CD Projekt RED has confirmed the release of a new update for Cyberpunk 2077, which will debut on April 8 and will be free for PS5 owners. This patch is designed to optimize the game on next-generation consoles, incorporating significant visual and performance improvements. Even better on PS5 Pro The update introduces three specific graphic modes for PS5 Pro: RT Pro, which runs at 30 fps or 40 fps on 120 Hz compatible screens, prioritizing visual quality with more advanced ray tracing; the standard RT Mode, which offers a balance […]
This patch is designed to optimize the game on next-generation consoles, incorporating significant visual and performance improvements.
Even better on PS5 Pro
The update introduces three specific graphics modes for PS5 Pro: RT Pro, which runs at 30 fps or 40 fps on 120 Hz compatible screens, prioritizing visual quality with more advanced ray tracing; the standard RT Mode, which offers a balance with 60 fps while maintaining some ray tracing effects; and the Performance Mode, which aims to maximize the frame rate up to 90 fps using VRR, leaving ray tracing aside.
However, Digital Foundry’s review highlights that, although the RT Pro Mode improves aspects such as shadows and lighting, it does not meet the expected standards compared to the PC version, with limited reflections and performance drops in dense areas of the game. The Performance Mode has been the most valued for providing a smooth experience and nearly in 4K, although the selectable upscaling technology between FSR and PSSR has sparked debates about visual quality.
It has been speculated that the solution points to an adapted version for PS6, although there are no official confirmations regarding this.As Alex Battaglia points out, there could be a future version of Cyberpunk 2077 optimized for this console, which could offer an even smoother experience in the near future. Thus, CD Projekt RED continues to solidify its reputation for maintaining support for a title considered old, something rare in the industry.
The open-world game MindsEye, developed by Build a Rocket Boy and directed by the renowned Leslie Benzies, continues in a quest for redemption after a sales failure marked by launch issues. Mark Gerhard, CEO of the studio, has expressed his confidence that MindsEye can achieve success comparable to that of Cyberpunk 2077, despite the mixed reviews it has received, with 67% of favorable opinions in the 98 new reviews on Steam. From failure to success exposing the sabotages Despite Gerhard’s self-criticism regarding the game’s launch, where he acknowledged that […]
The open-world game MindsEye, developed by Build a Rocket Boy and directed by the renowned Leslie Benzies, continues in a quest for redemption after a sales failure marked by launch issues.
Mark Gerhard, CEO of the studio, has expressed his confidence that MindsEye can achieve success comparable to that of Cyberpunk 2077, despite the mixed reviews it has received, with 67% of favorable opinions in the 98 new reviews on Steam.
From Failure to Success by Exposing the Sabotages
Despite Gerhard’s self-criticism regarding the game’s launch, where he acknowledged it was “the worst in history,” the sales data presented is ambiguous. Although the CEO claims that sales are increasing organically, nearly doubling weekly, the reality on Steam reveals a more complex picture.
The return rates stand at 2.2% for Xbox Series X|S and 3.2% for PS5, figures that are in line with industry averages but do not encourage optimists.
Gerhard has also claimed that MindsEye was the target of sabotage by disgruntled former employees and content creators, which has led to an ongoing investigation in the UK and the United States. “We have identified those involved, and the matter is now in the hands of the authorities,” explains the CEO. However, these conspiracy rumors may be seen as a defensive strategy in a context where the game’s failure has been resounding.
Meanwhile, the cancellation of the Everything project, which promised to be similar to Roblox, indicates that Build a Rocket Boy is facing difficulties not only with MindsEye but also in managing future projects. Without an effective relaunch and with a notable decline in the number of active players, achieving a resurgence comparable to that of Cyberpunk 2077 seems to be a challenging task for Gerhard and his team.
In recent years, rumors about a possible expansion for The Witcher 3, the acclaimed work of CD Projekt Red, have persisted. Various insiders have reported details suggesting that a continuation of Geralt of Rivia’s adventures could be on the way. Fool’s Theory, a Polish studio, has been mentioned as the one responsible for developing this additional content, planting the seed of speculation among the gaming community. A studio familiar with The Witcher, Fool’s Theory not only assists CD Projekt with the remake of the first The Witcher, but could also […]
Fool’s Theory, a Polish studio, has been mentioned as the one responsible for developing this additional content, planting the seed of speculation among the gaming community.
A family study with The Witcher
Fool’s Theory not only assists CD Projekt in the remake of the first The Witcher, but it could also be involved in the development of this anticipated expansion.
Recently, the studio conducted a survey among players of its latest RPG, The Thaumaturge, in which it inquired about interest in an expansion or sequel. This gesture suggests that the studio plans to reinvest in its own projects and could open new possibilities in the future.
While waiting for the official announcement, it is known that CD Projekt Red is busy on multiple fronts: developing The Witcher 4 and the sequel to Cyberpunk 2077. The company has brought in numerous talents in the development field, indicating its commitment to quality and the expansion of its franchises.
It is expected that in September the veracity of the rumors about the expansion of The Witcher 3 will be confirmed. This could be a key moment not only for the fans of the saga but also for the immediate future of Fool’s Theory and its ability to diversify in video game development. Meanwhile, fans of the franchise remain alert to any news that may arise, eager to return to the world of Geralt and its complex plots.
Steam is always on sale. One way or another, there are always deals to consider. But the big sales, the ones that really hurt your wallet because they leave you dancing, happen four times a year: when the seasons change, Steam has one of its four major sale periods. And this year will be no different. We are currently in the middle of the spring sales and we have chosen a handful of deals you shouldn’t miss. Because they are about to end, your money is burning a hole in your pocket and we are here for you to spend it. Civilization V (2.99€ | […]
Steam is always on sale. One way or another, there are always deals to consider. But the big sales, the ones that really hurt your wallet because they leave you dancing, happen four times a year: when the seasons change, Steam has one of its four major sale periods. And this year will be no different. We are currently in the middle of the spring sales, and we have chosen a handful of deals that you shouldn’t miss. Because they are about to end, your money is burning a hole in your pocket, and we are here for you to spend it.
Let’s start by assuming you want to maximize the number of hours you can play per euro invested. In that case, our selection is obvious. Buy Civilization V. Even without any of its expansions, it is a game that will take you dozens or hundreds of hours to explore, one of the best strategy games of all time. An absolute marvel that its most recent iteration has not come close to surpassing and is still considered a modern classic. If you want a game that lasts a long time and costs you little, this is your game.
It’s time to get serious. Everyone is in love with Resident Evil Requiem and maybe you want more, or perhaps you don’t have the money to buy it. What if for four euros you could have a similar experience? Well, you can have that thanks to the incredible discount on the remake of Resident Evil 3. A tremendously underrated game that masterfully adapts the original game, because, don’t be fooled by what some people say, this remake is as good as that of Resident Evil 2.
If you love cars, speed, and automotive culture, we can’t offer you more for less than with The Crew Motorfest. A true delight from Ubisoft that places you on the island of O’ahu, Hawaii, so you can drive all kinds of cars in urban and rural environments in races, challenges, and, if you feel like it, simply explore the island, during the dozens of hours you will have ahead to unlock cars and complete challenges. A fabulous game for any driving enthusiast at an unbeatable price.
If you miss the classic The Legend of Zelda games, the perfectly crafted 2D adventures with their themed dungeons and secrets to overcome, don’t look for a clone that repeats the same old thing. Play Minishoot’ Adventures. A game that mixes The Legend of Zelda with the logic of shoot ’em ups and an absolutely adorable aesthetic to create a tremendously original game, exceptionally good and that will make you realize that there is still much to say in this genre that is prone to repetition.
One of the most anticipated games in recent years is one of the most divisive games of last year. But we loved Silksong. As an action game, it is unmatched, and as a platforming and exploration game, it is better than Hollow Knight. Its challenge may be greater, but that is part of its charm. And if you are willing to accept the challenge, with the discount it is at a more than reasonable price to see if it was worth the hype. For better or for worse.
Cyberpunk 2077 needs no introduction. It launched broken, they fixed it, and many people started saying it was now a masterpiece. Don’t be fooled. It has always been the same game. It still has an under-designed inventory, too many mechanics for its own good, and a leveling system that makes no sense. But it also has spectacular graphics, exceptional side missions, and a heartfelt main storyline full of drama. If narrative and graphics weigh more for you than the mechanics, this is a game you can enjoy a lot. And at an exceptional price.
The other game from last year that has extremely polarized the audience. Even among us. There are those who love it, there are those who hate it, but it seems that few people remain indifferent to Silent Hill f, the new iteration of the legendary Konami franchise, this time set in Japan. With tough and complex combat, an opaque narrative that requires playing through the game several times, whether it clicks for you or not will depend on how much you connect with it and how much you are willing to invest in it. But if it clicks for you, it will become your new obsession. And now, at half the price, what better time to give it a chance?
Crimson Desert is shaping up to be a titan in the world of video games, with an epic size that promises a duration of between 50 and 80 hours for the most exploratory players. The game has been recognized for its ambitious scale, leading many to question whether these estimates will be enough to encompass all the richness that its vast universe will offer. For those willing to put in many hours, Alec Newman, known for his role as Adam Smasher in Cyberpunk 2077, brings the protagonist Kliff to life and has been working on this character since 2021. In interviews, […]
Crimson Desert is shaping up to be a titan in the world of video games, with an epic size that promises a duration of between 50 and 80 hours for the most exploratory players. The game has been recognized for its ambitious scale, leading many to question whether these estimates will be enough to encompass all the richness that its vast universe will offer.
For those who are willing to put in many hours
Alec Newman, known for his role as Adam Smasher in Cyberpunk 2077, brings the protagonist Kliff to life and has been working on this character since 2021. In interviews, Newman has shared that at first he didn’t know Kliff was the central character of the game, stating that he has taken on this role for longer than any other in his career. This commitment suggests that there is a significant and deep background behind Kliff, a character who starts off as cynical, but whose personal evolution will unfold throughout the game.
Newman’s personal inspiration for bringing Kliff to life comes from his stepfather, Graham Fleck, who passed away in 2022. The actor has mentioned that his Scottish heritage has also influenced the character’s development, which could add a unique touch to the game’s narrative.
Additionally, Crimson Desert has drawn attention for its business model, as Epic Games has confirmed that there will be no microtransactions in the game, making it a premium experience. This decision highlights the developers’ commitmentto providing a complete and uninterrupted product to players.
On the other hand, some critics have suggested that Crimson Desert might look too much like Red Dead Redemption 2, a fact that could affect the public’s perception of the game. Despite this, expectations remain extremely high, and its release will be a key moment in the video game calendar.
CD Projekt has issued a DMCA notice requesting the removal of the R.E.A.L. VR mod, created by Luke Ross, a well-known mod developer who provides virtual reality support for various games, including Cyberpunk 2077. This action has generated a great uproar on social media, where users express criticism towards the company, suggesting that the mod could be released for free with a donation option. Better for it not to exist than to exist for free Luke Ross, who earns more than $20,000 a month through his Patreon account for access to […]
CD Projekt has issued a DMCA notice requesting the removal of the R.E.A.L. VR mod, created by Luke Ross, a well-known mod developer who provides virtual reality support for various games, including Cyberpunk 2077. This action has generated a great uproar on social media, where users express criticism towards the company, suggesting that the mod could be released for free with a donation option.
Better to not exist than to exist for free
Luke Ross, who earns over $20,000 a month through his Patreon account for access to the mod, has questioned the logic behind CD Projekt’s decision, comparing it to Take-Two Interactive’s actions against similar mods in the community.In his message, Ross expressed his disappointment, noting that these corporate decisions seem to be motivated purely by financial reasons, while modders should offer their work completely for free.
Despite the controversy, Ross also announced that the R.E.A.L. VR mod is now compatible with Baldur’s Gate 3, which could attract an even larger audience. However, it should be noted that CD Projekt has made it clear in its policies that while they allow reasonable donations for fan content, they prohibit the sale or exclusive access through paid platforms.
The gaming community has become polarized on the issue; some defend Ross, arguing that his mod has improved the experience for many players, while others believe he should adhere to the established regulations set by the developers. This situation highlights the delicate balance between the creativity of modders and the intellectual property rights of large companies in the video game industry.
Luke Ross, a well-known modder in the gaming community, has created a virtual reality mod for Cyberpunk 2077, but has faced legal difficulties after receiving copyright claims from CD Projekt. This situation is reminiscent of what happened with other Ross projects related to Rockstar Games titles, where the developers have shown resistance to modifications that reinterpret their worlds from new perspectives. Offering it for free? CD Projekt’s response has led Ross to cancel his initial plans, despite thanking the legal department of the company for their attention […]
Luke Ross, a well-known modder in the gaming community, has created a virtual reality mod for Cyberpunk 2077, but has faced legal difficulties after receiving copyright claims from CD Projekt. This situation is reminiscent of what happened with other projects by Ross related to titles from Rockstar Games, where developers have shown resistance to modifications that reinterpret their worlds from new perspectives.
Offer it for free?
CD Projekt’s response has led Ross to cancel his initial plans, despite thanking the legal department of the Polish company for their attention. In a message on his Patreon account, Ross criticized the corporate logic that seems to prioritize economic profit, arguing that while companies benefit, the work of modders is often expected to be selfless and free of charge.
The Ross mod was not free, requiring a payment of between 9 and 10 euros to access it, which contradicts CD Projekt’s policies that prohibit such content. Ross is now facing a crossroads: the only alternative would be to offer his mod for free, which could discourage his dedication to future projects due to the lack of compensation for his effort.
This controversy raises a dilemma in the relationship between video game creators and the modding community, as modders, who enrich the player experience and extend the lifespan of games, often find themselves in a vulnerable position against large corporations seeking to protect their intellectual property. This situation could have significant consequences for the future of modding in the industry.
The recent limited edition of Cyberpunk 2077 aimed at press and content creators has caught the attention of fans due to its exclusivity. Only 30 units of this edition were produced, which includes a box with a special design inspired by one of the megabuildings in the game, building number 77. Inside, users found an authentic leather jacket inspired by the Valentinos gang, as well as concept art, a welcome letter, and a tequila glass associated with the iconic character Johnny Silverhand. What should have been the collector’s edition for many enthusiasts of the editions […]
The recent limited edition of Cyberpunk 2077 aimed at press and content creators has caught the attention of fans due to its exclusivity. Only 30 units of this edition were produced, which includes a box with a special design inspired by one of the megastructures in the game, building number 77. Inside, users found an authentic leather jacket inspired by the Valentinos gang, as well as concept art, a welcome letter, and a tequila glass associated with the iconic character Johnny Silverhand.
What should have been the collector’s edition for many
Collector’s edition enthusiasts believe that this version surpasses the commercially available editions, lamenting that it was not available to the general public. The leather jacket, in particular, has generated a lot of buzz in the secondary market, reaching prices between one thousand and two thousand dollars on platforms like eBay, indicating its high demand and exclusivity.
The Cyberpunk 2077 collection has highlighted a phenomenon that, although it has decreased in popularity and price justification over the years, continues to capture the interest of video game collectors. Although CD Projekt RED released several special editions of the game, the one intended for the press stands at the forefront in terms of appeal to fans, providing unique items that are not found in common retail editions.
In addition, the focus is now on what the press and content creators’ edition of Cyberpunk 2 will be like, which is expected to be released in 2030. Rumors have begun to emerge around this release, increasing the anticipation regarding what the developers might offer in terms of exclusive content for this new installment of the popular franchise.
Jackie Welles, one of the most memorable characters from Cyberpunk 2077, has sparked intense debate among fans about his gameplay time. Emma Matthews, former writer for PC Gamer, has praised Jackie as the best character in the game, highlighting the impact he had on players. However, Igor Sarzynski, a creative from Cyberpunk 2, offers a different perspective, arguing that it is not necessary to extend Act 1 of the game, where Jackie plays a prominent role. Jackie, we love you, don’t worry In a recent exchange on Bluesky, Sarzynski compared the idea of extending the […]
Jackie Welles, one of the most memorable characters from Cyberpunk 2077, has sparked intense debate among fans about his gameplay time. Emma Matthews, former writer for PC Gamer, has praised Jackie as the best character in the game, highlighting the impact he had on players. However, Igor Sarzynski, a creative from Cyberpunk 2, offers a different perspective, arguing that it is not necessary to extend Act 1 of the game, where Jackie plays a prominent role.
Jackie, we love you, don’t worry
In a recent exchange on Bluesky, Sarzynski compared the idea of extending the time in Act 1 to the expansion of Luke Skywalker’s story on Tatooine before joining the Jedi saga. He argued that prolonging this period could lead to a “meandering and unfocused” gameplay experience, suggesting that players need clear goals to progress in the game. During this first act, the main narrative has not developed, creating a dissonance in character V’s progression as they begin to undertake side missions.
Sarzynski acknowledged that there is a ludonarrative dissonance, where V seeks to save themselves while participating in missions that may seem trivial. He suggested that, in future installments, these side missions be better contextualized within the central narrative, perhaps even unlocking certain endings after completing additional content.
Despite the criticism and suggestions from fans, the creative made it clear that CD Projekt has a solid vision for its games, moving away from more “free” approaches like those of Grand Theft Auto. According to him, most players seek a deeply narrated and character-focused experience, which will continue to be a distinctive feature of the upcoming Cyberpunk 2.
The debate about what defines a role-playing game (RPG) has resurfaced thanks to recent comments from Emil Pagliarulo, a veteran of Bethesda Game Studios, in an interview with GamesRadar+. Pagliarulo emphasized that there is no single definition for RPGs, which has led to numerous discussions among developers and players. Although elements like leveling systems, skills, and customizable characters are common features in the genre, many developers also incorporate elements from other genres, further complicating the delineation of the term. An RPG can be many things The evolution of the RPG concept is a topic […]
The debate about what defines a role-playing game (RPG) has resurfaced thanks to recent comments from Emil Pagliarulo, a veteran of Bethesda Game Studios, in an interview with GamesRadar+. Pagliarulo emphasized that there is no single definition for RPGs, which has led to numerous discussions among developers and players. While elements like leveling systems, skills, and customizable characters are common features in the genre, many developers also incorporate elements from other genres, further complicating the delineation of the term.
An RPG can be many things
The evolution of the RPG concept is a topic that Pagliarulo points out as constant, with contemporary examples like Cyberpunk 2077 and The Outer Worlds 2. In these titles, the narrative and player decisions play a crucial role, challenging traditional definitions of the genre. “What we really learned between Fallout 4 and Starfield is that there is no single definition of an RPG,” Pagliarulo stated, adding that some players don’t even consider Cyberpunk 2077 as such.
The fact that Bethesda is working on Elder Scrolls 6 also raises expectations about how this next installment will develop within the framework of an RPG. According to Todd Howard, it can be confirmed that Elder Scrolls 6 “definitely” will feature more trees than Skyrim, which adds an element of intrigue about the location of the new game. Despite the ongoing debate about the definition of the genre, what is clear is that Bethesda is focused on providing a quality narrative, an aspect that many consider essential in the RPG experience.
With this reflection, the gaming community eagerly awaits news about Elder Scrolls 6, which promises to continue the tradition of one of the best RPGs of all time.