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No Man's Sky receives an update that prepares you for Halloween

The Breach update becomes the 20th expedition of No Man’s Sky, a game that has managed to rise again after its problematic launch in 2016, thanks to a sustained commitment from Hello Games to offer free and enriching updates. This new adventure, specially designed for the Halloween season, lasts three weeks and invites players to explore dark and desolate universes, where they will find Corvette ships drifting in purple solar systems. A Halloween to spend in space The more experienced players will be the first to venture into these unsettling environments, populated by oceans […]

No Man's Sky receives an update that prepares you for Halloween

The Breach update becomes the 20th expedition of No Man’s Sky, a game that has managed to rise again after its problematic launch in 2016, thanks to a sustained commitment from Hello Games to provide free and enriching updates. This new adventure, specially designed for the Halloween season, lasts three weeks and invites players to explore dark and desolate universes, where they will find Corvette ships adrift in purple solar systems.

A Halloween to Spend in Space

The most experienced players will be the first to venture into these unsettling environments, populated by abyssal oceans and mysterious entities. The complexity of these planetary systems demands expertise to face the challenges they present, adding a layer of tension and strategy to the gaming experience. The update also introduces the Fireship Arcadia, a new starship whose true destiny will be revealed only to those who dare to navigate these dangerous terrains.

No Man’s Sky has seen a considerable increase in its player base, driven by the recent Voyagers update, released in August, which reached activity levels not seen since 2018. The community has responded positively to each new addition, improving aspects such as ship customization and the exploration of new worlds. This momentum is a testament to Hello Games’ ongoing effort to restore and expand the game’s image over its nine years of existence.

As its tenth anniversary approaches, Hello Games is expected to continue its trajectory, perhaps with more surprises to come, including its ambitious project Light No Fire. In this way, the company not only maintains its commitment to its players but also echoes an impressive and constant evolution in the video game industry.

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Author SoftonicPosted on October 23, 2025October 23, 2025Categories Gaming, NewsTags 2018, Breach, Halloween, Hello Games, Light No Fire, no man's sky, videojuego, Voyagers

From one of the biggest failures in history to a success story: No Man's Sky breaks its record for simultaneous players on Steam

No Man’s Sky, the ambitious space exploration video game developed by Hello Games, has come a remarkable way of redemption since its disappointing launch in 2016. At that time, players expressed their discontent due to numerous unfulfilled promises, which even led to complaints of false advertising. However, after years of constant updates and significant improvements, the title has begun to reap what it sowed, managing to capture the interest of thousands of users once again. Approaching 100,000 simultaneous players, No Man’s Sky recently reached an impressive total of 92,728 players on Steam, a figure that marks its highest activity […]

From one of the biggest failures in history to a success story: No Man's Sky breaks its record for simultaneous players on Steam

No Man’s Sky, the ambitious space exploration video game developed by Hello Games, has come a remarkable way of redemption since its disappointing launch in 2016. At that time, players expressed their dissatisfaction due to numerous unfulfilled promises, which even led to complaints of false advertising. However, after years of constant updates and significant improvements, the title has begun to reap what it sowed, managing to capture the interest of thousands of users once again.

Touching 100,000 simultaneous players

Recently, No Man’s Sky reached an impressive total of 92,728 players on Steam, a figure that marks its highest activity since July 2018. This surge in users coincides with the arrival of the latest update, called Voyagers, which has introduced the Corvette class of ships. These can be customized by players and used as homes in the vast procedurally generated universe, which has been met with enthusiasm, reflected in 91% positive reviews in the last month.

The community has responded positively to the new features that allow players to explore the interiors of their ships and design them to their liking, which has revitalized the overall gaming experience. Sean Murray himself, co-founder of Hello Games, has expressed his commitment to continue expanding the title with more updates in the future, emphasizing that “our journey continues.”

As Hello Games looks to the future, it is also working on its next big project, titled Light No Fire, an open-world fantasy game where they aim to apply many of the lessons learned during the development of No Man’s Sky. Although the journey has been long and difficult, the evolution of the game is a testament to both the perseverance of its developers and the dedication of its growing player base.

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Author SoftonicPosted on September 1, 2025September 1, 2025Categories Gaming, NewsTags 92.728 jugadores, Hello Games, Light No Fire, no man's sky, Sean Murray, Steam, Voyagers

Starfield is facing player frustration amid the updates of No Man's Sky

Since the launch of Starfield in 2023, Bethesda has not offered significant updates about the game, leading the community to question the future of this project. Tim Lamb, the game’s lead producer, has recently spoken about future improvements in space gameplay, although details are scarce. Despite these efforts, many players feel frustrated by the lack of new content since 2025 and the absence of major updates in the short term. If I don’t see it, I don’t believe it The situation is complicated by the recent popularity of No Man’s Sky, which has […]

Starfield is facing player frustration amid the updates of No Man's Sky

Since the launch of Starfield in 2023, Bethesda has not provided significant updates about the game, which has led to the community questioning the future of this project. Tim Lamb, the game’s executive producer, has recently spoken about future improvements in space gameplay, although details are scarce. Despite these efforts, many players feel frustrated by the lack of new content since 2025 and the absence of major updates in the short term.

If I don’t see it, I don’t believe it

The situation complicates with the recent popularity of No Man’s Sky, which has launched new corvette-class ships along with a modular creation and customization system. This has led some players to reconsider their interest in Starfield, especially since currently, the gameplay options in space are limited to combat, trading, and fast travel. The comparison does not play in favor of Bethesda’s title, which could lose relevance quickly if it fails to capture players’ attention.

Lamb has confirmed that the team is working on improving exploration and space gameplay. Additionally, he has promised free updates with features requested by players and new systems that, however, will not arrive before 2026. This long period without relevant content has raised concerns about Starfield’s ability to retain public interest while competitors like No Man’s Sky and Star Citizen continue to introduce new features regularly.

Likewise, rumors are circulating about a possible PS5 version of Starfield, although it is considered complicated for its release in 2025. Expectations are high, but the community is wondering if the title will be able to withstand a year without substantial updates. With an eye on the future, uncertainty about the game’s fate persists.

Author AgenciasPosted on August 29, 2025August 29, 2025Categories NewsTags bethesda, no man's sky, ps5, starfield, tim lamb

MindsEye, the game that was marketed as the GTA killer, never intended to compete against GTA according to a former Rockstar developer

MindsEye, el videojuego muy esperado que se lanzó en 2025, ha recibido una ola de críticas negativas, culminando en calificaciones de ‘Mayormente Negativas’ en Steam. Desde su lanzamiento, los jugadores han encontrado numerosos fallos técnicos que han empañado la experiencia general, incluso llevando a streamers que estaban haciendo publicaciones patrocinadas a burlarse de las fallas

MindsEye, the game that was marketed as the GTA killer, never intended to compete against GTA according to a former Rockstar developer

MindsEye, the highly anticipated video game released in 2025, has been met with a wave of negative reviews, culminating in ‘Mostly Negative’ ratings on Steam. Since its launch, players have encountered numerous technical glitches that have marred the overall experience, even leading sponsored streamers to mock the game’s failures. However, not all opinions about MindsEye are unfavorable.

Unfair comparisons they themselves provoked

Obbe Vermeij, former Rockstar developer, recently shared his positive experience with the game, highlighting elements such as the story, the characters, and the quality of the acting. In a tweet, he noted: “The narrative, the characters, and the atmosphere are outstanding,” despite widespread criticism. Vermeij has acknowledged that the high expectations, driven by the game’s association with Leslie Benzies, led to unfair comparisons with iconic titles like Grand Theft Auto.

Despite the fact that the narrative unfolds in a city as a backdrop, Vermeij clarified that MindsEye was not a direct competitor to GTA, as the game is not an open world until the main story is completed. “The missions are a bit mediocre and the code has issues,” wrote Vermeij, who also suggested that a release at a higher price would be more benevolent in its reception.

MindsEye also promises player-created levels, but these have not met expectations so far. Vermeij warned that the team’s preference for this feature may have diverted attention from the main gameplay experience. Despite its shortcomings, the game has been receiving patches, which has sparked speculation that it could redeem itself in the future, much like titles such as No Man’s Sky or Cyberpunk 2077.

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Author SoftonicPosted on July 30, 2025July 30, 2025Categories Gaming, NewsTags Cyberpunk 2077, ex-desarrollador, gta, MindsEye, no man's sky, Obbe Vermeij, rockstar, Steam

The voice actor of the protagonist of MindsEye is blunt: they shouldn't have released the game like this

The recent release of Mindseye has been the subject of criticism for both its quality and technical performance, leading some to compare it to titles like Cyberpunk 2077 and No Man’s Sky. However, the problems facing Mindseye are of a different nature. While Cyberpunk 2077, despite its disastrous launch, managed to amend its reputation through multiple updates, Mindseye finds itself in a more critical situation, dominated by bugs and poor performance without a clear path to improvement. A game that would need to correct many things to be acceptable Alex Hernández, the actor […]

The voice actor of the protagonist of MindsEye is blunt: they shouldn't have released the game like this

The recent release of Mindseye has been the subject of criticism for both its quality and technical performance, leading some to compare it to titles like Cyberpunk 2077 and No Man’s Sky. However, the issues facing Mindseye are of a different nature. While Cyberpunk 2077, despite its disastrous launch, managed to amend its reputation through multiple updates, Mindseye finds itself in a more critical situation, dominated by bugs and poor performance without a clear path to improvement.

A game that would need to correct many things to be acceptable

Alex Hernández, the actor who voices the protagonist of the game, expressed his discontent in an interview with Check It TV, highlighting that releasing a product with so many issues can seriously damage the reputation of the developing company. Hernández stated that, as a consumer, he does not approve of marketing a game that is not 100% ready. “Obviously, we are not the first game to do this; a very notable example is Cyberpunk,” he commented. He also suggested that it would be better to opt for the release of free open betas or discounted versions that allow developers to fix bugs before the official launch.

The financial situation of Mindseye has been severely affected by its initial sales failure, leading the company to face layoffs. Despite this, there is a glimmer of internal optimism among the developers, who believe that the game can improve its market performance in the long run. While the future of the project and its sequel seems uncertain, the need for open communication about the game’s status becomes essential to restore consumer confidence.

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Author SoftonicPosted on June 26, 2025July 1, 2025Categories Gaming, NewsTags Alex Hernández, Beta, Check It TV, Cyberpunk 2077, MindsEye, no man's sky

No Man's Sky fans fear that the studio that made the game is pulling a Silksong with their next game

In a surprising announcement at the end of 2023, Hello Games revealed Light No Fire, an ambitious fantasy game that promises an expansive world, comparable in size to our own planet. Following the success of No Man’s Sky, the studio has raised high expectations in the gaming community. However, since that announcement, the lack of significant updates has generated uncertainty and speculation among fans. It has been almost two years since it last appeared. The absence of recent information has led some to describe what is known as the Silksong Syndrome, a reference to the anxiety experienced by followers […]

No Man's Sky fans fear that the studio that made the game is pulling a Silksong with their next game

In a surprising announcement at the end of 2023, Hello Games revealed Light No Fire, an ambitious fantasy game that promises an expansive world, comparable in size to our own planet. Following the success of No Man’s Sky, the studio has raised high expectations within the gaming community. However, since that announcement, the lack of significant updates has generated uncertainty and speculation among fans.

Has been missing for almost two years

The absence of recent information has led some to describe what is known as the Silksong Syndrome, a reference to the anxiety experienced by fans of Hollow Knight after years of silence regarding its expansion. Today’s players expect frequent updates on game development, which contrasts sharply with the sparse communication that Hello Games has presented regarding Light No Fire. On forums like Reddit, fans share their frustration, speculating about a trailer released a year and a half ago and commenting gloomily on the lack of news during major events like the Summer Games Fest 2025.

It is understandable that Hello Games maintains a low profile after the initial experience with No Man’s Sky, where the high expectations generated were not met at the time of launch. Despite this, the game has achieved a remarkable recovery, becoming one of the most iconic comeback stories in the industry. It is expected that the developers will maintain a measured approach as they progress in the development of Light No Fire to avoid repeating past mistakes.

Despite the community’s concerns, interest in Light No Fire remains, although true fans may face a long wait before hearing more news about the game. It is recommended to closely follow updates in specialized media, where all available information about this ambitious project is being gathered.

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Author SoftonicPosted on June 16, 2025July 1, 2025Categories Gaming, NewsTags 2025, Hello Games, Hollow Knight, Light No Fire, no man's sky, Silksong, Sindrome de Silksong, Summer Game Fest

The video game from the former producer of GTA is released on Steam with reviews that you'll need to see to believe

Mindseye, the highly anticipated video game developed by Build A Rocket Boy, a studio founded by Leslie Benzies, known for his work on GTA Online, has debuted on Steam with a discouraging outlook. Less than a day after its release, the title has received Mostly Negative reviews, achieving only 39% positive feedback and reaching an average of just 3,300 active players. Optimization issues and technical errors have been pointed out by the community, leading to significant dissatisfaction. It has not been the kind of launch we expected. Users have compared the launch of Mindseye with the […]

The video game from the former producer of GTA is released on Steam with reviews that you'll need to see to believe

Mindseye, the highly anticipated video game developed by Build A Rocket Boy, a studio founded by Leslie Benzies, known for his work on GTA Online, has debuted on Steam with a discouraging outlook. Less than a day after its launch, the title has received Mostly Negative reviews, achieving only 39% positive feedback and reaching an average of just 3,300 active players. Optimization issues and technical errors have been pointed out by the community, leading to significant dissatisfaction.

It has not been the launch class we expected

Users have compared the launch of Mindseye to the failure of Cyberpunk 2077, citing a multitude of bugs that severely affect the gaming experience. Among the most notable errors are NPCs disintegrating when touched by vehicles, constant frame rate drops, and occasional crashes. These same complaints have led the community to flood social media with absurd clips showcasing the poor artificial intelligence and other visual issues.

Despite the avalanche of negative criticism, some players have found enjoyment in Mindseye, considering it a more than decent game amidst the wait for GTA 6. However, there is a clear demand among the community for apologies and urgent updates to fix the multiple issues plaguing the launch.

Looking to the future, Mindseye’s roadmap may require significant adjustments after this discouraging debut. Some rumors suggest that the studio is facing a major challenge in meeting player expectations, but there is also the possibility that it could achieve a comeback similar to that of No Man’s Sky, whose doubts were dispelled over time. The future of Mindseye, for now, hangs on the need for several patches and a strong response from Build A Rocket Boy.

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Author SoftonicPosted on June 11, 2025July 1, 2025Categories Gaming, NewsTags Build A Rocket Boy, Cyberpunk 2077, GTA Online, IA, Leslie Benzies, MindsEye, no man's sky, Steam

No Man's Sky allows us to be archaeologists of the universe with its new expansion

La reciente actualización Relics de No Man’s Sky ha abierto un capítulo fascinante en el juego, permitiendo a los jugadores desenterrar huesos de especies perdidas en planetas lejanos. Este nuevo sistema de paleontología ha generado reacciones mixtas entre los usuarios; algunos han abrazado la idea con entusiasmo, mientras que otros son escépticos sobre su potencial. Sin embargo, las posibilidades creativas que esta característica ofrece han superado las expectativas, transformando el juego en un lienzo para la expresión artística. Una actualización que nos permite ser arqueólogos Los jugadores ahora pueden elegir comerciar o exhibir los huesos en museos […]

No Man's Sky allows us to be archaeologists of the universe with its new expansion

The recent update Relics of No Man’s Sky has opened a fascinating chapter in the game, allowing players to unearth bones of lost species on distant planets. This new paleontology system has generated mixed reactions among users; some have embraced the idea enthusiastically, while others remain skeptical about its potential. However, the creative possibilities that this feature offers have exceeded expectations, transforming the game into a canvas for artistic expression.

An update that allows us to be archaeologists

Players can now choose to trade or display bones in personal museums. This mechanic has led to ingenious and often absurd creations. Examples like Fyzii’s museum, which combines various plants and exhibits of space creatures, reflect the way users are socializing and interacting with the game’s community. Additionally, museums like Likkersnurf’s, which are overflowing with skeletons and feature resting areas for visitors, demonstrate the level of detail and dedication that some players are investing in their creations.

Among the ridiculous creations, the Donny Darkosaur by MundaneEchidna5093 stands out, a perfect example of the unrestrained creativity that has emerged from this update. Meanwhile, the formations resembling humanoid beings, like those of the user Edvintage, have added a layer of mystery and murkiness to the game, inviting speculation within the community about their origin.

There is no doubt that the Relics update has unleashed a wave of creativity, entertainment, and sometimes absurdity in No Man’s Sky. With more players getting involved, the game is becoming a true collective museum of wonders and comedic horrors, inviting others to explore and participate in this astonishing new era of the galactic universe.

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Author SoftonicPosted on April 3, 2025July 1, 2025Categories Gaming, NewsTags Fyzii, Likkersnuff, no man's sky, Relics, Reliquias, Sony

PlayStation Network suffers an outage of several hours that prevents online gaming

Imagine that you stay at home ready to game all afternoon, and when you try, you see that you can’t. The PlayStation Network (PSN) was affected for 17 hours, impacting multiple essential functions for users, including online gaming, the PlayStation Store, and the PlayStation Portal. According to the official PSN status, the issues began on Saturday at midnight, resulting in difficulties with account management, logging in, purchasing games, and, above all, accessing video games. Even the greatest fall sometimes Curiously, the interruption did not […]

PlayStation Network suffers an outage of several hours that prevents online gaming

Imagine staying at home ready to game all afternoon and when you try, you can’t. The PlayStation Network (PSN) was affected for 17 hours, impacting multiple essential functions for users, including online gaming, the PlayStation Store, and the PlayStation Portal. According to the official PSN status, the issues began on Saturday at midnight, resulting in difficulties with account management, logging in, purchasing games, and most importantly, accessing video games.

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Even the Greatest Fall Sometimes

Curiously, the outage not only affected multiplayer games but also single-player titles that rely on license verification. Players have reported that when trying to access games that theoretically do not require an Internet connection, such as Metaphor: ReFantazio and Kingdom Come: Deliverance 2, they encountered error messages indicating that they could not connect to the server to verify the game’s license.

Additionally, users of the PS5 Slim or PS5 Pro consoles found themselves unable to connect their disc drive, which blocked access to their entire collection of physical games during the outage. This has led some players to express their frustration, highlighting the importance of access to physical media in an increasingly digitized ecosystem.

Although PlayStation acknowledged the issue, it has not yet provided details about the cause of the outage or an estimated time to resolve it. This service disruption occurs at a critical moment, just days before a State of Play event where new information is expected to be revealed about highly anticipated titles, such as Death Stranding 2 and the remake of Metal Gear Solid 3.

With the growing reliance on digital connections to access games, these failures highlight the vulnerability of a system that still promotes the notion of ownership through virtual licenses.

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Author AgenciasPosted on February 10, 2025July 1, 2025Categories NewsTags app-subdomain-redirection:ps-now, Death Stranding 2, no man's sky

Terror in the depths: Sightings of a sea monster in No Man's Sky

Something is brewing at the bottom of the sea. The recent Worlds Part 2 update of No Man’s Sky has completely revolutionized the game’s universe, adding a wide range of new planets, creatures, and improvements to existing environments. Players are eagerly exploring these new additions, although some recent events have sparked a sense of mystery and controversy within the community. Cthulhu, is that you? Among the novelties, there has been a sighting of an alleged sea monster, known by some as The Monster of the Depths, reminiscent of the Mosasaurus, the iconic marine reptile popularized in […]

Terror in the depths: Sightings of a sea monster in No Man's Sky

Something is brewing at the bottom of the sea. The recent Worlds Part 2 update of No Man’s Sky has completely revolutionized the game’s universe, adding a wide range of new planets, creatures, and improvements to existing environments. Players are eagerly exploring these new additions, although some recent events have sparked an air of mystery and controversy within the community.

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Cthulhu, is that you?

Among the novelties, there has been the sighting of a supposed sea monster, known by some as The Monster of the Depths, which resembles the Mosasaurus, the iconic marine reptile popularized in the Jurassic World saga. The sightings have been reported by various players on social media, who share images and anecdotes about their encounters. However, the existence of this creature is questioned by many, who argue that, without concrete evidence or glyphs detailing its location, its veracity is doubtful.

Despite the doubts, the reaction among players is intense. Comments like I will NEVER set foot on ocean planets again and references to thalassophobia, the fear of deep waters, have emerged as responses to the unsettling atmosphere this monster generates. Some have even compared the experiences of this sighting to the gameplay experience of titles like Subnautica, which speaks to the influence that No Man’s Sky’s world design has on the user’s experience.

Additionally, it is not the only sighting of giant creatures that has been reported in recent days, which adds even more intrigue to the exploration of the universe in this title. As players continue to speculate about the authenticity of the reports and the nature of these beings, the community eagerly awaits new updates that will shed light on the direction the game will take in the future.

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Author AgenciasPosted on February 10, 2025July 1, 2025Categories NewsTags app-subdomain-redirection:steam, no man's sky, Steam, Worlds

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