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Tag: PlayStation 1

If you like Resident Evil, this game is taking Steam by storm by mixing the Capcom saga with RPG and dungeon crawling elements

The Warkus studio has released its latest video game, House of Necrosis, an innovative proposal that combines the essence of classic survival-horror with turn-based combat mechanics. Inspired by iconic works from the 90s, such as Resident Evil, this title takes players to a mansion overrun with zombies, where they must survive through strategic confrontations and tactical decisions. A particularly unique survival horror, House of Necrosis stands out for its graphics that evoke the aesthetics of the PlayStation 1 era, using tank controls and pre-rendered environments that transport players to a […]

If you like Resident Evil, this game is taking Steam by storm by mixing the Capcom saga with RPG and dungeon crawling elements

The studio Warkus has released its latest video game, House of Necrosis, an innovative proposal that combines the essence of classic survival-horror with turn-based combat mechanics. Inspired by iconic works from the 90s, such as Resident Evil, this title takes players to a mansion filled with zombies, where they must survive through strategic confrontations and tactical decisions.

A very unique survival horror

House of Necrosis stands out for its graphics that evoke the aesthetics of the PlayStation 1 era, using tank controls and prerendered environments that transport players to a golden age of video games. However, it is in its combat system where a break with the conventions of the genre occurs: the encounters against undead creatures take place in a turn-based format, allowing players to plan their actions more carefully and providing an interesting twist to the typical survival-horror gameplay.

Since its launch, the game has received a remarkable 95% ‘Very Positive’ rating on Steam, reflecting the satisfaction of many players who have fully immersed themselves in its world. Comments in the reviews show how some fans have been so hooked that adverse technical experiences, such as system updates that interrupted their gameplay, have not been able to dampen their enthusiasm. “I have been playing much more than I should,” shares a user, reflecting the impact the title has had.

However, some critics mention that, despite the distinctive features, the runes may seem similar in repeated games. Nevertheless, most agree that House of Necrosis offers a valuable experience, attracting fans not only of Resident Evil but also of RPGs and dungeon-crawlers. With its unique approach, Warkus has managed to create a game that feels fresh and relevant while paying homage to the classics.

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Author SoftonicPosted on October 29, 2025October 29, 2025Categories Gaming, NewsTags dungeon crawler, House of Necrosis, PlayStation 1, Resident Evil, Steam, survival horror, terror, videojuego, Warkus

Classic game programmer like Chrono Trigger and Final Fantasy X explodes: why would anyone want to resemble their games?

Veteran programmer Koji Sugimoto, known for his work on iconic titles like Chrono Trigger and Final Fantasy X, has expressed his discontent with the recent trend in modern video games that seeks to emulate the visual errors of the PlayStation 1 era. Sugimoto believes that this practice, fueled by the release of a new tool by Unity Japan that makes it easier for developers to replicate the characteristic texture distortion of the PS1 hardware, is unnecessary and goes against his work as a developer. There are no longer limitations, why imitate them? In a comment reacting to […]

Classic game programmer like Chrono Trigger and Final Fantasy X explodes: why would anyone want to resemble their games?

The veteran programmer Koji Sugimoto, known for his work on iconic titles such as Chrono Trigger and Final Fantasy X, has expressed his discontent with the recent trend in modern video games that seeks to emulate the visual errors of the PlayStation 1 era. Sugimoto believes that this practice, fueled by the release of a new tool by Unity Japan, which makes it easier for developers to replicate the characteristic texture distortion of the PS1 hardware, is unnecessary and goes against his work as a developer.

There are no limitations anymore, why imitate them?

In a comment reacting to a tweet from Unity Japan, Sugimoto reflected on the hard work he and his team dedicated to avoiding texture distortion, something that is now glorified as a “charming” aspect of retro video games. “Back then, we put in exhausting effort to avoid this distortion, only for it to be considered a character trait today,” Sugimoto stated, emphasizing his bewilderment at this current appreciation.

The criticism is not new; as early as 2019, Sugimoto had described the trend of intentionally replicating such imperfections as “detestable,” arguing that he had spent hours of work struggling against the problem. Despite his frustration, the interest in visual defects evokes a broader debate about the value of imperfections in digital media.

The renowned musician and composer Brian Eno has also addressed this phenomenon. In his book A Year With Swollen Appendices, he argues that elements that now seem strange or ugly in a new medium, such as CD distortion or 8-bit sound, will eventually be valued and emulated over time. This trend reflects a nostalgic look at the aesthetics of the past, which continues to influence the artistic direction of contemporary video games.

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Author SoftonicPosted on August 12, 2025August 12, 2025Categories Gaming, NewsTags A Year With Swollen Appendices, Brian Eno, Chrono Trigger, Final Fantasy X, Koji Sugimoto, PlayStation 1, retro, Unity Japón

The most iconic JRPG of the first PlayStation was almost non-existent

The Japanese role-playing game The Legend of Dragoon, originally released for the PlayStation 1, has managed to become a cult classic, despite initially being seen as an imitator of the famous Final Fantasy series, especially in relation to Final Fantasy 7. Developed by a team of 100 people, many of them recent graduates, and with a budget of 15 million dollars, this title was the result of its creators’ passion for providing an original experience. It was the result of the efforts of Shuhei Yoshida and the team that Shuhei Yoshida formed, producer of the […]

The most iconic JRPG of the first PlayStation was almost non-existent

The Japanese role-playing game The Legend of Dragoon, originally released for the PlayStation 1, has managed to become a cult classic, despite initially being seen as an imitator of the famous Final Fantasy series, especially in relation to Final Fantasy 7. Developed by a team of 100 people, many of whom were recent graduates, and with a budget of 15 million dollars, this title was the result of its creators’ passion for providing an original experience.

It was the result of the efforts of Shuhei Yoshida and the team he formed

Shuhei Yoshida, producer of the game and former head of PlayStation Studios, recalls that the creative freedom he received from Sony was crucial in bringing his team together. Among his hires was Yasuyuki Hasebe, combat designer and one of the key figures in the game’s development, although he left the industry shortly after its release. Hasebe had previously worked at Squaresoft on the design of video games like Mario RPG, which influenced the development of the combat system in The Legend of Dragoon.

In a recent interview, Yoshida shared anecdotes about the creation of the title. Despite comparisons to Final Fantasy 7, the team focused on developing its own style and narrative; “We were not told to make any kind of game. We wanted to make this game,” Yoshida stated. This dedication has remained alive, evidenced by the relaunch of the game on PS5 in 2023, which reaffirms its popularity among fans.

Despite his status as a fan favorite, Hasebe retired from the industry just weeks after the game’s release. However, his legacy endures, showing that The Legend of Dragoon remains a valued product for players who experienced it in its time and those who discover it for the first time today.

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Author SoftonicPosted on March 25, 2025July 1, 2025Categories Gaming, NewsTags Final Fantasy, Final Fantasy 7, Mario RPG, Playstation, PlayStation 1, Shuhei Yoshida, Squaresoft, The Legend of Dragoon, Yasuyuki Hasebe

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