In emails obtained by Windows Central, Sarah Bond states: “We have formed a new team dedicated to game preservation, something important to all of us at Xbox and to the industry itself.”
“We are building upon our strong history of offering backward compatibility to our players, and we remain committed to bringing forward the incredible Xbox game library for future generations of players to enjoy.”
Xbox doesn’t want games to turn into stardust
Sarah Bond also reiterated the company’s plans to offer an impressive technical leap for the next generation of Xbox hardware, something she first declared during an Official Xbox Podcast that aired in February of this year. “We are moving full speed ahead with our next generation of hardware, focused on delivering the biggest technological leap ever seen in a generation,” Bond emphasizes once again in this latest email correspondence.
Microsoft’s commitment to backward compatibility has always been impressive, and with Xbox Series X and Xbox Series S it is possibly better than ever. Both current generation consoles can play the entire Xbox One library, and a good number of Xbox 360 and original Xbox games are also playable. And what’s even better, physical versions of these legacy titles will work on Xbox Series X.
This would be great on its own, but in the case of some games, Microsoft has decided to go a step further with patches to improve resolution and performance. As of today, Xbox Series consoles are the only ones where you can play Red Dead Redemption at 60 fps without any issues, for example.
Other games that have benefited from these performance patches are Dark Souls 3, Fallout New Vegas, and the Dragon Age trilogy. If you’re curious, we have a complete list of Xbox FPS Boost games that look and play better than ever thanks to this enhanced backward compatibility support.
Author: Chema Carvajal Sarabia
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