Nvidia presents a new upscaling technology with an unreleased trailer for Resident Evil Requiem
At CES 2024, Nvidia has unveiled its latest innovation in upscaling technology, DLSS 4.5. This new version promises to elevate the visual quality and performance of video games to previously unattainable levels, allowing for rates of up to 300 fps in 4K with ray tracing enabled. The most striking demonstration of this technology was conducted in collaboration with Capcom, which showcased an exclusive trailer for its upcoming title, Resident Evil Requiem. Resident Evil more spectacular than ever This game is scheduled for release on February 27 for PlayStation 5, Xbox Series X/S, […]
As part of CES 2024, Nvidia has unveiled its latest innovation in upscaling technology, DLSS 4.5. This new version promises to elevate the visual quality and performance of video games to previously unattainable levels, allowing for rates of up to 300 fps in 4K with ray tracing enabled. The most striking demonstration of this technology was conducted in collaboration with Capcom, which showcased an exclusive trailer for its upcoming title, Resident Evil Requiem.
One of the most notable features of DLSS 4.5 is its ability to adapt to the user’s hardware resources, resulting in a significant improvement in graphical performance. The first days of its release will be accompanied by over 70 compatible titles, with the promise that more will be added throughout the year. This wide compatibility suggests that the impact of DLSS 4.5 could extend to a considerable number of games in the industry.
With the arrival of this new technology, PC gamers will be able to enjoy an enhanced gaming experience, where realism and image fluidity are priorities. CES 2024 has served as an ideal platform to highlight Nvidia’s capabilities in the gaming field, generating expectations about how it will change the way video games are designed and played in the future.
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