A Steam release for Professor Layton vs. Phoenix Wright: Ace Attorney might be in the works. Exophase has tracked a newly surfaced achievement leak tied to the 2014 Nintendo 3DS crossover between Level-5’s Professor Layton series and Capcom’s Ace Attorney series, and it points to a possible re-release or remaster.
Still, don’t get ahead of yourself. Capcom, Level-5, and Nintendo haven’t announced anything, so this is still just a rumor, even if similar leaks in the past did turn out to be accurate.
And even if the listing is legitimate, it could mean a few different things: a straightforward PC port, a broader remaster, or just an internal test. It’s also still unclear which company would publish it.
The game originally launched outside Japan in 2014 on Nintendo 3DS. It mixed Professor Layton puzzles and exploration with Phoenix Wright: Ace Attorney trials, and the result was one of the more distinctive side entries connected to either series.
Reviews at the time were generally positive, though some critics felt the puzzles and courtroom sections were a little easier than longtime fans might’ve expected.
The timing lines up, too. Phoenix Wright: Ace Attorney is coming up on its 25th anniversary, Level-5 has Professor Layton and the New World of Steam slated for 2026, and Capcom has already announced Phoenix Wright: Ace Attorney – Dual Destinies VR for 2027.
If you missed the pricey Nintendo 3DS version, this rumor is one to keep an eye on, but right now Professor Layton vs. Phoenix Wright: Ace Attorney is still only available on its original platform.
As of September 2026, American Made has pushed its way into HBO Max’s top five most-watched movies. For a Tom Cruise thriller that seemed to have had its theatrical moment years ago, that’s a pretty unexpected streaming comeback.
Doug Liman directed it, and Cruise plays Barry Seal, a former TWA pilot who gets pulled into CIA reconnaissance and courier jobs in Central America, then slips further off the rails and starts smuggling drugs for the Medellín Cartel. That whole stranger-than-fiction blend of biographical crime story, dark comedy, political satire, and fast-moving thriller energy probably has a lot to do with why people are finding it again.
It also gives Cruise one of his weirder, more interesting star turns. Barry Seal is charming, reckless, and more compromised by the minute, not the polished hero Cruise usually plays. If most of your Tom Cruise reference points are Ethan Hunt or Pete Mitchell, this one’s well worth a look on streaming.
Which also helps make sense of why American Made is popping now. The movie made a respectable, though hardly huge, $134.9 million worldwide against a $50 million budget, according to Box Office Mojo, even with strong reviews and an 85% Certified Fresh score on Rotten Tomatoes. Now it’s finding a bigger audience after The Mummy, Top Gun: Maverick, the end of Mission: Impossible in 2025, and all the attention already building around Alejandro G. Iñárritu’s Digger ahead of its October 2026 release.
It’s official now: South Park, in season 29, has been renamed South America. In fact, the series’ creators, Trey Parker and Matt Stone, have taken the joke so far that they’ve even retitled all the old episodes to push the parody to the limit of Donald Trump changing the names of iconic places to give them the nickname “America,” like Lake America.
However, it’s not the first time the series has given the impression that it was going to change everything, making viewers uneasy. Since its premiere in 1997, it has done everything possible to reinvent itself again and again, even causing real uproar among the fanbase. In the end everything always goes back to normal, but 30 years later it seems we haven’t noticed… or we pretend we haven’t noticed.
The spirit of Christmas
It’s a bit of a cheat to start here, but the truth is that a lot of people discovered after the fact that South Park came from a Christmas short where Santa Claus faced off with Jesus Christ. What’s more: in those early days of the Internet, with so little information around, there were people who claimed that after its first season, it would be renamed The Spirit of Christmas, and the episodes would be shorter. These days we’d be able to tell right away, from how shoddy the production is, that it’s fake, but back then it was a huge deal.
Interestingly, there are two The Spirit of Christmas videos, from 1992 and 1995: the first is Santa and Jesus fighting against a snowman, and the second is a bloody fight between the two. That said: Cartman, Kyle and Stan were already the protagonists (still unnamed), and Kenny died in both shorts (although in the first he had Cartman’s design). Some things never go out of style.
Terrance and Phillip in Not Without My Anus
South Park season 1 ended on a cliffhanger, with Cartman’s father’s identity left unknown and a voice-over announcing that we’d learn it four weeks later. However, the next season opened with a fictional Terrance and Phillip special, the Canadian duo, which was Parker and Stone’s way of making fun of their own audience by giving them exactly the opposite of what they wanted. Although these days it might’ve been appreciated more, back then it sparked a wave of complaints.
In total, Comedy Central received more than 2000 angry comments by e-mail and some fans decided to stop watching the series for more than 5 years, even at the height of its popularity, not forgiving them for such a betrayal. Stone didn’t think twice, and even responded to them, saying that “If you get this angry because you don’t know who the father of a fictional kid made of paper is, something is wrong with you”. By the way, 22 days after the premiere they didn’t dare pull another prank, and we found out that his father was actually his mother, because she was a hermaphrodite. South Park was like that in its early days, what can you do.
Pip
But if there’s one episode the audience really hated, it was the one starring Pip that in season 4 parodied Great Expectations. None of the main characters appeared in the episode, which has a different design and animation from the rest of the episodes from back then. Sadly nobody liked it and it has rarely been rerun, but it was enough for the creators of South Park to get the hint: you can experiment, but only with really popular characters like Towelie (who starred in the other episode of the series where none of its protagonists appear). At least they learned their lesson.
Tegridy Farms (and season 23 in general)
I hate with all my heart the plot South Park pulled out of thin air about Tegridy Farms, the marijuana farm Randy Marsh bought and forced his family to go to. However, its creators found it so funny that they not only made it a big part of season 23, they even gave it an exclusive opening for an episode about his life there. It was awful, but for some reason they kept insisting on it for years.
To be fair, season 23 had different openings for each topic: one introduced the PC Babies song, another was a fictional series, One for the Ladies, and another was a kind of Cowboy Bebop parody using Scott Malkinson as an excuse. None of those scared me as much as the idea of seeing an entire season set on Tegridy Farms. I still get chills.
However, everything goes back to normal in South Park, and that’s why we all know that, just like the plot of Trump getting Satan pregnant, the pandemic specials or its obsession with trying to get canceled, in season 30 everything will stay the same. After all, you don’t turn three decades old every day, and they surely have something in store that goes beyond a simple jab at Trump. Can a year pass already, please?
Last Monday, September 14, I got an email from PlayStation that came with a surprise: a key for Marvel’s Wolverine, which was launching worldwide in 24 hours. At that moment I redeemed the game, hit download, and my transformation into a superhero began. And not just any superhero, but my favorite superhero in the Marvel universe.
Wolverine is cool for a whole lot of reasons, which is why players all over the world had been waiting years to play as James Howlett, Logan to his friends. Luckily, PlayStation teamed up with the good folks at Insomniac Games to create a title with Wolverine front and center. And after 20 hours of play, I can say the wait has been worth it… though the game has some rough spots.
A story you really enjoy, an adventure worthy of Marvel
The best thing about PlayStation’s Marvel’s Wolverine is that it’s a game that feels like a comic book. Truly. I’ve read hundreds of comics in my life, if not thousands, and a great many of them were about the Dynamic Needle (as he was known in Latin America in the 1980s) and after beating the title in a heart-stopping week, I assure you the adventure is worthy of the best Wolverine stories.
Set years before the founding of the X-Men, Insomniac’s game shows a marginalized Logan who reunites with Sabretooth and Mystique when his mentor, Nathaniel Essex, is kidnapped by the billionaire Bolivar Trask, who hates mutants.
This archetypal “tech bro” has an unsettling plan to dominate the world and the X-Men sets out to stop him, and that’s where a dark story begins, full of twists and betrayals, of tense moments and plenty of comic relief. You can see the ending coming by about the four-hour mark, but that’s endemic to this kind of story and it doesn’t make the adventure worse or more boring.
Insomniac’s ‘WOLVERINE’ debuts with 77 on Metacritic.
The lowest rated Insomniac console game in a decade.
— DiscussingFilm (@DiscussingFilm) September 10, 2026
Fun gameplay that has some drawbacks to its linearity
But this is a game and it’s time to talk about its gameplay. Wolverine is a hardened fighter and this is a third-person action game, so from the start you can dodge, parry, perform slashing attacks, and leap with speed and ferocity, giving rise to a very simplistic combat system. But one where as you gain experience, you unlock new techniques and combos, as well as powerful special moves like the tornado spin, which damages enemies around you with a rain of blades, or the spiral strike, which lets you pass through an enemy to escape a crowd.
Also, you can also unlock new strands of your DNA, which give you improvements to your health and to the speed at which abilities recharge, for example.
The standout feature, though, is the three-stage rage meter, which fills up as you deal damage and parry enemy attacks. In each stage you get more powerful attack and defense stats, and in the final stage you become an almost indestructible killing machine, which feels immensely liberating. But, although the fights unfold smoothly and make you feel powerful, there’s rarely any need to be creative or experimental.
We’d say the game tries to be a hack and slash, but it doesn’t quite have the fluidity, complexity, and beauty of those games (as God of War does manage, for example, another PlayStation 5 exclusive).
And as mentioned, the game is linear: the Insomniac team warned us to expect a more tightly structured environment than in the Spider-Man titles, and they weren’t kidding. Wolverine is for the most part linear, taking us from one key scene to another in a race around the world against time and plausibility.
When we arrive in large, vibrant cities like Madripoor or Tokyo, we find blocked roads and invisible walls that send us back to the action. Everything feels like a theatrical set, untouchable and distant, many miles away from the bustling metropolis we got to live in and explore as Spidey.
A wonderful performance from the voice actors
The game’s take on Logan is a triumph. Thanks to exquisite character design and animation, along with Liam McIntyre’s brilliant performance, he comes to life as an imperfect and often reluctant hero, capable of extreme brutality and moving vulnerability.
His rivalry with Sabretooth and his relationship with Jean Grey are intricate and constantly evolving, which gives rise to some truly moving scenes. But the player has no interactive role in the linear story or in its relationships, and the scant attempts to offer puzzles tied to the narrative are designed in a rush and quickly abandoned.
We’re told Wolverine’s past trauma will be explored, but for much of the game this is presented through fragments of backstory that are unlocked by competing in mini-challenges, like timed parkour races and battles against waves of enemies.
It feels like a rather insensitive way to portray and address post-traumatic stress disorder. The game’s climax, when it comes, is a genuine marvel, a clash of superpowers, but, unfortunately, its impact is diminished by too many expository flashbacks and metaphysical digressions without much foundation.
Conclusion: a good story, a game that could have been even better
All that said, Marvel’s Wolverine is still an action and fighting game made with a lot of love and polished well that will no doubt delight Wolverine fans who want to tear apart as many enemies as possible while looking for nods to the X-Men and stopping from time to time to enjoy the story and its nuances.
But, despite the bloody use of Wolverine’s claws and a generous variety of moves and combos, the combat lacks both the devastating impact of the Batman Arkham games and the choreographic joy of Spider-Man, or the brutality of God of War. As the game goes on and the enemies keep piling up, it becomes more and more of a slog. Logan becomes what he always feared: a thug for hire.
Is it worth playing? Obviously, that’s not up for debate, especially if you’re a fan of the ever taciturn Logan.
Free League Publishing released Invincible: Superhero Roleplaying TTRPG on July 30, 2026. It’s a tabletop RPG based on Robert Kirkman’s Invincible, and it has players create their own superheroes instead of stepping into the role of series lead Mark Grayson.
The focus here is original campaigns, not a retelling of Kirkman’s 144-issue comic or the Prime Video series. You build your own hero, whether that means a speedster, a tech genius, a vigilante, an alien, or a flying powerhouse, then throw them into stories built around world-shaking threats, messy personal lives, and the emotional fallout that comes with both.
Under the hood, Invincible: Superhero Roleplaying TTRPG uses an adapted version of Free League Publishing’s Year Zero Engine. It’s built to handle high-powered combat and character-driven storytelling without losing the huge battles, alien invasions, alternate dimensions, hard moral choices, and brutal violence people expect from Invincible.
If you want to spend more time in the world of Invincible outside comics and streaming, this feels like an easy pickup, especially since early reviews and fan reactions have been broadly positive about how well the game balances over-the-top action with personal drama.
You can get Invincible: Superhero Roleplaying TTRPG now from Free League Publishing. It arrives after a Kickstarter campaign that funded in about 30 minutes and eventually pulled in more than $3.82 million against a $500,000 goal, as Skybound keeps expanding the franchise through the animated series, card-game crossover content, and collected spin-off comics.
SANS Institute’s 2026 Threat Hunting Survey lands on a pretty blunt point: for threat hunters, the biggest problem right now isn’t hiring or budget. It’s the data.
In the survey, bad or missing telemetry is now the top obstacle for 50% of security professionals. That puts it ahead of staff shortages at 45% and budget limits at 42%. The reason isn’t hard to see. Threat hunters need reliable behavioral data to separate routine admin work from actual abuse, especially when attackers are leaning on living-off-the-land techniques. Nation-state groups are using those methods heavily too, and SANS points to broader research that puts that figure at 73%.
The report says hunts are getting dragged down by logs that are incomplete. That puts it ahead of staff shortages at 45% and budget limits at 42%. Cloud environments are still the toughest place to investigate. About a third of respondents singled them out, largely because logging and identity visibility are still split across too many places.
There’s also less structure than you’d want. Only 37% of threat hunting programs use a formal methodology. Just 40% measure effectiveness, down from 64% in 2024. And only 11% said hunting improved security by 50% or more over the past year. In 2022, that number was 47%, according to SANS.
For teams that run threat hunts on a regular basis, the 2026 SANS Threat Hunting Survey is well worth the time. Its main argument is simple: better hunting starts with better data, not just a bigger headcount.
Daredevil: Born Again won’t have a fourth season. Although the third season will arrive at some point in 2027, with no specific date yet, Disney+ have already confirmed its cancellation for unknown reasons. But that doesn’t mean we can’t enjoy its final season when it finally arrives on the streaming service. Something one of its actors, Vincent D’Onofrio, also has strong opinions about.
D’Onofrio, who plays Wilson Fisk, took to X, the platform formerly known as Twitter, to share his thoughts on what happened. “We really enjoyed bringing ‘Daredevil: Born Again’ to all of you. You stayed with us and I like to think that we stayed with you too. We have the final season, season 3, which will arrive next year and has some great things in store”. He wanted to emphasize the importance of what they’ve achieved, rather than dwelling on the negative side of the experience.
Although we don’t know the details of why the series was cancelled or why its showrunner, Dario Scardapane, left, things will likely become clearer over time. We’ll also be able to enjoy the third season at some point next year. Exactly as D’Onofrio himself wants us to do.
A24 has released a new trailer for the new film by Nathan Fielder and Lance Oppenheim, You Can See Everything. A highly anticipated documentary shrouded in mystery, that according to its synopsis “thirty-four days before reporting to prison, the infamous Silicon Valley founder, Elizabeth Holmes, invites a skeptical film crew to document her every move. What begins as an intimate portrait of an enigmatic criminal turns into a hallucinatory three-year journey into the abyss”.
This trailer emphasizes the strangeness and unsettling nature of the whole situation, since Fielder is known for his mix of documentary and fiction where he openly and consciously manipulates both the events and those involved for his own ends. He never hides this from Holmes , and yet she seems to accept it readily. And the people around her seem to accept Holmes’s own deceptions.
Perhaps the most unsettling thing about the announcement has been that the film will be rated R in the US, for those over 18, because it will contain brief scenes of nudity and obscene language. This has made many of Fielder’s fans look forward even more to this peculiar documentary that no one really knows what to expect from.
Still, we won’t have to wait long. Its release is scheduled for October 16 and it’s expected to be one of the films in contention during the 2027 awards season, especially in the documentary category, including the Oscars. So all that remains is to see what Fielder and Oppenheim have up their sleeve not only to surprise us, but also to earn an adults-only rating.
DrinkBox Studios are one of the most interesting and consistent indie studios on the global scene. Their games include excellent titles like Tales from Space: About a Blob, Severed, Nobody Saves the World and especially the two Guacamelee! games, two very well-known and beloved action games that put us in the shoes of a masked Mexican wrestler who had to save the world. And they were supposed to release a new game in 2026, but now they’ve announced that it’s going to be delayed.
A game that needs a little more time
Blighted, their new game announced for fall 2026, has been delayed to sometime in 2027. The reason they’ve given is that they need more time to polish and fine-tune the title, especially because it will feature online and local multiplayer for two players. They have, however, confirmed that they’ll have an update on the game’s development before the end of the year.
Blighted is an action RPG with metroidvania-style exploration and a metroidvania nightmare aesthetic that was shown last February during a Nintendo Indie World broadcast. It’s still set for Nintendo Switch 2 and PC, but we’ll have to wait a little longer to play it. But it looks like that’s to make sure we can enjoy it in the best possible shape.
Konami is bringing its old franchises back to life very slowly. After many years of stagnation in its video game business, focusing on exploiting its IP through mobile games and pachinko machines,for the past five years they’ve been returning to premium games and moving into transmedia with great success. Which is leading to excellent new games from its old franchises and equally notable adaptations. And now the time has come for a JRPG beloved by fans: Suikoden.
A fascinating return
Celebrating its 30th anniversary, they’ve decided it was time for it to make the jump to anime for the first time. And the thing is, Konami first announced in 2025 that this adaptation was going to happen, but we’ve barely had any information since then, beyond a small glimpse and the promise that it would premiere in 2026. Which is going to come true. At last, we have the first trailer for the series as well as the first details.
With numerous references to the original game, everything will center on Riou and Jowy, the two main protagonists, and Prince Luca Blight, the story’s main antagonist. With a special 60-minute first episode, Suikoden: The Anime will premiere on Japanese TV very soon: on October 3. Although, unfortunately, there’s still no official announcement of an international release. Which we can only hope gets announced soon.