Mindseye, the highly anticipated video game developed by Build A Rocket Boy, a studio founded by Leslie Benzies, known for his work on GTA Online, has debuted on Steam with a discouraging outlook. Less than a day after its launch, the title has received Mostly Negative reviews, achieving only 39% positive feedback and reaching an average of just 3,300 active players. Optimization issues and technical errors have been pointed out by the community, leading to significant dissatisfaction.
It has not been the launch class we expected
Users have compared the launch of Mindseye to the failure of Cyberpunk 2077, citing a multitude of bugs that severely affect the gaming experience. Among the most notable errors are NPCs disintegrating when touched by vehicles, constant frame rate drops, and occasional crashes. These same complaints have led the community to flood social media with absurd clips showcasing the poor artificial intelligence and other visual issues.
Despite the avalanche of negative criticism, some players have found enjoyment in Mindseye, considering it a more than decent game amidst the wait for GTA 6. However, there is a clear demand among the community for apologies and urgent updates to fix the multiple issues plaguing the launch.
Looking to the future, Mindseye’s roadmap may require significant adjustments after this discouraging debut. Some rumors suggest that the studio is facing a major challenge in meeting player expectations, but there is also the possibility that it could achieve a comeback similar to that of No Man’s Sky, whose doubts were dispelled over time. The future of Mindseye, for now, hangs on the need for several patches and a strong response from Build A Rocket Boy.