Ahsoka Season 2 first footage revives The Mandalorian & Grogu debate

Lucasfilm has finally shown the first footage from Ahsoka Season 2, its Star Wars series for Disney+, ahead of the January 20, 2027 premiere. The preview puts three things front and center: major space battles, Grand Admiral Thrawn’s war against the New Republic, and Hayden Christensen’s return.

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It’s also pretty clear why this has started the Lucasfilm movie-strategy debate all over again. Ahsoka Season 2 looks bigger in scope and far more cinematic than The Mandalorian & Grogu, a film many critics and fans said felt more like an extra-long Disney+ episode than a theatrical event people had to see, even with Din Djarin and Grogu as the draw.

That argument carries more weight after what happened with The Mandalorian & Grogu. It opened on May 22, 2026, made $345.7 million worldwide against a reported $165 million budget, became the lowest-grossing live-action Star Wars movie, and then dropped 70% in its second weekend.

If you follow Star Wars closely, the Ahsoka Season 2 footage is worth a look for that reason alone: it adds to the case that Lucasfilm may have sent the wrong story to theaters, even if Jon Favreau said the jump from The Mandalorian season 4 to a feature was shaped by the end of the 2023 labor disputes and by a broader interconnected plan with Dave Filoni.

You’ll be able to watch The Mandalorian & Grogu on Disney+ starting September 2, 2026, while Ahsoka Season 2 premieres there on January 20, 2027.

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One Piece Film: God Valley reportedly set for 2027, and Luffy may not lead

One Piece Film: God Valley was reportedly announced at One Piece Day 2026, with a reported summer 2027 release window. If that holds, it would be the biggest change the One Piece film series has made in almost 30 years.

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The timing lines up with the manga’s 30th anniversary, and the movie is said to tackle the God Valley Incident instead of sending Monkey D. Luffy through another largely standalone adventure. Reports tie the story to the Rocks Pirates, the Roger Pirates, the Marines, Gol D. Roger, Monkey D. Garp, and Rocks D. Xebec.

For anyone who keeps up with One Piece lore, that’s a big deal. The Straw Hat Pirates wouldn’t make much sense as the leads in a story set decades earlier, so this could end up being the series’ first major theatrical prequel built around canon, with Gol D. Roger serving as the main point-of-view character. Early reaction has reportedly been strong, and some of the buzz has even been connected to a bump in Toei Animation’s stock.

You can’t watch or download One Piece Film: God Valley yet, but it’s reportedly aiming for summer 2027. There’s also a second reported movie, One Piece Film: Baad, penciled in for 2029, though details on that one are still thin.

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The Witcher 3: Songs of the Past hits 900,000 wishlists just a week after Gamescom reveal

One week after its Gamescom Opening Night Live reveal, The Witcher 3: Songs of the Past had already passed 900,000 wishlists. It’s a paid expansion for The Witcher 3: Wild Hunt, currently targeting 2027, and analytics firm Alinea says it was the most wishlisted Steam game shown during the event.

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For an add-on showing up more than a decade after the base game, that’s a very solid start. The reason isn’t hard to see. CD Projekt RED says the Witcher franchise has sold 90 million copies in total, and The Witcher 3: Wild Hunt alone makes up more than 65 million of those sales. Songs of the Past is also being co-developed by CD Projekt RED and Fool’s Theory, with developers on the project who previously worked on The Witcher 3: Wild Hunt.

CD Projekt RED says the story leans toward Dandelion this time, digging into his family and his past, while also setting this up as Geralt’s last major adventure before Ciri takes over in the next mainline game. You’ll also get Letten, Dandelion’s homeland, described as an idyllic new open-world region with a darker secret underneath it. Combat gets a new tool too: a silver chain.

If you’re still playing The Witcher 3: Wild Hunt, this already looks like an easy one to grab when it arrives. Especially because it requires The Witcher 3: Wild Hunt – Remastered, which CD Projekt RED says adds revamped combat animations, new finishing moves, and a reworked skill tree.

As for the rollout, CD Projekt RED has Songs of the Past lined up for 2027 on PS5, Xbox Series X|S, PC, and Nintendo Switch 2. The Witcher 3: Wild Hunt – Remastered comes first on September 29, 2026 as a free upgrade for existing owners on qualifying platforms. If that schedule holds, the order is straightforward: the remaster in 2026, this expansion in 2027, and The Witcher 4: Polaris in 2028.

Bad Times at the El Royale is worth watching now on streaming

Drew Goddard’s 2018 thriller Bad Times at the El Royale has started getting another look on streaming and home media after a theatrical run that pulled in about $31.8 million worldwide against a $32 million budget.

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Set in 1969, Bad Times at the El Royale throws a flashy ensemble cast into a faded, once-glamorous hotel on the California-Nevada border and lets the night unravel from there. Over the course of one tense evening, strangers carrying secrets, fake identities, and their own buried motives slam into each other in violent, unpredictable ways. Jeff Bridges, Cynthia Erivo, Dakota Johnson, Jon Hamm, and Chris Hemsworth all make an impression, though Erivo and Bridges are still the two names that draw the most praise.

The movie runs on sharp dialogue, stylish direction, and a non-linear mystery that keeps shifting the ground under your feet. The Tarantino influence is hard to miss: the chapter-like structure, the morally messy characters, the Pulp Fiction comparisons, and the one-location tension that brings The Hateful Eight to mind. Beneath all that, it’s still digging into guilt, redemption, and innocence.

If you missed adult thrillers like Bad Times at the El Royale in theaters, it’s an easy one to pick up now, even if the same things that made it distinctive also kept it from turning into a larger property: the nearly 2.5-hour runtime, the layered storytelling, the lack of franchise branding, and a soft $14 million international haul that more or less shut down any immediate sequel or spin-off hopes. There’s still no official follow-up, no major re-release, and no expanded franchise, though Drew Goddard has stayed active in Hollywood.

You can catch Bad Times at the El Royale now on streaming and home media.

Samson arrives on PS5 and Xbox on September 21: seven updates built in

Samson: A Tyndalston Story lands on PlayStation 5 and Xbox Series X/S on September 21, 2026. Liquid Swords is bringing its noir action game to consoles with the most complete version so far, after Samson: A Tyndalston Story had a wobbly PC launch on April 8.

On day one, the console release includes all seven updates and both content drops. So the technical fixes and balance changes are already there, along with a wider parry window, uninterruptible takedowns, three difficulty settings, new jobs, and the Lone Line Circuit racing zone.

The timing makes sense. The Steam version still sits at a Mixed rating, with 55% positive reviews from more than 3,200 reviews, according to Steam. Player feedback keeps hitting the same points in Steam user reviews: bugs, technical problems, and gameplay that starts to feel repetitive. Sales also haven’t lived up to the early interest so far. Estimates put the game at 50,000 to 78,000 copies sold, despite clearing 250,000 wishlists, which works out to roughly $1 million to $1.2 million in gross revenue.

If you liked the idea of Samson: A Tyndalston Story but skipped the rough PC debut, this looks like the version worth picking up.

It’ll cost $24.99 on PS5 and Xbox Series X/S. For that, you’re getting a mid-budget action-adventure from Just Cause creator Christofer Sundberg, mixing driving and beat-’em-up combat in Tyndalston with a story about debt and survival.

Hugh Jackman confirms Norwich City investment talks: another Hollywood-backed ownership story

Hugh Jackman says he’s in talks to invest in Championship club Norwich City. If it goes through, English football gets another ownership story with a Hollywood name attached.

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This wouldn’t be Wrexham all over again, even if that’s the first comparison most people will make. Norwich have a more recent Premier League past, a bigger stadium, a higher profile, and they’re already owned by Mark Attanasio, who also owns MLB’s Milwaukee Brewers. Still, the Wrexham model is hard to ignore. Their promotions, along with Welcome to Wrexham, turned celebrity ownership into bigger sponsorship deals, a broader international fan base, stronger merchandise sales, and real cultural pull. Jackman says his interest is personal too: his mother is from Norwich, and he’s been a supporter for life.

If you pay attention to football ownership stories, this one’s got plenty to hold onto. Philippe Clement is already backing the global exposure, branding boost, and media upside. Then there’s the ready-made Jackman versus Reynolds Championship rivalry angle. But the risk is obvious as well. Celebrity projects can bring a rush of attention, then start leaning too heavily on star power, or drift away from the club’s local identity if the whole thing isn’t handled carefully.

Any official announcement will come through Norwich City’s own channels. For now, nothing’s signed.

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Isar Aerospace and RFA secure fresh funding: ESA backs Europe’s launch push

In June and August 2026, two of Europe’s most closely watched launch startups, Isar Aerospace and Rocket Factory Augsburg (RFA), picked up new funding and backing from the European Space Agency (ESA). That gives Europe’s push for sovereign launch access some real weight.

Isar Aerospace said in June 2026 that it had raised €270 million in a Series D from new investors Island Green Capital and Molten Ventures, with HV Capital, Lakestar, and UVC Partners also taking part. That brings its total funding to about €870 million and gives the company more room to scale Spectrum rocket production toward 40 rockets a year.

RFA’s position looks stronger too. KKR invested €30 million in August 2023, OHB completed a capital increase that Rocket Factory Augsburg announced in June 2026, and ESA awarded the company a €186.9 million European Launcher Challenge contract in August 2026.

ESA also selected Isar Aerospace and Spain’s PLD Space. Private investors and public institutions are both putting money behind a tougher, more resilient European launch market after years of relying on established providers outside Europe.

If you follow Europe’s launch sector closely, this is one to watch. The real test, though, is still getting to orbit and doing it reliably.

The next markers to watch are Isar Aerospace’s next Spectrum flight from Andoya in Norway, its planned second site in Nova Scotia, and Rocket Factory Augsburg’s inaugural RFA ONE launch from SaxaVord Spaceport in Scotland.

OpenAI faces 30 new Tumbler Ridge lawsuits: consumer-harm cases pass 50

OpenAI is facing 30 new lawsuits tied to the February 2026 Tumbler Ridge massacre, bringing the company to more than 50 consumer-harm cases overall. The latest complaints were filed for witnesses to the February 2026 attack, including students and educators. Eight people were killed and 27 were wounded. Add the 7 earlier suits from victims’ families, and the Tumbler Ridge total now stands at 37.

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The new suits accuse OpenAI, along with CEO Sam Altman, of negligence, product liability, and aiding a mass shooting over ChatGPT’s alleged role. Other consumer-harm cases against the company involve similar claims tied to shootings, suicides, and stalking.

According to the plaintiffs, internal records flagged the shooter’s account in June 2025 for “gun violence activity and planning.” They say notifying the Royal Canadian Mounted Police (RCMP) was recommended, then overruled, and that OpenAI missed a chance to step in. The chat logs, though, still haven’t been made public.

OpenAI says it respects the legal process, that it didn’t ignore safety concerns, and that it saw no “imminent and credible risk” that required contacting law enforcement. The company is also expected to argue that any connection between ChatGPT and the shooting is too remote to support liability.

For anyone following this closely, the Tumbler Ridge cases may end up setting the terms for a much bigger fight: whether courts see chatbots as tools, as publishers, or as something else entirely. That decision would reach well beyond this case, into monitoring, escalation policies, and crisis intervention.

Tesla Cybercab won’t allow children under 13: stricter than Model Y

Tesla’s upcoming Cybercab, a two-seat self-driving car with no steering wheel or pedals, won’t let children under 13 ride when it launches, according to Tesla’s policy. children under 13 That holds even if the child is with a parent or guardian.

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That’s a stricter rule than the one Tesla uses for its Model Y robotaxi. In that service, Tesla says children ages 8 to 17 can ride with an adult.

One obvious reason is the hardware. The Cybercab doesn’t include standard LATCH anchors for child seats, although Tesla says child seats can still be installed with the seat belts. Tesla also hasn’t said why it drew the line at 13, so safety, liability, and day-to-day operating concerns could all be part of the decision.

If you were picturing the Cybercab as an easy option for family outings, that idea takes a hit here. For short city rides, especially with younger kids, the vehicle becomes a lot less practical.

The policy is showing up while the National Highway Traffic Safety Administration, or NHTSA, reviews Tesla’s self-certification, including how a car with no manual controls fits into federal safety standards. That bigger argument already covers child-safety rules for driverless vehicles, and Tesla isn’t the only company taking a cautious approach. Waymo, for instance, generally requires solo riders to be 18 or older outside a limited set of teen programs.

The Cybercab is still on the way. For now, Tesla’s robotaxi service uses the Model Y.

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PlayStation’s $7.85 million settlement site is now live: check if you’re covered

Sony Interactive Entertainment’s official U.S. PlayStation settlement website is now up, and people who bought eligible digital PlayStation games through the PlayStation Store can use it to see whether they’re covered by the company’s roughly $7.85 million class-action settlement, according to the official claims and information site.

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If you bought eligible digital PlayStation games from the PlayStation Store between April 1, 2019 and December 31, 2023, you may fall within the class. The complaint in Caccuri v. Sony Interactive Entertainment says Sony limited competition after it stopped third-party retailers from selling digital download codes in 2019. Sony agreed to settle the case, but didn’t admit wrongdoing.

For most eligible users who still have active PlayStation Network accounts, compensation is expected to go out automatically as PlayStation Store wallet credit, the official settlement website says. Users who no longer have active PlayStation Network accounts needed to contact the settlement administrator and ask for cash instead. Individual payments are expected to be small, and final approval is scheduled for October 15, 2026, according to the settlement website.

If you bought digital PlayStation games during that stretch, it’s probably worth a look even if you shouldn’t expect much money back. The case also lands alongside similar challenges facing Sony in the UK, the Netherlands, Portugal, and Mexico, plus a separate California lawsuit over the wording used for PlayStation Store purchases.

You can check your status and read through the settlement details on the official claims and information website now.