins or additional content in the future, but it will be something discussed with the community and they will never act unilaterally. Look, I wish everyone did the same, honestly. I’m not looking at anyone, Concord.
Since this January, fanaticism has been growing while Pocketpair filled its coffers, its studio developer. And now comes the key moment: after its first star game, what now?
It started as the prank of the century: Pokémon but with machine guns. But after many laughs on the Internet, many began to announce the good news: Palworld was, in fact, a remarkable game. And since January of this year, its fandom has been growing as Pocketpair, its developing studio, filled their coffers. And now comes the key moment: after their first big star game, what’s next?
To put it simply: the CEO of the studio has stated that they have done so incredibly well that their next game could go beyond AAA if they wanted to. They have earned over 70 million dollars, which is what it cost to make Watch Dogs, Gran Turismo 5, or Gears of War 3. But at Pocketpair, they are not so interested: what they want is to save in case hard times come.
Basically, the studio has stated that they do not have the necessary structure to support a game of that scale and, in truth, what interests them is not to make a large-scale game, but to play around with indie games and see where their new ideas take them. So, if you were expecting Palworld 2 to have the open world of the latest Zelda and over 150 hours of content and side missions, it’s time to lower your expectations.
Pocketpair has found its golden goose in Palworld. That’s why it’s natural that they not only want to kill it, but they have decided to take care of it and multiply it as much as possible. That’s what they revealed in their latest news, letting us know that they are working to bring us more content for the game and more.
As just announced, Palworld will have a version for Mac devices. Although it is still in development and they have not specified a specific release date, they have emphasized that it will be available at some point in 2024. Additionally, it will be fully equivalent to the PC version, which means it will have all the content that Windows computer users and Xbox console users can already enjoy.
Meanwhile, the next update of Palworld is already on the horizon. Sakurajima, a new island with obvious Japanese inspiration, will arrive as an update on June 27th. New friends have been confirmed for this new region, as well as subspecies for existing friends. Among other things, they will also add an arena mode, new buildings, and new bosses.
Palworld is now available in early access on Xbox One, Xbox Series X, Xbox Series S, and PC. And, as we told you, you will still have to wait a little longer on Mac, but it will be available this year.
Palworld might be about to receive news of new content, as hinted by its developer, Pocketpair, at an upcoming event.
Palworld was one of the big releases at the beginning of the year. Although it is true that it has been progressively declining, failing to maintain momentum throughout the months, the game still has a large community of players. Furthermore, given its success, it would not be surprising if they managed to regain some of that lost audience. Something that could happen in the near future. Since Pocketpair, the developing company, has hinted at upcoming changes.
Pocketpair has announced that Palworld will be at the Summer Game Fest. Celebrating on June 7th, they have announced that they have a lot of exciting things to show. Including some highly anticipated features by users. Giving us one more good reason to watch this event.
The only problem is that in Pocketpair they have wanted to maintain the mystery, not revealing what those features will be. Something that has led players to go crazy speculating, thinking about what they could be. Because one thing is certain. Pocketpair has promised many features in Palworld and, while it is true that they have added some of them, there are still many promised things that have not been added. So there are many possibilities that they will surprise us.
The most likely announcement that will come during this event is the game launch on PlayStation 5. Shuhei Yoshida, the head of indies at PlayStation, already confirmed it subtly on Twitter, something that would make sense to happen during one of the big events of the year. Unless PlayStation itself announces it earlier, in its own event, which we hope will happen during those same days.
Furthermore, if we have to make any bets, we have two. On one hand, regional variants of the Pal, following what Nintendo already did with Pokémon. On the other hand, if it were to come to PlayStation, it is imaginable that it would come with one of the features they promised a long time ago and still haven’t given us: crossplay. That, along with some more online possibilities, would give us the bulk of the most important aspects they have promised for the game.
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Palworld, the survival game that combines shooter mechanics with capturing creatures to make them fight or work, has been shown in a brief teaser to showcase the PvP game mode they are preparing for this year. This mode will allow users to face each other in a battle that, of course, will include the Pals that each one selects for the fight.
This video game, despite its initial success, has faded away during its first months of life and has lost many players, despite its high sales figures, so the Palworld team is making an effort to bring new features that are capable of retaining players and bringing back many of those who have left in recent weeks.
Through a video on YouTube and other platforms, Palworld has revealed its next game mode, which will offer players the option to engage in PvP battles against other users, in what they have called “The Triple-i Initiative”, where the battles, in addition to players, will also include the 3 companions that each one chooses.
This is a very short teaser, as it only lasts 15 seconds, but in that time you can already see that it will be about battles between each player and 3 Pals against another player and their corresponding 3 Pals, all in an arena where the winner of the battle will be decided by the player who remains standing until the end. Not much is known about the release date, as Palworld only specifies that this mode will arrive during these months of 2024.
A strong but fleeting success
This title gave a more than appealing surprise at the beginning of the year, where, in a quite unexpected way, it started selling copies massively under the premise of being a game where you can capture creatures like in Pokémon (although they are very, very different games in their concept) shortly after its release. However, its player base has also quickly declined, with an effect that is finally dissipating in its first months.
During that time, there have been no shortage of controversies surrounding this game, starting with the more than evident inspiration from 3D models of various Pokémon and other creatures from different franchises. However, the game did not suffer any scorn from the public, whose buyers ended up numbering in the tens of millions. Now, however, they will have to fight to bring back those players who only played the game in the early days, and proposals like this PvP mode show a very clear reason to stop the decline in game traffic.
Pocketpair has released a new update, which includes the game’s first raid, but as usual, not without controversy.
The success of a long-term game has to do with knowing how to add meaningful content regularly and consistently. No matter how successful you are at the beginning, if you want to maintain a loyal community that keeps throwing money in your direction, you need to keep them happy. And that’s no easier than making the game in the first place. But it seems that Pocketpair, the creators of Palworld, know how to do it. And not just with April Fools’ jokes.
With patch 0.2.0.6, Pocketpair has added the first raid for Palworld. Announced last March, it has appeared practically by surprise, adding a new Pal, called Bellanoir, which is a powerful evil Pal, that we can summon at an Invocation Altar using a new item, the tiles. When summoned, a battle will begin between you, your Pals, and Bellanoir, with the possibility of summoning an “extreme” version of him, if you want a greater challenge. Among other rewards, Bellanoir can drop Pal eggs when defeated, but cannot be captured like other Pals.
On the other hand, although Pocketpair seems to want to please its audience, they don’t seem to worry about being accused of plagiarism. Because Bellanoir bears a more than suspicious resemblance to Gardevoir, a psychic/fairy type Pokémon from the third generation, and particularly to Mega-Gardevoir, its mega evolution introduced in the sixth generation. Something that neither Nintendo nor Pocketpair have commented on yet.
If you want to enjoy the first raid of this game, we have good and bad news. If you are a Steam user, you get the good news, as patch 0.2.0.6 is already available, and you will be able to install it the next time you run the game. If you are a Microsoft Store or Xbox console user, you get the bad news. According to Pocketpair, the patch for Microsoft platforms is not yet available and will be released “when it’s ready”. We don’t even have an approximate date of when we can expect this update.
Taking advantage of the opportunity, Pocketpair has also pointed out that an update with much more content is coming. Planned for the summer of 2024, it will include a new island, with new Pals, as well as new buildings, weapons, and final enemy towers. It is still to be seen when exactly it will arrive and if it will reach all users at the same time. But what is evident is that we will have Palworld for a while.
Pocketpair, as a joke for April Fools’ Day, made a trailer about a nonexistent game called Palworld… and now players want it for real.
With April Fools’ Day, the entire English-speaking world is filled with jokes that rarely manage to work. Let’s not fool ourselves: corporations are not known for their sense of humor. However, that doesn’t mean that, from time to time, a company knows how to strike the right chords and get their audience genuinely excited about something, without making them believe they are working on something that doesn’t exist. Something that has happened, on this occasion, with Pocket Pair.
To celebrate April Fools’ Day, Pocket Pair shared a trailer announcing their new game Pal♡world! ~More Than Just Pals~ for April 1, 2025. A dating sim version of Palworld set in a high school, where we could have a steamy romance with our pals, or even with the sinister Dark Merchant. They also announced that it would come with an adult version for those with spicier interests.
All of this was, evidently, a joke. Many video game studios make the joke that they are going to make a dating game during these days, to the point that it has become a common occurrence. Something that raises more sighs than excitement. Except this time.
Palworld continues to seek success, breaking records, this time reaching 25 million players across all its platforms.
Palworld is one of the big releases of 2024. With staggering numbers of users that keep breaking records, it continues to surprise because it seems to gracefully withstand its initial momentum. Perhaps because, being in early access, it is gaining new content regularly. Something that has resulted in an impressive new milestone.
According to the latest information from Pocketpair, the studio behind the game, Palworld has already surpassed 25 million players since its release. This means that it has sold an impressive 15 million copies on Steam, while on Xbox it has had 10 million players. A somewhat biased mix of figures, but it still provides a perspective on the scale of this phenomenon.
Furthermore, Pocketpair has ensured that they will continue to evolve the game over time. With plans to introduce a PvP mode, new islands, and new Pals in future updates, it seems like the game still has a lot of work ahead for the studio.
Palworld is available on Xbox Series X, Xbox Series S, Xbox One, and PC. It is also available on Xbox Game Pass.
Palword would have 6 Pals to release in the game, as discovered by several players, with designs that strongly resemble various Pokémon.
Pocketpair promised that Palworld would continue to expand, and they are keeping their word. With regular patches and constant updates, the game is evolving slowly but steadily. Something that has also led passionate players to discover something unexpected. The arrival of new creatures in the game.
Thanks to trailers and pre-release content, Palworld players have been able to discover that six new Pals are going to be added. Although this shouldn’t come as a surprise. Pocketpair already promised that, given its incredible success, more Pals would be coming to the game in future updates. Something that, apparently thanks to the datamining process carried out by the most dedicated players, is going to happen much sooner than expected.
With this addition, the most dedicated players of the game will find a much-needed variety that will justify continuing to dedicate hours to it. Something that an open-world game, no matter how successful it is, always needs.
Palworld receives a patch for PC and Xbox to prevent issues such as being unable to load your game, among other less clearly significant but appreciated changes.
Despite being an undeniable success, Palworld is in early access. That means it’s not finished. There are still many things to polish, fix, and work on. That’s why its developer, Pocket Pair, has released a new patch that fixes a series of errors that players had been experiencing since the game’s release.
Some of the errors that this patch fixes will only be noticed by the most avid players. For example, the corruption of saved games if we capture more than 7000 pals. Others are more common. Like pals getting stuck in walls when using charged attacks. Or the possibility of other players capturing our pal when they have 30% health or less. In addition to the classic crashes that should now occur less frequently.
In addition to this, they have made some small changes that should make the gaming experience more friendly. For example, now when we reach the weight limit, we will move extremely slowly instead of being completely unable to move. And the camera position has been changed when riding certain poles to make it easier to move while doing so.
While there are many other changes in this patch, which you can read here, these are the most important ones. This patch is already available on both Xbox and PC versions and it is expected that more will be coming in the following weeks as they continue to progress in the game’s development. Even though we are still waiting for a detailed roadmap, we hope it arrives sooner rather than later.