The studio Warkus has released its latest video game, House of Necrosis, an innovative proposal that combines the essence of classic survival-horror with turn-based combat mechanics. Inspired by iconic works from the 90s, such as Resident Evil, this title takes players to a mansion filled with zombies, where they must survive through strategic confrontations and tactical decisions.
A very unique survival horror
House of Necrosis stands out for its graphics that evoke the aesthetics of the PlayStation 1 era, using tank controls and prerendered environments that transport players to a golden age of video games. However, it is in its combat system where a break with the conventions of the genre occurs: the encounters against undead creatures take place in a turn-based format, allowing players to plan their actions more carefully and providing an interesting twist to the typical survival-horror gameplay.
Since its launch, the game has received a remarkable 95% ‘Very Positive’ rating on Steam, reflecting the satisfaction of many players who have fully immersed themselves in its world. Comments in the reviews show how some fans have been so hooked that adverse technical experiences, such as system updates that interrupted their gameplay, have not been able to dampen their enthusiasm. “I have been playing much more than I should,” shares a user, reflecting the impact the title has had.
However, some critics mention that, despite the distinctive features, the runes may seem similar in repeated games. Nevertheless, most agree that House of Necrosis offers a valuable experience, attracting fans not only of Resident Evil but also of RPGs and dungeon-crawlers. With its unique approach, Warkus has managed to create a game that feels fresh and relevant while paying homage to the classics.