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Union denounces the video game studio behind last year's biggest failure for spying on its workers

The IWGB union has filed a lawsuit against Build a Rocket Boy (BARB) for the installation of surveillance software on employees’ PCs without their consent, which, according to the union, violates data protection laws and privacy rights. The Teramind software, which monitors keystrokes, screen activity, and microphone audio, was installed without the workers’ knowledge, who noticed unusually slow performance on their systems. Completely unacceptable spying The controversy erupted when more than 40 BARB employees filed a collective complaint regarding the installation of the […]

Union denounces the video game studio behind last year's biggest failure for spying on its workers

The IWGB union has filed a lawsuit against Build a Rocket Boy (BARB) for the installation of surveillance software on employees’ PCs without their consent, which, according to the union, violates data protection laws and privacy rights. The Teramind software, which monitors keystrokes, screen activity, and microphone audio, was installed without the workers’ knowledge, who noticed unusually slow performance on their systems.

Completely unacceptable espionage

The controversy erupted when more than 40 BARB employees filed a collective complaint regarding the installation of the software, which was removed in March. Despite this, the company has kept secret what data was collected and how it was stored, raising concerns about transparency and the protection of workers’ dignity. “These actions violate employees’ right to privacy,” said Spring McParlin, president of the IWGB workers’ branch.

The landscape at BARB has been marked by internal criticism and a difficult work environment. Employees blame upper management for the lack of direction in the development of their game MindsEye, with allegations of mismanagement and excessive pressure contributing to the title’s failure. Following recent mass layoffs, the IWGB has taken additional legal action, demanding better working conditions and greater transparency in data management.

Despite the co-founders of BARB claiming to be victims of “sabotage” and misinformation campaigns, employee testimonies suggest deeper internal issues. MindsEye itself has received mixed reviews, being described as a “huge mess” with updates that, while improving some aspects, do not address the lack of a clear design.

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Author SoftonicPosted on April 23, 2026April 23, 2026Categories Gaming, NewsTags Build A Rocket Boy, derechos de privacidad, MindsEye, protección de datos, queja colectiva, sindicato IWGB, software de vigilancia, teramind, trabajadores BARB, transparencia laboral

MindsEye wants to make a Cyberpunk 2077 with its upcoming updates

The open-world game MindsEye, developed by Build a Rocket Boy and directed by the renowned Leslie Benzies, continues in a quest for redemption after a sales failure marked by launch issues. Mark Gerhard, CEO of the studio, has expressed his confidence that MindsEye can achieve success comparable to that of Cyberpunk 2077, despite the mixed reviews it has received, with 67% of favorable opinions in the 98 new reviews on Steam. From failure to success exposing the sabotages Despite Gerhard’s self-criticism regarding the game’s launch, where he acknowledged that […]

MindsEye wants to make a Cyberpunk 2077 with its upcoming updates

The open-world game MindsEye, developed by Build a Rocket Boy and directed by the renowned Leslie Benzies, continues in a quest for redemption after a sales failure marked by launch issues.

Mark Gerhard, CEO of the studio, has expressed his confidence that MindsEye can achieve success comparable to that of Cyberpunk 2077, despite the mixed reviews it has received, with 67% of favorable opinions in the 98 new reviews on Steam.

From Failure to Success by Exposing the Sabotages

Despite Gerhard’s self-criticism regarding the game’s launch, where he acknowledged it was “the worst in history,” the sales data presented is ambiguous. Although the CEO claims that sales are increasing organically, nearly doubling weekly, the reality on Steam reveals a more complex picture.

The return rates stand at 2.2% for Xbox Series X|S and 3.2% for PS5, figures that are in line with industry averages but do not encourage optimists.

Gerhard has also claimed that MindsEye was the target of sabotage by disgruntled former employees and content creators, which has led to an ongoing investigation in the UK and the United States. “We have identified those involved, and the matter is now in the hands of the authorities,” explains the CEO. However, these conspiracy rumors may be seen as a defensive strategy in a context where the game’s failure has been resounding.

Meanwhile, the cancellation of the Everything project, which promised to be similar to Roblox, indicates that Build a Rocket Boy is facing difficulties not only with MindsEye but also in managing future projects. Without an effective relaunch and with a notable decline in the number of active players, achieving a resurgence comparable to that of Cyberpunk 2077 seems to be a challenging task for Gerhard and his team.

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Author Jesús BosquePosted on April 2, 2026April 6, 2026Categories Gaming, NewsTags Build A Rocket Boy, Cyberpunk 2077, éxito en videojuegos, fracasos en lanzamientos, Leslie Benzies, Mark Gerhard, MindsEye, opiniones en Steam, proyecto Everything, sabotaje en videojuegos

The creator of one of the worst games of 2025 claims that his game wasn't bad, it just suffered a sabotage campaign

In the midst of a storm of controversy, Build A Rocket Boy, the developer behind MindsEye, finds itself at a critical crossroads. The company, led by former Rockstar executive Leslie Benzies, has faced serious issues since the launch of its game, which received overwhelmingly negative reviews. Now, Benzies has decided to take a “temporary leave” as accusations of distrust and mismanagement within the studio intensify. It is impossible to make a good game when you are being sabotaged A recent report from GamesIndustry.biz reveals that the abrupt installation of employee monitoring software, Teramind, has caused discomfort among […]

The creator of one of the worst games of 2025 claims that his game wasn't bad, it just suffered a sabotage campaign

In the midst of a storm of controversy, Build A Rocket Boy, the developer behind MindsEye, finds itself at a critical crossroads. The company, led by former Rockstar executive Leslie Benzies, has faced serious issues since the launch of its game, which received overwhelmingly negative reviews. Now, Benzies has decided to take a “temporary leave” as accusations of distrust and mismanagement within the studio intensify.

It is impossible to make a good game when you are sabotaged

A recent report from GamesIndustry.biz reveals that the abrupt installation of employee monitoring software, Teramind, has caused discomfort among staff. Management only admitted to its implementation after being discovered, creating an atmosphere of distrust. According to the studio leaders, this direct measure is “linked to the success of MindsEye” and is expected to be removed within three months.

The study claims that it has been the victim of a sabotage campaign that damaged both its reputation and the reception of the game. However, numerous anonymous employees have shared testimonies of chaos in development, citing last-minute changes and constant pressure to add new features, which resulted in an unsatisfactory final product. Some former employees have stated that management did not listen to the recommendations of the talented team at their disposal, which has led to the poor state of the game.

The criticism has been severe, with a prior assessment labeling MindsEye as one of the worst games of 2025. Despite some attempts at a resurgence, such as the recent update that improved its score on Steam, former developers like Ben Newbon warn that the game remains “extremely boring” and that the lack of listening from management to their team has been a critical factor in its failure.

The eyes of the industry are now on how Build A Rocket Boy handles this crisis, as many speculate that the future of the company and its professional reputation hang by a thread.

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Author SoftonicPosted on February 11, 2026February 11, 2026Categories Gaming, NewsTags actualización de Steam, Build A Rocket Boy, críticas de videojuegos, fallo en videojuegos, Leslie Benzies, MindsEye, saboteo en desarrollo, software de monitoreo de empleados, tormenta de polémica

Those in charge of the Deus Ex franchise are psychopaths, according to the voice of their main character

Elias Toufexis, conocido por su destacado trabajo como la voz de Adam Jensen en la icónica serie Deus Ex, ha generado controversia al afirmar que no habrá un nuevo juego en la franquicia en un futuro cercano. A pesar de ser una parte clave de Deus Ex: Human Revolution y Deus Ex: Mankind Divided, Toufexis compartió en … Continue reading “”

Those in charge of the Deus Ex franchise are psychopaths, according to the voice of their main character

Elias Toufexis, known for his prominent work as the voice of Adam Jensen in the iconic Deus Ex series, has sparked controversy by stating that there will not be a new game in the franchise in the near future. Although he is a key part of Deus Ex: Human Revolution and Deus Ex: Mankind Divided, Toufexis shared in a Twitter message that a return to Jensen’s universe is not expected, mentioning that “those in charge are psychopaths”. However, he clarified that his comment was made in jest and that it is surprising that they are taking so long to develop a new title in this famous series.

Toufexis is not happy with how the franchise has been treated

In an interview with PC Gamer, the actor explained that he proposed an animated series project to Eidos Montreal, highlighting his previous experience in developing animated series and suggesting that the franchise has a lot of untapped potential, but received a negative response. The situation is discouraging for Deus Ex fans who were hoping for a continuation of the saga, although Toufexis has other projects in the works.

En el ámbito de los videojuegos, Toufexis tiene un papel destacado en títulos recientes como The Outer Worlds 2, así como en el juego Hell Is Us y MindsEye. También está trabajando como director de voz para Marathon, el próximo título de Bungie, donde dará vida a los personajes Void y Rook. A pesar de un lanzamiento inicial desafiante en 2025, el equipo de desarrollo ha prometido mejoras significativas y está abierto a recibir comentarios de los jugadores. Toufexis expresó confianza en el producto final, elogiando la construcción del mundo, la narrativa y la actuación.

Con Marathon programado para su lanzamiento en marzo de 2026, aunque sin una fecha específica, los fanáticos de la saga esperan que 2027 podría ser el año que traiga de vuelta a Deus Ex. Por ahora, parece que los jugadores tendrán que esperar un poco más para regresar a ese querido universo.

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Author SoftonicPosted on January 6, 2026January 6, 2026Categories Gaming, NewsTags Bungie, Deus Ex, Deus Ex: Human Revolution, Deus Ex: Mankind Divided, Eidos Montreal, Elias Toufexis, hell is us, MindsEye, psicópatas, serie animada, The Outer Worlds 2

The biggest failure of the year in the video game world is now free for you to check if it was really that bad

The launch of new intellectual properties is a growing challenge in the current landscape of video games, and Mindseye, developed by Build A Rocket Boy, is facing serious issues after its debut. With a negative reception and poor optimization, the title is shaping up to be one of the worst games of 2025, which has led to layoffs at the studio and affected its reputation. Mindseye can now be played for free In a desperate attempt to attract players, Build A Rocket Boy has released a free ‘Starter Pack’ that allows users to try the first chapter […]

The biggest failure of the year in the video game world is now free for you to check if it was really that bad

The launch of new intellectual properties is a growing challenge in today’s video game landscape, and Mindseye, developed by Build A Rocket Boy, is facing serious issues following its debut. With a negative reception and poor optimization, the title is shaping up to be one of the worst games of 2025, which has led to layoffs at the studio and affected its reputation.

Mindseye can now be played for free

In a desperate attempt to attract players, Build A Rocket Boy has launched a free ‘Starter Pack’ that allows users to try the first chapter of the game, as well as 14 missions from the ARCADIA mode. This initiative aims to revitalize the player base of Mindseye, which currently has only 27 active users on Steam, according to data from SteamDB. Despite the discounts, interest in the game has been low, placing the title’s situation in a critical state.

The new game update, known as Update 6, is now available on consoles and PC and includes performance improvements, more natural animations, and adjustments to combat and vehicles. Additionally, new types of missions have been added, such as time trials and survival modes, along with an expansion of creation tools on PC, allowing players to design their own missions and scenarios.

Despite these efforts, the future of Mindseye is uncertain. The recent layoffs and the limited public response jeopardize the plans for expansion and sequels. The introduction of this Starter Pack is seen as a last-ditch effort to revive the property and secure a place in the industry, where the studio’s room for maneuver is becoming increasingly narrow. On the horizon, there may be a second chance, but the success of this initiative remains in the balance.

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Author Jesús BosquePosted on December 1, 2025December 2, 2025Categories Gaming, NewsTags Actualización 6, ARCADIA, Build A Rocket Boy, consolas, MindsEye, Steam, SteamDB

The game from the former Rockstar boss has not only been a commercial failure, but it was also a management disaster

Build a Rocket Boy, the studio founded by Leslie Benzies, former head of Rockstar Games, has faced considerable failure following the release of its game Mindseye in June 2024. With a team of 448 employees and over 233 million pounds invested, the game was criticized for multiple bugs and performance issues, leading it to be considered a disaster in the gaming community. A directionless project According to reports, the work environment during development was fraught with controversies. Benzies made unilateral decisions that altered the course of the project without consulting his team, […]

The game from the former Rockstar boss has not only been a commercial failure, but it was also a management disaster

Build a Rocket Boy, the studio founded by Leslie Benzies, former head of Rockstar Games, has faced considerable failure following the release of its game Mindseye in June 2024. With a team of 448 employees and over 233 million pounds invested, the game was criticized for multiple bugs and performance issues, leading it to be considered a disaster in the gaming community.

A project without direction

According to reports, the work environment during development was rife with controversies. Benzies made unilateral decisions that altered the course of the project without consulting his team, creating a climate of instability. This management of development was accompanied by mandatory overtime, which caused dissatisfaction among employees. Quality control workers, in particular, suffered severely, as corrections were often lost with the constant changes from other departments.

The study, which accumulated losses of more than 200 million pounds between 2020 and 2024, has been embroiled in criticism not only for the poor performance of its game but also for the way in which staff layoffs were managed. A sector union anticipates legal action due to what is described as “disastrous management”. Some former employees describe a chaotic environment where the lack of clear direction and constant changes made it impossible to fulfill Benzies’ initial vision.

Despite the setbacks, the management of Build a Rocket Boy has taken responsibility for the failure and plans to continue releasing updates to improve Mindseye. However, the community and employees have expressed doubts about the project’s viability and its ability to recover after this tumultuous start.

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Author SoftonicPosted on October 20, 2025October 20, 2025Categories Gaming, NewsTags 200 millones de libras, Build A Rocket Boy, gestión, gestión desastrosa, GTAVI, Leslie Benzies, MindsEye

This game has a 37% positive review rate on Steam and has made one of its involved parties consider leaving the video game industry

The video game MindsEye has received overwhelmingly negative reviews, reflected in its 37% rating on Steam reviews and an equally adverse score on Metacritic. This situation has put Alex Hernandez, who plays the main character, Jacob Diaz, in a complicated position. In a recent conversation, Hernandez expressed his concern about how this failure could harm his future in the video game industry. Being the visible face of a failure is very tough. Online criticism tends to be fierce and anonymous, creating a hostile environment for the game’s creators. Hernandez has […]

This game has a 37% positive review rate on Steam and has made one of its involved parties consider leaving the video game industry

The video game MindsEye has received overwhelmingly negative reviews, reflected in its 37% rating on Steam reviews and an equally adverse score on Metacritic. This situation has put Alex Hernandez, who plays the main character, Jacob Diaz, in a complicated position. In a recent conversation, Hernandez expressed his concern about how this failure could harm his future in the video game industry.

Being the visible face of a failure is very hard

Online criticism is often fierce and anonymous, creating a hostile environment for game creators. Hernandez has revealed that he had to face the emotional pressure of being the “face” of a project that failed to connect with its audience. This reality has caused him personal distress, as he feels that, in some way, his reputation as an artist and player is tied to the negative perception of the title.

Despite the difficulty, Hernandez has worked hard to overcome the situation. “I had a couple of days of ‘oh, shit’, simply because of the reception,” he comments, reflecting on how the public’s reaction made him feel that his career in video games could be diminished. Although he stated that he has developed a “pretty thick skin” throughout his career, the emotional burden of being the public face of a failed game has been a considerable challenge.

As negative comments continue to circulate on social media, where some users choose their platforms to vent their frustration, Hernandez acknowledges that he must accept this reality. “I can’t be responsible for the whole situation, even though my face is on the box,” he concludes, highlighting the tough line that talents walk in the face of digital criticism, where emotions can trigger extreme and disproportionate responses.

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Author SoftonicPosted on September 18, 2025September 18, 2025Categories Gaming, NewsTags 37%, actor de voz, Alex Hernandez, Jacob Diaz, Metacritic, MindsEye, Steam

MindsEye, the game that was marketed as the GTA killer, never intended to compete against GTA according to a former Rockstar developer

MindsEye, el videojuego muy esperado que se lanzó en 2025, ha recibido una ola de críticas negativas, culminando en calificaciones de ‘Mayormente Negativas’ en Steam. Desde su lanzamiento, los jugadores han encontrado numerosos fallos técnicos que han empañado la experiencia general, incluso llevando a streamers que estaban haciendo publicaciones patrocinadas a burlarse de las fallas

MindsEye, the game that was marketed as the GTA killer, never intended to compete against GTA according to a former Rockstar developer

MindsEye, the highly anticipated video game released in 2025, has been met with a wave of negative reviews, culminating in ‘Mostly Negative’ ratings on Steam. Since its launch, players have encountered numerous technical glitches that have marred the overall experience, even leading sponsored streamers to mock the game’s failures. However, not all opinions about MindsEye are unfavorable.

Unfair comparisons they themselves provoked

Obbe Vermeij, former Rockstar developer, recently shared his positive experience with the game, highlighting elements such as the story, the characters, and the quality of the acting. In a tweet, he noted: “The narrative, the characters, and the atmosphere are outstanding,” despite widespread criticism. Vermeij has acknowledged that the high expectations, driven by the game’s association with Leslie Benzies, led to unfair comparisons with iconic titles like Grand Theft Auto.

Despite the fact that the narrative unfolds in a city as a backdrop, Vermeij clarified that MindsEye was not a direct competitor to GTA, as the game is not an open world until the main story is completed. “The missions are a bit mediocre and the code has issues,” wrote Vermeij, who also suggested that a release at a higher price would be more benevolent in its reception.

MindsEye also promises player-created levels, but these have not met expectations so far. Vermeij warned that the team’s preference for this feature may have diverted attention from the main gameplay experience. Despite its shortcomings, the game has been receiving patches, which has sparked speculation that it could redeem itself in the future, much like titles such as No Man’s Sky or Cyberpunk 2077.

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Author SoftonicPosted on July 30, 2025July 30, 2025Categories Gaming, NewsTags Cyberpunk 2077, ex-desarrollador, gta, MindsEye, no man's sky, Obbe Vermeij, rockstar, Steam

The voice actor of the protagonist of MindsEye is blunt: they shouldn't have released the game like this

The recent release of Mindseye has been the subject of criticism for both its quality and technical performance, leading some to compare it to titles like Cyberpunk 2077 and No Man’s Sky. However, the problems facing Mindseye are of a different nature. While Cyberpunk 2077, despite its disastrous launch, managed to amend its reputation through multiple updates, Mindseye finds itself in a more critical situation, dominated by bugs and poor performance without a clear path to improvement. A game that would need to correct many things to be acceptable Alex Hernández, the actor […]

The voice actor of the protagonist of MindsEye is blunt: they shouldn't have released the game like this

The recent release of Mindseye has been the subject of criticism for both its quality and technical performance, leading some to compare it to titles like Cyberpunk 2077 and No Man’s Sky. However, the issues facing Mindseye are of a different nature. While Cyberpunk 2077, despite its disastrous launch, managed to amend its reputation through multiple updates, Mindseye finds itself in a more critical situation, dominated by bugs and poor performance without a clear path to improvement.

A game that would need to correct many things to be acceptable

Alex Hernández, the actor who voices the protagonist of the game, expressed his discontent in an interview with Check It TV, highlighting that releasing a product with so many issues can seriously damage the reputation of the developing company. Hernández stated that, as a consumer, he does not approve of marketing a game that is not 100% ready. “Obviously, we are not the first game to do this; a very notable example is Cyberpunk,” he commented. He also suggested that it would be better to opt for the release of free open betas or discounted versions that allow developers to fix bugs before the official launch.

The financial situation of Mindseye has been severely affected by its initial sales failure, leading the company to face layoffs. Despite this, there is a glimmer of internal optimism among the developers, who believe that the game can improve its market performance in the long run. While the future of the project and its sequel seems uncertain, the need for open communication about the game’s status becomes essential to restore consumer confidence.

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Author SoftonicPosted on June 26, 2025July 1, 2025Categories Gaming, NewsTags Alex Hernández, Beta, Check It TV, Cyberpunk 2077, MindsEye, no man's sky

The team behind MindsEye acknowledges the disaster of its launch and claims to be working on it

The launch of the game MindsEye by Build a Rocket Boy has been marked by a series of adverse reviews, reflected in its “mostly negative” rating on Steam. Since its debut, the title’s rating has fluctuated, briefly moving to “mixed” before falling back to its original rating. Players have expressed their frustration, particularly regarding the high hardware requirements that have limited the experience for many. In response, the studio has acknowledged these issues, emphasizing that they are working “tirelessly” on performance improvements. A game that has been released in a suboptimal state Build a Rocket […]

The team behind MindsEye acknowledges the disaster of its launch and claims to be working on it

The launch of the game MindsEye by Build a Rocket Boy has been marked by a series of adverse reviews, reflected in its “mostly negative” rating on Steam. Since its debut, the title’s rating has fluctuated, briefly moving to “mixed” before falling back to its original rating. Players have expressed their frustration, particularly regarding the high hardware requirements that have limited the experience for many. In response, the studio has acknowledged these issues, emphasizing that they are working “tirelessly” on performance improvements.

A game that has been released in a suboptimal state

Build a Rocket Boy has announced that an initial patch is expected to be released later this week, in order to address performance deficiencies on both conventional hardware and consoles. In their latest update, the studio emphasized that their top priority is to improve gameplay across all devices, apologizing for the inconveniences caused to players by the high system requirements.

In addition, they have confirmed that their content creation platform Build.MindsEye is now fully accessible, and they are working to resolve issues related to missing DLC, which will be added to the accounts of owners as soon as possible. However, despite their good intentions and technical efforts, the general consensus indicates that the game has not been well received and has received negative reviews for its overall quality.

In an attempt to address players’ concerns, Build a Rocket Boy has urged the community to send their feedback through multiple channels, including Discord, Reddit, and social media, promising to read all messages, even the most difficult ones. However, it is important to note that while technical issues are a reality, the deeper criticism suggests that the game has failed to meet quality expectations.

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Author SoftonicPosted on June 13, 2025July 1, 2025Categories Gaming, NewsTags Build a Rocket, Build A Rocket Boy, Build.MindsEye, discord, DLC, Hardware, MindsEye, Reddit, Steam

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