Silent Hill: Downpour gets a native PC fan port with restored content

Silent Hill: Downpour is finally making its way to PC, just not through Konami. Fan developer Aleksey Shevchenko, better known as Indie_RU, has put together an unofficial native version of the 2012 Xbox 360 and PlayStation 3 entry.

He says it isn’t the old console game running through emulation. The content is being moved over and adapted by hand, which gives this console-only Silent Hill a real preservation angle for anyone who wants to revisit it legally, and without the hassle of dragging out old hardware.

According to Shevchenko, the plan includes support for up to 1440p, uncapped 60 FPS, improved lighting and shadows, keyboard-and-mouse controls, quick-save and quick-load, plus skippable cutscenes. If it comes together the way he’s describing it, it could also clean up the performance issues that held back the original release.

And he’s not stopping at a straight port. Shevchenko says the project will also restore deleted cutscenes, dialogue, notes, side quests, 3D models, weapons, and the cut Monocle Man boss fight.

If you’ve been waiting for a good excuse to replay this overlooked entry without relying on aging hardware, this looks worth grabbing once it’s ready.

The project is headed to PC at a time when Silent Hill has picked up steam again, following Bloober Team’s 2024 Silent Hill 2 remake, while Silent Hill Townfall and Silent Hill f are still in development.

X launches Live Studio: $1 million creator fund is now live

X, the platform many people still call Twitter, has rolled out Live Studio inside Creator Studio. It’s available now, with a new dashboard for livestreaming and a $1 million creator payout fund built around live video.

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X says you can schedule streams, upload thumbnails, limit access to subscribers or verified users, and keep an eye on numbers like concurrent viewers and audience demographics from the same place. The company is pushing harder on live content, and this looks like a direct bid to look more competitive next to YouTube and Twitch.

The fund is meant to get creators trying live video right away. What’s still missing is the part people will actually want clarified before they commit real time to it: X hasn’t said what the long-term payout model will look like or exactly which benchmarks creators will need to hit.

If you stream on X often, this is something to pay attention to.

There are catches. The more advanced Live Studio features require an X Premium subscription, livestreaming itself is on track to become Premium-only, and X is also giving monetization preference to original creators over repost and aggregation accounts.

That all fits with X’s bigger video push, especially as video viewing on the platform keeps climbing and the X TV app has now joined the mix. But X still has to show it can support bigger streams without issues, and it needs to explain payouts in a way that isn’t so vague.

You can get to Live Studio now through X’s Creator Studio. If you want the advanced tools, you’ll need X Premium.

Onimusha: Way of the Sword may launch three weeks early: retailer lists September 4

Onimusha: Way of the Sword may be coming a little earlier than expected. A Canadian retailer has it listed for September 4, 2026. If that date is accurate, the game would be moving up, but right now it’s still just a rumor. Capcom’s only official date is still September 25, 2026, and the company reiterated that in early June.

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Reports also say Japanese promo materials are still using the September 25, 2026 date.

Retail listings do sometimes tip a real release-date change before a publisher says anything. They also end up being placeholders, clerical slipups, or backend errors all the time. Capcom only restated the September 25 launch in early June, so if this September 4 listing is legit, Onimusha: Way of the Sword would be arriving about three weeks early.

If you’ve been waiting for the first completely new mainline Onimusha in more than 18 years, this is worth keeping an eye on. A September 4 release would give the early Edo-era action RPG, starring Miyamoto Musashi with a likeness modeled after Toshiro Mifune, a bit more room before Control Resonant and Silent Hill: Townfall show up.

Both Control Resonant and Silent Hill: Townfall are reportedly slated for September 24. If that holds, the gap could matter more than it sounds like it would. Word of mouth, review coverage, streaming attention, pre-order momentum, all of that gets tighter when releases start piling up on top of each other.

Player reactions so far have gone both ways. Some of you are happy at the thought of getting the game sooner. Others are wary that a sudden shift in the date could point to a rushed final stretch.

While Capcom decides whether September 25 is staying put, or says otherwise, you can at least try the playable demo that went live on June 3, 2026.

The Sims 4 fairy cheats are already a hot topic: Enchanted by Nature fuels demand

The Sims 4 has kicked off another round of fairy-cheat demand, especially from players picturing something along the lines of an Enchanted by Nature expansion. The focus has already landed on the kinds of commands people would expect from a fairy-themed pack: cheats to edit Fairy Sims, raise an Apothecary-style skill, and jump a Sim straight up the occult ranks.

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Looking at how Electronic Arts handled The Sims 4: Vampires, The Sims 4: Werewolves, and The Sims 4: Realm of Magic, the usual guesses make sense. Players would likely expect cheats that turn a Sim into a Fairy, let them skip rank progression, unlock perk trees, use the familiar `stats.set_skill_level [skill_name] [level]` format for Apothecary, and maybe even control a nature- or alchemy-based career connected to the larger game world.

Cheat wish lists usually tell you what people actually want from a new life state. In this case, it’s more than wings and sparkles. Players are asking for real progression, careers, strengths and weaknesses, and gameplay that feels genuinely separate from spellcasters, vampires, and werewolves. Fairies have stayed popular for a reason, going back to The Sims 3: Supernatural and continuing through years of mods, wings, magic animations, and fairycore custom content.

If your saves already lean hard into occult gameplay, a pack like this would only feel worth buying if it came with a full system that could hold up over time. Cosmetics on their own wouldn’t be enough.

And some players still aren’t convinced a single occult type can carry a full expansion, especially with Kits, Marketplace content, and Project Rene heading off in its own free-to-play direction.

There’s nothing to download yet, but The Sims 4 is available on PC and consoles.

Tinder revives its classic Blind Date feature

Tinder has brought back a classic feature called Blind Date, which pairs its members without letting them see each other’s profile and photos yet. Instead, it offers them a chance to interact and chat first so they can gauge interest and compatibility.

When it comes to the online dating scene, Tinder is one of, if not, the most popular apps in the market today. By the end of 2021, it had nearly 10 million subscribers using its services. While there have been many competing services through the years, none has yet to match the level of brand recognition and standing it has.

Blind Date joins its Fast Chat line-up of features that provide other in-app experiences like Hot Takes and Swipe Night. The way it works is that Tinder will pair its members based on what they have in common and have them start chatting from there. To help break the ice, it also offers answer prompts and mini-games to help make the interaction less awkward.

If both participants decide to match, only then will they be able to see each other’s profiles and photos. Tinder says this experience reflects the modern dating habits of the Gen Z group, who value authenticity—while also tapping into their 90’s nostalgia with a callback to dating in a pre-smartphone world.

Let’s face it, dating is hard. Online dating has made the endeavor more accessible, but it has also made it less involved and intentional. This Blind Date feature is a step in the right direction for Tinder and is a move that, hopefully, will bring more people closer together.

Google Chrome to receive new animated download icon

Google Chrome‘s traditional download bar will soon be replaced by an animated download button that is more streamlined and offers more useful information about progress and details.

The ever-popular Chrome web browser is constantly receiving updates that all aim to improve its overall user experience. One particular addition that came back in December 2021 introduced a new download icon that’s located along the top toolbar, right of the URL address bar.

Chrome is used and enjoyed by millions of people all across the world, for both daily web browsing and productivity. While it has established a name for itself when it comes to speed and stability, the overall user experience is not quite on par with other competing options in the market. One aspect that could use more work is how it handles downloading files over the internet.

It used to be that downloads are individually displayed across a bar located at the bottom. It’s handy for glanceable information, but it can get cluttered real quick just like how tabs can often get out of control. The new download button aims to address this by consolidating them all inside a drop-down list, accessible via the top toolbar row to the right.

What’s more, the icon itself is animated to help indicate download progress. Clicking on it will show a small pop-up window containing Recent Downloads. There’s a Show all downloads button at the bottom should you wish to browse through all of your files. There’s no official word yet on when the revamped download manager will be implemented, but it should make its way to the Chrome Canary channel any time now.