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The alarm over Sony's Internet connectivity rules for digital games

Sony has recently implemented several updates on its PS4 and PS5 consoles in order to close security gaps that allowed unauthorized access to games. However, this action has generated an unexpected controversy related to access to digital games, thanks to a new digital rights management system that requires users to connect their consoles to the Internet at least once every 30 days in order to play. This measure was revealed by developer Lance McDonald through social media, which sparked a wave of concern among the community of […]

Sony has recently implemented several updates to its PS4 and PS5 consoles in order to close security gaps that allowed unauthorized access to games.

However, this action has generated an unexpected controversy related to access to digital games, thanks to a new digital rights management system that requires users to connect their consoles to the Internet at least once every 30 days in order to play.

Any PlayStation game purchased digitally after March's sytem update will reportedly now require an internet connection once every 30 days to validate the license 🎮

If the console stays offline longer than that, the games will not launch until you reconnect

(via… pic.twitter.com/yN6ZPzEN3L

— Culture Crave 🍿 (@CultureCrave) April 27, 2026

Sony quiet

According to McDonald, digital games purchased since March 2026 now have a Validity Period that prevents their use if the console is not connected to the Network within the established timeframe. Although the issue affects many users, not everyone has experienced the same message, suggesting some inconsistency in its implementation.

A source close to Sony indicated that the problem could be an accidental error in their attempt to improve security, recalling a similar incident that occurred in 2022. However, the alarm has resurfaced at a critical moment, as the debate over the nature of ownership of digital games versus physical ones intensifies, with discussions already taking place in the European Parliament on this issue.

The reaction has led to comparisons with Microsoft’s failed attempt to introduce a similar system on Xbox One in 2013, which resulted in massive rejection from users. With the imminent shutdown of some services on PS4, the gaming community finds itself in a position of uncertainty and concern due to the lack of clarity from Sony, which has yet to issue an official statement regarding the situation.

Author: JesĂşs Bosque

{ "de-DE": "Ich bin Journalist mit über 30 Jahren Erfahrung in Videospielen und Technologie. Obwohl Videospiele schon immer mein Fachgebiet waren, habe ich begonnen, auch die komplexen Strukturen von Projektmanagement-Tools wie Asana sowie die Automatisierungen mit Make.com und N8N zu entdecken und zu genießen.", "en-US": "I’m a journalist with more than 30 years of experience in video games and technology. Although my specialty has always been video games, I’ve recently started enjoying exploring the intricacies of project-management tools like Asana, as well as automations with Make.com and N8N.", "es-ES": "Soy periodista con más de 30 años de experiencia en videojuegos y tecnología. Aunque mi especialidad siempre ha sido el videojuego, he empezado a disfrutar también de descubrir los laberintos de los programas de project management como Asana y las automatizaciones de make.com y de N8N", "fr-FR": "Je suis journaliste avec plus de 30 ans d’expérience dans le jeu vidéo et la technologie. Bien que ma spécialité ait toujours été le jeu vidéo, j’ai commencé à prendre plaisir à explorer également les méandres des outils de gestion de projet comme Asana, ainsi que les automatisations avec Make.com et N8N.", "it-IT": "Sono un giornalista con oltre 30 anni di esperienza nei videogiochi e nella tecnologia. Anche se la mia specialità è sempre stata il videogame, ho iniziato a divertirmi anche a scoprire i meccanismi degli strumenti di project management come Asana e delle automazioni con Make.com e N8N.", "ja-JP": "", "nl-NL": "Ik ben een journalist met meer dan 30 jaar ervaring in videogames en technologie. Hoewel videogames altijd mijn specialiteit zijn geweest, ben ik ook begonnen te genieten van het verkennen van de ingewikkelde wereld van projectmanagementtools zoals Asana en van automatiseringen met Make.com en N8N.", "pl-PL": "Jestem dziennikarzem z ponad 30-letnim doświadczeniem w grach wideo i technologii. Choć moją specjalizacją zawsze były gry wideo, ostatnio zacząłem również czerpać przyjemność z odkrywania zawiłości narzędzi do zarządzania projektami, takich jak Asana, oraz automatyzacji w Make.com i N8N.", "pt-BR": "Sou jornalista com mais de 30 anos de experiência em videogames e tecnologia. Embora meu foco sempre tenha sido os videogames, recentemente passei a gostar de explorar também os labirintos de ferramentas de gestão de projetos como o Asana e das automações com Make.com e N8N.", "social": { "email": "jesus.bosque@softonic.com", "facebook": "", "twitter": "", "linkedin": "" } } View all posts by Jesús Bosque

Author JesĂşs BosquePosted on April 27, 2026April 28, 2026Categories NewsTags actualizacion ps5, Lance McDonald, PS4, ps5, Sony

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