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Tag: adaptación de videojuegos

The director of the Call of Duty movie thinks you are pathetic if you play video games

The famous video game franchise Call of Duty, developed by Activision, will be moving to the big screen with a release scheduled for June 30, 2028. This film adaptation has garnered attention at a time when video game adaptations are becoming increasingly common and celebrated in the film industry. A director with questionable statements Peter Berg, known for his work in action and drama films, has been chosen as the director of the project. However, Berg has expressed doubts about the ability of video games to accurately reflect military reality. In […]

The director of the Call of Duty movie thinks you are pathetic if you play video games

The famous video game franchise Call of Duty, developed by Activision, will be moving to the big screen with a release scheduled for June 30, 2028. This film adaptation has captured attention at a time when video game adaptations are becoming increasingly common and celebrated in the film industry.

A director with questionable statements

Peter Berg, known for his work in action and drama films, has been chosen as the director of the project. However, Berg has expressed doubts about the ability of video games to accurately reflect military reality. In a recently resurfaced 2013 interview, he criticized players who base their understanding of battles on virtual experiences, emphasizing that the reality of combat is incomparable to the experience of playing on a console. He even stated that there is no justification for anyone who is not a child to play video games.

The script will be written by Taylor Sheridan, a renowned writer whose works have focused on authenticity and the depth of human character. Rob Kostich, president of Activision, emphasized the importance of capturing the authenticity of human experiences in the film, with the goal of conveying a sense of reality that resonates with viewers. “We want to ensure that authenticity is captured on a human level so that it feels truly real,” he stated.

While many wonder if the movie will adapt any of the plots from the video games released over the years, it is suggested that the story could be completely original, incorporating historical elements that reflect the important stages of the franchise. With a story that could span from contemporary conflicts to past historical events, the film promises to offer an exciting cinematic experience for fans of the saga.

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Author SoftonicPosted on April 29, 2026April 29, 2026Categories Gaming, NewsTags adaptación de videojuegos, autenticidad en películas, call of duty pelicula, estreno Call of Duty 2028, experiencia cinematográfica Call of Duty, franquicia de videojuegos, historias de videojuegos en cine, Peter Berg director, realidad militar en videojuegos, Taylor Sheridan guionista

The Baldur's Gate 3 series will not feature the game's writers, but it will include a veteran who has dedicated nearly 30 years to Dungeons & Dragons

The anticipated television series based on Baldur’s Gate 3, the acclaimed video game released in 2023, has begun to take shape. This new project, which will not involve the participation of Larian Studios, responsible for the development of the video game, promises to maintain the essence and rules of the Dungeons & Dragons universe, essential for the narrative of the video game. Chris Perkins, a veteran game architect who has dedicated nearly 30 years to Dungeons & Dragons, has joined as a consultant, which generates positive expectations about the series’ fidelity to the original material. Wizards of the Coast is putting all its […]

The Baldur's Gate 3 series will not feature the game's writers, but it will include a veteran who has dedicated nearly 30 years to Dungeons & Dragons

The highly anticipated television series based on Baldur’s Gate 3, the acclaimed video game released in 2023, has begun to take shape.This new project, which will not involve the participation of Larian Studios, responsible for the development of the video game, promises to maintain the essence and rules of the Dungeons & Dragons universe, essential for the narrative of the video game.

Chris Perkins, a veteran game architect who has dedicated nearly 30 years to Dungeons & Dragons, has joined as a consultant, generating positive expectations about the series’ fidelity to the original material.

Wizards of the Coast puts all its weight behind production

The creative team will be led by Craig Mazin, known for his work on the successful series The Last of Us, who will take on the role of showrunner. With this collaboration, it is expected that the series will perfectly encapsulate the interpretation of the world and the rules of D&D that Baldur’s Gate 3 has popularized among players.

The Baldur’s Gate franchise, which dates back to the late 90s, has experienced a resurgence in popularity thanks to the latest installment, which takes place in the vast and rich world of the Forgotten Realms.

Although a release date for the series has not yet been established, excitement is already present among fans. In addition, users are invited to subscribe to various newsletters that will offer weekly updates on video games, technology, and entertainment, which includes news about the development of this highly anticipated series.

In the current context, it is rumored that the series will be closely aligned with the aesthetics and narrative of Baldur’s Gate 3, suggesting that fans of the franchise will be able to enjoy an adaptation that respects and celebrates the rich legacy of Dungeons & Dragons and its immense impact on the video game genre.

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Author Jesús BosquePosted on February 12, 2026February 13, 2026Categories NewsTags adaptación de videojuegos, Baldur's Gate 3, Chris Perkins, Craig Mazin, dungeons & dragons, franquicia Baldur's Gate, reinos olvidados, serie de television, Wizards of the Coast

Brandon Sanderson confirms that an AAA video game of Mistborn could be much closer than we think

Brandon Sanderson, a renowned fantasy author, is currently in talks with several AAA studios to develop a video game based on his successful Mistborn series, after years of waiting due to rights conflicts. In his recent blog entry “State of the Sanderson,” Sanderson expressed his optimism about the possibility that this project is finally taking shape. For over a decade, the idea of adapting Mistborn into a video game has generated interest, but until now it had been restricted by film licenses. Sanderson has always been very fond of video games The writer […]

Brandon Sanderson confirms that an AAA video game of Mistborn could be much closer than we think

Brandon Sanderson, a renowned fantasy author, is currently in talks with several AAA studios to develop a video game based on his successful Mistborn series, after years of waiting due to rights conflicts. In his recent blog entry “State of the Sanderson,” Sanderson expressed his optimism about the possibility that this project is finally taking shape. For over a decade, the idea of adapting Mistborn into a video game has generated interest, but until now it had been restricted by film licensing.

Sanderson has always been very fond of video games

The writer revealed that the project is in the pitching phase, where potential adaptations are discussed with different developers. “I have started to receive real interest in the video game space, and I feel that we are in a stable position to make a Mistborn game a reality,” Sanderson commented. Additionally, the author has emphasized the need to maintain control over the video game rights, in contrast to previous obstacles that hindered progress due to the film rights of Mistborn.

It is worth remembering that in the past, there was an attempt to develop a video game titled Mistborn: Birthright, which, unfortunately, was canceled after several years of development in the early 2010s. This failed project had been conceived as a role-playing game with action elements, focused on a prequel story to the books.

Despite the fact that no specific details have been revealed about the direction the new project might take, Sanderson has expressed a strong desire to move forward and create a gaming experience that captures the essence of his work. “If you are someone who makes decisions at a AAA studio, or a major independent studio, and you have always wanted to create a Mistborn or Stormlight game… it would be wise to contact my representatives now,” the author concluded, showing his determination to bring his vision to the world of video games.

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Author Jesús BosquePosted on January 7, 2026January 7, 2026Categories Gaming, NewsTags adaptación de videojuegos, Brandon Sanderson, conflictos de derechos, control de derechos, estudios AAA, interés en videojuegos, Mistborn, proyecto de videojuego, State of the Sanderson, videojuego de Mistborn

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