Skip to content

Softonic English

Just another Softonic Sites site

Tag: videojuegos de terror

The creator of Buckshot Roulette returns with a mix of Mario Party and Saw

Developer Mike Klubnika, known for his successful multiplayer game Buckshot Roulette, has revealed his next project titled Machine Party. This new title has been described as a version of “Mario Party with horror,” where party games take on a twist of extreme violence, promising to keep players on the edge of their seats. It sounds crazy because it is. Machine Party is a collection of party games that involve high-stakes challenges, where losing can result in lethal consequences. According to the official description on Steam, the goal is to prove that one’s life is more valuable […]

The creator of Buckshot Roulette returns with a mix of Mario Party and Saw

Developer Mike Klubnika, known for his successful multiplayer game Buckshot Roulette, has revealed his next project titled Machine Party. This new title has been described as a “horror Mario Party,” where party games take on a twist of extreme violence, promising to keep players on the edge of their seats.

It sounds crazy because it is

Machine Party is a collection of party games that involve high-stakes challenges, where losing can result in lethal consequences. According to the official description on Steam, the goal is to prove that one’s life is more valuable than that of one’s friends, which presents a disturbing and macabre approach to competition among players.

With the possibility of forming a group of 2 to 4 players, Machine Party offers countless ways to betray friends, with an emphasis on violence. The challenges include unusual and grotesque activities such as competitively eating peas and smoking cigarettes at high speed, where losing often results in a “bullet to the face.” This dynamic is complemented by a low-polygon and grunge aesthetic, comparing it to the style of games like Twisted Metal and Mario Kart.

Klubnika has promised that there will be “frequent gore results” for losing in mini games, taking the gaming experience to a new extreme of playful horror. Although it is unknown if there will be a Mario Party-style board, the transparency of the proposal and its dark tone are clear. Machine Party is scheduled to be released in the third quarter of 2026, raising expectations for a proposal that could redefine the party game genre.

Steam
Steam DOWNLOAD
Author SoftonicPosted on April 10, 2026April 10, 2026Categories Gaming, NewsTags Buckshot Roulette, estilo de Mario Party, experiencia de horror, juego de terror, juegos de acción extrema, juegos de fiesta, juegos multijugador, Machine Party, Mario Party de terror, Mike Klubnika, mini juegos violentos, videojuegos de terror, violencia extrema, WTF

Spain has its own Resident Evil and is full of virgins who want to kill you

Resident Evil is a franchise very beloved by the public, so it’s not surprising that it has also generated many games that have imitated its formula. Even if they generally tend to focus more on the classic titles than on the modern ones, it is a constant that horror video games look at what either the first two Resident Evil games or Resident Evil 4 do. But it seems that we are starting to see games very inspired by the modern games, especially Resident Evil VII. The latest and most striking case is that of Crisol: Theater of […]

Spain has its own Resident Evil and is full of virgins who want to kill you

Resident Evil is a beloved franchise among the public, so it’s no surprise that it has also generated many games that have imitated its formula. Even if they generally tend to focus more on the classic titles than on the modern ones, it is a constant that horror video games look at what either the first two Resident Evil games or Resident Evil 4 do. But it seems that we are starting to see games very inspired by the modern games, especially Resident Evil VII.

The latest and most striking case is that of Crisol: Theater of Idols. Game developed in Spain and placing a great emphasis on Spanish imagery to create a most suggestive mix between Resident Evil and Bioshock that, although it doesn’t always hit the mark and doesn’t feel as good as it should, has everything to please fans of the genre.

The virgin of the tides says

Crisol puts us in the shoes of Gabriel, a follower of the Sun God who receives a sacred mission. He must travel to the city of Tormentosa to discover what is happening in the city and why it is descending into chaos, caused by a strange cult to the sea god that is overshadowing the cult of the Sun God. With this premise and only armed with a weapon loaded with our own blood, we will have to uncover a tragedy with centuries of history that is unfolding in real time as we arrive in the mysterious city of Tormentosa.

Surely what stands out the most about Crisol is that. Its aesthetics and its narrative. With a quite striking finish, although it does not come close to the level of AAA games, it manages to be quite decent with fairly solid graphics. If we add to that a very inspired art design based on all the Spanish clichés, ranging from bulls to virgins, including the typical posters from the Civil War, it all results in a rather peculiar aesthetic that has a slight Spanish air. Tormentosa does not have anywhere near the care and attention that Cvstodia had in Blasphemous, but it manages to give personality to its particular twist on the aesthetics of Bioshock, even if it never really feels truly Spanish.

The story, on the other hand, is probably its most interesting part. Both the lore of Tormentosa and its struggle between gods, as well as the adventure of its characters to save the city, have personality and character. It doesn’t do anything particularly innovative, but it does manage to keep our attention and maintain our focus during the approximately 10 hours of gameplay we have ahead of us.

Otherwise, the game is mainly based on its combat. Having to kill enemies to obtain resources to upgrade our weapons, dodging them is a terrible idea if we don’t want to find ourselves blocked halfway through the game with weak weapons. Unfortunately, the weapons don’t feel as good as they should. All the weapons feel a bit lackluster, the enemies give us little feedback on whether what we are doing is hurting them or not, and it always feels like everything requires a much greater expenditure of resources than it should.

This does not prevent the game from adopting very interesting ideas for it. As we mentioned, we load our weapon with our own blood, and that is the great differentiating factor of the game. There are no bullets to collect; instead, every time we want to reload a weapon, we will have to spend a piece of our life to have ammunition to finish off our enemies.

This idea about the paper works very well, but it doesn’t always work perfectly in the game. Visually it is spectacular and bloody, but we will rarely find ourselves needing to decide between our ammunition and our life. Something that makes this system irrelevant, beyond the very particular style it gives to the setting.

For the most part, the game feels like the latest installments of Resident Evil. Having to investigate every corner, upgrade our weapons, solve puzzles, and progress through plot twists, it doesn’t quite reach the level of Capcom’s games, but it is a substitute that may appeal to those who enjoy the franchise for its atmosphere, rather than its mechanics or design. Because in the end, that is the great virtue of Crisol. Its art and its story and how they manage to condense it into a playable experience that could be much better, but will not bother those who seek in this kind of games the experience of a macabre nightmare stroll. This time, with killer mechanical virgins.

Steam
Steam DOWNLOAD
Author Álvaro ArbonésPosted on February 12, 2026February 12, 2026Categories Gaming, NewsTags arma cargada con sangre, Crisol, Crisol Theater of Idols, culto al dios del mar, estética española en videojuegos, experiencia jugable Resident Evil, gráficos de videojuegos, narrativa de Crisol, personajes de Tormentosa, Resident Evil España, videojuegos de terror

The new Resident Evil game has measured the heart rates of its players to check if it really is scary

In the world of video games, the Resident Evil series has been a pillar of horror and survival since its creation. However, the recent mobile release, Resident Evil Survival Unit, has generated more confusion than enthusiasm. Quietly launched last November by the South Korean studio JOYCITY, the game found little resonance in the community, leading many to question its value and relevance within the franchise. A mobile game that wants to scare you Despite its lackluster launch and mostly negative reviews, the developers at JOYCITY tried to give a twist […]

The new Resident Evil game has measured the heart rates of its players to check if it really is scary

In the world of video games, the Resident Evil series has been a pillar of horror and survival since its inception. However, the recent mobile release, Resident Evil Survival Unit, has generated more confusion than excitement. Silently launched last November by the South Korean studio JOYCITY, the game found little resonance in the community, leading many to question its value and relevance within the franchise.

A mobile game that wants to scare you

Despite its lackluster launch and mostly negative reviews, the developers at JOYCITY attempted to turn the gaming experience around by implementing innovative tests based on biosignals. In an interview with This Is Game, business leader Jun Seung Park revealed that the team monitored players’ brain waves, eye movements, and heart rates to objectively measure levels of tension and immersion in the game. According to Park, while questionnaires could provide positive responses, biometric data led to different conclusions about the effectiveness of horror in the game.

However, the expectations of a terrifying game quickly faded as reviews hinted that, although the beginning might seem like a traditional Resident Evil experience, it soon turned into a typical mobile market base-building game, filled with gacha mechanics and generic content. This leaves many fans of the series puzzled and wondering if it is really worth their time and attention.

Although the study claims that they are adjusting the levels of fear and immersion based on their tests, the general perception is that Resident Evil Survival Unit still has a long way to go to connect with fans who are expecting an authentic Resident Evil experience. Rumors suggest that the direction of the game could be reconsidered with the arrival of new updates.

Steam
Steam DOWNLOAD
Author SoftonicPosted on February 11, 2026February 11, 2026Categories Gaming, NewsTags críticas Resident Evil, desarrollo de videojuegos, experiencia de inmersión, fans de Resident Evil, JOYCITY, juegos móviles, mecánicas de gacha, Resident Evil, Resident Evil Survival Unit, videojuegos de terror

The creators of Silent Hill 2 Remake and Cronos: The New Dawn could be working on the remake of another classic horror game

Fans of horror and the world of video games have an imminent appointment with Bloober Team, the Polish studio responsible for titles like Silent Hill 2 Remake and Cronos: The New Dawn. The company has activated a countdown that ends on February 15, which has sparked a wave of speculation among the fan community about their next project. Rule of Rose could be their next project Since the countdown began, Bloober Team has shared cryptic messages, which has fueled theories around a possible remake of Rule of Rose, a […]

The creators of Silent Hill 2 Remake and Cronos: The New Dawn could be working on the remake of another classic horror game

Fans of horror and the world of video games have an imminent appointment with Bloober Team, the Polish studio responsible for titles like Silent Hill 2 Remake and Cronos: The New Dawn. The company has activated a countdown that ends on February 15, which has sparked a wave of speculation among the fan community about their next project.

Rule of Rose could be your next project

Since the countdown began, Bloober Team has shared cryptic messages, which has fueled theories surrounding a possible remake of Rule of Rose, a cult title released in 2006 that has remained in the collective memory due to its peculiar narrative and controversial themes. The studio’s recent post includes a message that reads: “Some things never leave the walls… they just learn to wait…”, along with an icon of a rose, an element that has rekindled enthusiasm for the possibility of returning to the disturbing story of Jennifer and the orphans in a nightmare world.

Rule of Rose was known not only for its unsettling atmosphere but also for the controversy it sparked in Poland due to its themes of violence and sexuality. Its release was canceled in several countries, including the United Kingdom, Australia, and New Zealand. Despite these hurdles, many consider the title to have reached cult status, which has led to fervent speculation about a possible remake as its 20th anniversary approaches in 2026.

In addition to the hints about Rule of Rose, the name “Onyx: The Dark Grip” has been registered with the European Union Intellectual Property Office, which could suggest that the big announcement is not a remake, but a new project from the studio. With these possibilities at play, the anticipation for the countdown’s conclusion continues to grow, and fans are eagerly awaiting February 15 to learn about Bloober Team’s final revelation.

Steam
Steam DOWNLOAD
Author SoftonicPosted on January 30, 2026January 30, 2026Categories Gaming, NewsTags anuncio videojuego, Bloober Team, cuenta atrás Bloober Team, juegos de culto, Onyx: The Dark Grip, remake Rule of Rose, Rule of Rose, Silent Hill 2 Remake, videojuegos de terror

Recent Posts

  • The soundtrack of the best-selling Fire Emblem in history comes to Nintendo Music
  • Remove any background in seconds: the tools that really work in 2026
  • GTA 6 gameplay reveal sends Netflix traffic up 125%: crashes hit at launch
  • Nvidia reportedly agrees to buy Hugging Face for $12.9 billion
  • From will end in 2027: MGM+ confirms a fifth and final season

Archives

  • August 2026
  • July 2026
  • June 2026
  • May 2026
  • April 2026
  • March 2026
  • February 2026
  • January 2026
  • December 2025
  • November 2025
  • October 2025
  • September 2025
  • August 2025
  • July 2025
  • June 2025
  • May 2025
  • April 2025
  • March 2025
  • February 2025
  • January 2025
  • December 2024
  • November 2024
  • October 2024
  • September 2024
  • August 2024
  • July 2024
  • June 2024
  • May 2024
  • April 2024
  • March 2024
  • February 2024
  • January 2024
  • December 2023
  • November 2023
  • October 2023
  • September 2023
  • August 2023
  • July 2023
  • June 2023
  • May 2023
  • April 2023
  • March 2023
  • February 2023
  • January 2023
  • December 2022
  • November 2022
  • October 2022
  • September 2022
  • August 2022
  • July 2022
  • June 2022
  • May 2022
  • April 2022
  • March 2022
  • February 2022
  • January 2022
  • December 2021
  • November 2021
  • October 2021
  • September 2021
  • August 2021
  • July 2021
  • June 2021
  • May 2021
  • April 2021
  • March 2021
  • February 2021
  • January 2021
  • December 2020
  • November 2020
  • October 2020
  • September 2020
  • August 2020
  • July 2020
  • June 2020
  • May 2020
  • April 2020
  • March 2020
  • February 2020
  • January 2020
  • December 2019
  • November 2019
  • October 2019
  • September 2019
  • August 2019
  • July 2019
  • June 2019
  • May 2019
  • April 2019
  • March 2019
  • February 2019
  • January 2019
  • December 2018
  • November 2018
  • October 2018
  • September 2018
  • August 2018
  • July 2018
  • June 2018
  • May 2018
  • April 2018
  • March 2018
  • February 2018
  • January 2018
  • December 2017
  • November 2017
  • October 2017
  • September 2017
  • August 2017
  • July 2017
  • June 2017
  • May 2017
  • April 2017
  • March 2017
  • February 2017
  • January 2017
  • December 2016
  • November 2016
  • October 2016
  • September 2016
  • August 2016
  • July 2016
  • June 2016
  • May 2016
  • April 2016
  • March 2016
  • February 2016
  • January 2016
  • December 2015
  • November 2015
  • October 2015
  • September 2015
  • August 2015
  • July 2015
  • June 2015
  • May 2015
  • April 2015
  • March 2015
  • February 2015
  • January 2015
  • December 2014
  • November 2014
  • October 2014
  • September 2014
  • August 2014
  • July 2014
  • June 2014
  • May 2014
  • April 2014
  • March 2014
  • February 2014
  • January 2014
  • December 2013
  • November 2013
  • October 2013
  • September 2013
  • August 2013
  • July 2013
  • June 2013
  • May 2013
  • April 2013
  • March 2013
  • February 2013
  • January 2013
  • December 2012
  • November 2012
  • October 2012
  • September 2012
  • August 2012
  • July 2012
  • June 2012
  • May 2012
  • April 2012
  • March 2012
  • February 2012
  • January 2012
  • December 2011
  • November 2011
  • October 2011
  • September 2011
  • August 2011
  • July 2011
  • June 2011
  • May 2011
  • April 2011
  • March 2011
  • February 2011
  • January 2011
  • December 2010
  • November 2010
  • October 2010
  • September 2010
  • August 2010
  • July 2010
  • June 2010
  • May 2010
  • April 2010
  • March 2010
  • February 2010
  • January 2010
  • December 2009
  • November 2009
  • October 2009
  • September 2009
  • August 2009
  • July 2009
  • June 2009
  • May 2009
  • April 2009
  • March 2009
  • February 2009
  • January 2009
  • December 2008
  • November 2008
  • October 2008
  • September 2008
  • August 2008
  • July 2008
  • June 2008
  • May 2008
  • April 2008
  • March 2008
  • February 2008
  • January 2008
  • December 2007
  • November 2007
  • October 2007
  • September 2007
  • August 2007
  • July 2007
  • June 2007
  • May 2007
  • April 2007
  • March 2007
  • February 2007
  • January 2007
  • December 2006
  • November 2006
  • September 2006
  • August 2006
  • June 2006
  • May 2006
  • July 2001
  • January 2001
  • November 2000
  • September 2000
  • August 2000
  • July 2000
  • April 2000
  • March 2000

Categories

  • Affiliate post
  • Expert Review
  • Gaming
  • Guides
  • How to
  • Legacy how To
  • News
  • Noticias
  • Software>Security
  • Sponsored
  • Trucos y Consejos
  • Uncategorized
  • Windows software

Meta

  • Log in
  • Entries feed
  • Comments feed
  • WordPress.org
Softonic English Proudly powered by WordPress