Using some of the games from Nacon’s portfolio as an example, it argues that the way for a company to succeed is by targeting niches…
In one of the most surprising statements of the year, and it’s January 12th, one of the major players in the video game industry has claimed that the problem in the sector is the excess of supply.
Benoit Clerc, publishing manager at Nacon, a video game publisher and peripheral manufacturer, has reflected in a new interview on the current state of the gaming industry.
In statements to GamesIndustry.Biz, Clerc states that one of the problems faced by medium-sized publishers is that there are simply “too many games on the market” right now, which has left consumers with no time “to be able to play them”.
Explain that “when you look at Steam some days, there are 50 or 60 games released in a single day, so it’s harder to get enough traction to expose a game”.
The only way to succeed is with niches
Using some of Nacon’s games as an example, it argues that the way for a company to be successful is to target demographic niches.
“I’m not going to spend 200 million dollars on promotion, so I have to target players who feel passion and are experts in off-road racing when I do WRC, who are experts in rogue-like games when I do Ravenswatch, or who are experts in sports games when I do Cricket 24,” he explains.
“The current market is in a different situation when there are games that don’t have anything very specific to say to a specific group of players,” he says.
In my experience, this is true, especially because lately I have been trying to find new games on Steam. With so many options on the homepage, it is quite difficult for me to find quality games that appeal to me directly, unless I search within a very, very specific niche.
Although I have a general idea of the genres I like, the huge amount of options in each category sometimes makes me spend a lot of time making sure I’m getting the most out of my money.
Author: Chema Carvajal Sarabia
{
"de-DE": "Journalist, spezialisiert auf Technologie, Unterhaltung und Videospiele. Über das zu schreiben, was mich begeistert (Gadgets, Spiele und Filme), ermöglicht es mir, bei Verstand zu bleiben und mit einem Lächeln im Gesicht aufzuwachen, wenn der Wecker klingelt. PS: Das stimmt nicht 100% der Zeit.",
"en-US": "Journalist specialized in technology, entertainment and video games. Writing about what I'm passionate about (gadgets, games and movies) allows me to stay sane and wake up with a smile on my face when the alarm clock goes off. PS: this is not true 100% of the time.",
"es-ES": "Content Manager - Periodista especializado en tecnología, entretenimiento y videojuegos. Escribir sobre lo que me apasiona (cacharros, juegos y cine) me permite seguir cuerdo y despertarme con una sonrisa cuando suena el despertador. PD: esto no es cierto el 100 % de las veces.",
"fr-FR": "Journaliste spécialisé dans la technologie, le divertissement et les jeux vidéo. Écrire sur ce qui me passionne (gadgets, jeux et films) me permet de rester sain d'esprit et de me réveiller avec le sourire aux lèvres quand le réveil sonne. PS : cela n'est pas vrai 100 % du temps.",
"it-IT": "Giornalista specializzato in tecnologia, intrattenimento e videogiochi. Scrivere di ciò che mi appassiona (gadget, giochi e film) mi permette di mantenere la sanità mentale e di svegliarmi con un sorriso sul viso quando suona la sveglia. PS: questo non è vero al 100% del tempo.",
"ja-JP": "",
"nl-NL": "",
"pl-PL": "",
"pt-BR": "Jornalista especializado em tecnologia, entretenimento e videogames. Escrever sobre o que me apaixona (gadgets, jogos e filmes) me permite manter a sanidade e acordar com um sorriso no rosto quando o despertador toca. PS: isso não é verdade 100% do tempo.",
"social": {
"email": "chemacs91@gmail.com",
"facebook": "",
"twitter": "https://twitter.com/chematopetazo",
"linkedin": ""
}
}
View all posts by Chema Carvajal Sarabia