The Last of Us 2 was inspired by the game you least imagine: Bloodborne

The Last of Us 2 was inspired by the least expected game: Bloodborne, even though that inspiration wouldn’t be notably visible in the game.

Few mainstream video games have generated a cult following like The Last of Us. With a legion of devoted followers and the idea that it is an author’s work, both installments are considered essential works in the world of video games. This has led to a very serious critical treatment of both games, leaving little room for analysis. Except for the fact that their own developers can always speak about it, shedding light on places we didn’t even know existed.

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Grounded II is a documentary about the development of The Last of Us Part II that was released on February 3rd. Since then, it has already surpassed 750,000 views. Quite an achievement for a two-hour documentary that covers all aspects of the development and is not afraid to give voice to all the key players involved. Some of them provide details that we could have never imagined.

According to the game’s lead designer, Emilia Schatz, as mentioned in the documentary, during the first four months of development, the game took inspiration from the most unexpected game we could think of: Bloodborne. Their idea was to create a world similar to Bloodborne, where the city of Yharnam is practically a character in itself, and where the space becomes larger as you explore. According to Anthony Newman, the game’s co-director, this approach was also inspired by Bloodborne, with a special emphasis on melee combat. However, this idea was almost completely discarded as it was considered not to work for The Last of Us.

All of this has been somewhat overshadowed by one of the most striking details of the documentary: the possibility of a The Last of Us Part 3. Neil Druckmann, director and creator of the franchise, has confirmed in this documentary that while he doesn’t have a story, recent events have given him an idea of how he could continue what he has done so far. This doesn’t mean he will do it, but it’s on the table.

The future of The Last of Us is up in the air. The Last of Us Part 2 Remastered was released on January 19th for PlayStation 5, adding previously discarded content, as well as new game modes.

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LinkedIn leaks indicate that Naughty Dog is working on a remaster of The Last of Us Part 2

Although we don’t know what Naughty Dogs are doing, LinkedIn is very indiscreet, and thanks to that we know that The Last of Us will have a remaster

Naughty Dog has maintained a low profile since the release of The Last of Us: Part 2. It’s evident that they are working on something; no studio really knows a moment of rest. However, what they are working on remains a mystery. Despite knowing they are busy with The Last of Us Factions, the multiplayer game for The Last of Us, whose development has hit some hurdles, we don’t know what else the studio is working on besides that. Or we didn’t know until someone put more information than they should have on their resume.

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Mark Pajarillo, an artist who has worked on environments for games like Uncharted 4, Uncharted: The Lost Legacy, and The Last of Us Part 2, recently updated his LinkedIn profile. Specifically, he mentioned that, as a subcontracted artist, he was “responsible for overseeing the production of all externally produced environments, art assets, weapons, and interactive props for two iconic titles: The Last of Us Part 1 and The Last of Us 2: Remastered.” This information was removed from his LinkedIn profile at the time of this news publication, but it was captured in a screenshot by a user on Resetera.

Of course, The Last of Us Part 2: Remastered has not been announced by Naughty Dog or Sony. However, that doesn’t mean it hasn’t been referenced. Gustavo Santaolalla, the composer of the game’s soundtrack, hinted in a video interview with Blender that a new edition of the game might allow players to interact with his character. In this hypothetical new version, players could request him to play different songs from the game’s soundtrack during his banjo cameo.

That’s why, while everything is still up in the air, all signs seem to point to Naughty Dog’s next game being a remaster of their latest title. A somewhat puzzling decision, considering it was released on June 19, 2020, and doesn’t appear to need a remaster at all. Only time will confirm or debunk these pieces of information.

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