How many games do you have pending on Steam? How is the list you started ten years ago with everything to try “when you have a little time”? Do you also feel that heaviness on your shoulders when someone tells you a title lasts more than a hundred hours? Congratulations: you’ve grown older… And the video game industry hasn’t stopped spinning the wheel. One after another after another after another. Franchises, indies, retro, it doesn’t matter. It has to burst somewhere.
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Subscribe (it's FREE) ►Can we stop for five years, please?
It’s not just me saying it, mind you: even Toshihiro Nagoshi himself, creator of the Yakuza saga (now Like A Dragon), believes there are too many games and no need to make them so big or so long. “Although there aren’t as many completely original games now, if you include those made outside of Japan, there are so many titles that it’s impossible to play them all”. Welcome to my world, Toshihiro.
“I think the number of games can be a bit excessive. I feel that the era of games where their length was the reason you were encouraged to buy them is coming to an end“. Well, it depends. Tell that to Rockstar with GTA 6 or the countless infinite online games that exist. Personally? Indeed, with a game of ten to twelve hours, I’m satisfied. Who needs to play 350 hours to find all the collectibles?
Nagoshi left the Like A Dragon franchise three years ago to start his own studio, and he is currently developing a game for which he still has to decide its scope: “Of course we have a map, but the current version is too large. This time, while studying existing games, we started by making a fairly large map with roads and highways. Now we are gradually reducing it and exploring what is best for it”. After creating Yakuza, frankly, he has carte blanche to do (and say) whatever he wants.