Control, considered one of the best games of 2019, has left a significant mark on the world of video games thanks to its unique atmosphere and the fusion of action and horror. This game designed by Remedy Entertainment takes place in a brutalist building called The Oldest House, which has become an icon for its design and visual style. Recently, Control was awarded the Best Environment award, standing out against other notable productions of that year, such as Disco Elysium and Sekiro. An absolutely unbeatable price A tempting offer has caught the attention of players, […]
Control, considered one of the best games of 2019, has left a significant mark on the world of video games thanks to its unique atmosphere and the fusion of action and horror. This game designed by Remedy Entertainment takes place in a brutalist building called The Oldest House, which has become an icon for its design and visual style. Recently, Control was awarded the Best Environment award, standing out against other notable productions of that year, such as Disco Elysium and Sekiro.
An absolutely unbeatable price
A tempting offer has caught the attention of players, as Control is available on Steam at a reduced price of just €3.99, including its Ultimate Edition, which encompasses expansions and additional content. Furthermore, players can find Control bundles at reduced prices, such as the bundle with Alan Wake Origins for €6.07, making this an ideal time to explore the game’s intriguing narrative.
The success of Control has led to the announcement of a sequel titled Control Resonant, expected in 2026. Although much information about the sequel is still unknown, interest in the narrative universe it explores has grown. Control has been compared to the SCP Foundation, suggesting that the game’s theme delves into strange and conspiratorial narratives, attracting an audience that enjoys the unusual and the mysterious.
With its combination of dynamic combat and a captivating setting, Control remains a benchmark for video game lovers. As the release of its sequel approaches, fans have the opportunity to experience all its content at an extremely affordable price, which promises to rekindle interest in this innovative title.
Tero Virtala, CEO of Remedy Entertainment, will leave his position after nearly a decade at the helm of the company. Virtala took on leadership in 2016 and during his tenure, Remedy solidified its international reputation with successful titles like Control and Alan Wake 2. However, the development of multiplayer projects has been less fortunate, culminating in the recent failure of FBC: Firebreak, which has recorded only 34 active players on Steam in the last 24 hours. A good game, but it fell short The imminent leadership change comes in a context of financial challenges. Remedy reported losses of […]
Tero Virtala, CEO of Remedy Entertainment, will leave his position after nearly a decade at the helm of the company. Virtala took on leadership in 2016, and during his tenure, Remedy solidified its international reputation with successful titles like Control and Alan Wake 2. However, the development of multiplayer projects has been less fortunate, culminating in the recent failure of FBC: Firebreak, which has recorded only 34 active players on Steam in the last 24 hours.
A good game, but it fell short
The imminent leadership change comes in a context of financial challenges. Remedy reported losses of 14.9 million euros due to FBC: Firebreak, which has led the company to lower its forecasts for 2025. Although a direct relationship between Virtala’s departure and the game’s failure has not been officially confirmed, analysts suggest that this economic setback may have accelerated his decision to step down. In his place, Markus Mäki, co-founder of the company and current product director, has been appointed interim CEO, who will lead the transition while a new CEO is sought.
Under Virtala’s leadership, Remedy experienced significant expansion and diversification in its development line, including collaborations with other publishers. However, the company has struggled to adapt to market demands in the multiplayer segment, as evidenced by the poor performance of titles like CrossfireX and FBC: Firebreak.
With the studio eager to capitalize on the critical success of Alan Wake 2, the pressure on executive leadership has increased, leading to this strategic shift in upper management. The selection of a new leader will be crucial in Remedy’s quest to reaffirm its position in the competitive video game industry, despite recent challenges.
It doesn’t catch us by surprise. We knew the date and were expecting it. The autumn sales on Steam have arrived and they are as juicy as one could expect. With prices for every budget and games for all tastes, there is something for everyone, regardless of your budget and preferences. It is also true that with thousands of games on sale, it can be difficult to choose. That’s why let us guide you on this journey by making a selection of games you shouldn’t miss for anything in the world. Monster Train (€2.45 | -90%) The most popular card roguelike that isn’t called Slay […]
It doesn’t catch us by surprise. We knew the date and were expecting it. The Steam autumn sales have arrived and they are as juicy as one could expect. With prices for every budget and games for all tastes, there is something for everyone, no matter your budget and preferences. It is also true that with thousands of games on sale, it can be difficult to choose. That’s why let us guide you on this journey by making a selection of games you shouldn’t miss for anything in the world.
The most popular card roguelike that isn’t called Slay The Spire has made quite a splash since its release in 2020. With a fabulous sequel that came out on May 21 and improves upon the excellent foundations of the original, if you haven’t played Monster Train yet, this is the perfect excuse. For the price of a decent medium coffee, you have hundreds of hours ahead of you to discover why people have become obsessed with a roguelike that, even after the release of its sequel, continues to be played frantically.
Mafia III has the stigma of being considered a bad game when the reality is different: it is a good game burdened by its name. It is not GTA and certainly does not aim to be, but it is a good Mafia. Even if it changes significantly from the previous two installments. Its narrative is interesting, its mechanics are up to par, and for three euros, you won’t find a better excuse to see that perhaps we were too harsh on a more than decent game.
If you are of a certain age, you surely remember games like Theme Hospital or Theme Park. Business management games, building the buildings, hiring staff, and making sure everything runs as it should. Two Point Campus is its spiritual successor, putting us in the position of having to manage something that only in the US would be understood as a business: a university campus. Make sure classes are running, that the labs have everything they need, and that no dinosaur escapes down the hallways. Dinosaurs? Don’t ask, it’s 3 euros: try it for yourself.
Although Alan Wake 2 has shown the world that Remedy are the best in their field, some of us already knew that long before. For example, when they released Control. To be fair, we already knew it before that, but in Control it was already indisputable: a game that perfectly blends weird fiction with a third-person shooter in a game as suggestive as it is artistically impeccable that leaves you wanting more. And you can, because a sequel has been announced. Although for what you are going to pay for the original, you also have no reason not to know if you want more Control or not.
The massive phenomenon of the year has been a climbing game. Who would have thought? But that’s PEAK: a game that draws from The Legend of Zelda: Breath of the Wild to take the best of it, the stamina management, to build an entire game around it. If we add to that playing with friends and proximity chat, we have this game that has taken the gaming world by storm for good reasons. And now you can discover it for a couple of euros less. Which isn’t much, but it’s already a cheap game normally.
Now that Silksong has been released, you might be craving more metroidvania. Or things inspired by metroidvania. And the closest thing on crazy sale is Dead Cells. A frantic roguelike, heavily inspired by the genre, where dying, exploring, and fighting is the foundation of everything. Because we are going to do it many times. A frantic and crazy game that, even with all its DLC, doesn’t double its price, which is the GOTY every year if you like this kind of games and, after Silksong, want more exploration with strong doses of crazy action.
The football games of the past have not delivered this year, but that has opened the door for a new game that has decided to make its way into this highly competitive field. REMATCH is the new game from the creators of Sifu who have decided to create a very arcade-style, very fluid, and fast-paced 3v3 football game. Extremely fun, especially with two friends, we only ask one thing: it’s cheap, but please, if you get the ball, don’t be a ball hog.
The latest Call of Duty so far is always a safe bet and, moreover, it is its most notable offering to date. If you haven’t played it yet and have been waiting for a good deal, this is the time. The campaign is enjoyable and, as always, its real substance is in the online mode. So if you want dozens of hours of shooting ahead, you’ll have to pay up, but you will undoubtedly get your money’s worth like every year.
The iconic 80s series, Knight Rider, starring David Hasselhoff and his legendary car KITT, left an indelible mark on popular culture. KITT, a vehicle with artificial intelligence capable of speaking and making decisions, represented an optimistic future regarding technology and safety. However, viewed from the current perspective, this retro narrative becomes unsettling, especially in a context where the advancement of automation and surveillance raises serious ethical concerns. Science fiction always tries to warn us The premises of the series, which revolved around protection […]
The iconic 80s series, Knight Rider, starring David Hasselhoff and his legendary car KITT,left an indelible mark on popular culture. KITT, a vehicle with artificial intelligence capable of speaking and making decisions, represented an optimistic future regarding technology and safety. However, viewed from the current perspective, this retro narrative becomes unsettling, especially in a context where the advancement of automation and surveillance raises serious ethical concerns.
Science fiction always tries to warn us
The premises of the series, which revolved around the protection of citizens through a secret organization called FLAG, now raise doubts about democratic control and the opacity of private corporations in managing security. The implementation of surveillance technologies, such as police robots in Dubai or drones in military contexts, reflects a tangible trend towards automation, which may lack empathy and dialogue, unlike KITT.
Currently, systems like Dubai’s REEM or armed robots in San Francisco are at the center of a debate about the use of automatic force without human intervention. While KITT helped its driver in extreme situations with humor and reasoning, current systems do not offer that same interaction, highlighting the difference between fiction and reality.
The nostalgia generated by Knight Rider contrasts with the fear of artificial intelligence that is being implemented today. With the advancement of technology and its impact on the regulation of urban life, the question arises: what would viewers from the 80s think about a future where surveillance and control are managed by machines without the capacity for negotiation? Modernity seems to resemble more the warnings of science fiction than the dreams of friendly technology.
SkyShowtime is a streaming platform from which you can stream series, movies, and entertainment programs in video on demand (VOD) format. It is an ambitious project by SkyShowtime Limited, available in Spain and 20 other countries in the European Union and its area of influence, such as Norway or Bosnia and Herzegovina. SkyShowtime aims to carve out a niche in the market thanks to its very competitive prices. Thus, they will compete with services like Netflix or Disney +, two similar platforms that have increased their prices recently.
Dying Light: The Beast, the next title in the popular franchise, promises a core duration of 20 hours, a measure that distances itself from the approach of large games like Assassin’s Creed. Tymon Smektala, the franchise director, emphasizes that “size is not everything” and that the true value of the game lies in the gameplay experience rather than its duration. This perspective connects with a current trend in video game design where compact and quality experiences are gaining ground. Shorter games, but that you can complete During a conversation with GamesRadar+, Smektala points out that in […]
Dying Light: The Beast, the upcoming title in the popular franchise, promises a core duration of 20 hours, a measure that distances itself from the approach of large games like Assassin’s Creed. Tymon Smektala, the franchise director, emphasizes that “size is not everything” and that the true value of the game lies in the gameplay experience rather than its duration. This perspective connects with a current trend in video game design where compact and quality experiences are gaining ground.
Shorter games, but that you can complete
During a conversation with GamesRadar+, Smektala points out that in titles like Assassin’s Creed, the vastness of the world often creates a sense of burden, as many players may feel that they will never finish the game, which dilutes the return on investment. “If I start playing Assassin’s Creed Shadows, I know I will never finish it,” he states. In contrast, Dying Light: The Beast aims to provide a satisfying journey that players can complete and fully enjoy.
Additionally, Smektala compares Dying Light: The Beast with other industry hits like Control and Alan Wake 2, titles that provide quality experiences in a similar playtime of around 15 to 20 hours. This approach is considered competitive and appealing for those seeking a substantial narrative without the overload of endless content. The philosophy of the Techland studio, which does not have the same resources as giants like Ubisoft, translates into a more thoughtful and pragmatic design.
Finally, Dying Light: The Beast not only represents the return of Kyle Crane, but it is described as an evolution of the saga, often considered by many as Dying Light 3. Smektala emphasizes his confidence that this new chapter will provide players with full value for their investment, aligning with the current demand for meaningful and accessible gaming experiences.
Remedy Entertainment has announced the release of its new game, FBC: Firebreak, a cooperative FPS for three players set in the universe of Control. The title will be available on June 17 on PC, PS5, and Xbox Series X|S, and it can be purchased in digital stores for a price of 39.99 euros for the standard version and 49.99 euros for the Deluxe Edition. Additionally, it will be accessible from day one on subscription services like PC Game Pass and PlayStation Plus. In a recent livestream, the Finnish studio revealed that FBC: Firebreak will be set six years after […]
Remedy Entertainment has announced the release of its new game, FBC: Firebreak, a cooperative FPS for three players set in the universe of Control. The title will be available on June 17 on PC, PS5, and Xbox Series X|S, and can be purchased in digital stores for a price of 39.99 euros for the standard version and 49.99 euros for the Deluxe Edition. Additionally, it will be accessible from day one on subscription services like PC Game Pass and PlayStation Plus.
In a recent live broadcast, the Finnish studio revealed that FBC: Firebreak will be set six years after the events of Control, offering PvE experiences that require player collaboration. The missions will be highly replayable and will feature challenges that encourage teamwork across different levels and environments.
A game that will receive at least two years of free support
One of the most interesting features of the game is its focus on post-launch content. Remedy has confirmed that it will offer additional free missions, such as Paper Chase and Hot Fix, scheduled to be released in 2025, along with more updates in 2026. It is important to note that, although post-launch support will be present, the game will not adopt a service model, which means that all new playable content will be free for all players.
Additionally, FBC: Firebreak will include a “Requisitions” system that will reward players with new gear and cosmetics simply for playing, ensuring that any unlocked item will always be available. However, there will also be “Classified Requisitions” that can be purchased with real money. These items, of a cosmetic nature, will not affect gameplay. Remedy Entertainment continues to impress with its innovative approach and complex narratives, and FBC: Firebreak could be their most experimental title to date.
Remedy Entertainment has reaffirmed its position as one of the most respected studios in the video game industry, thanks to its unwavering commitment to quality in titles like Alan Wake 2 and Control. With its upcoming release, FBC: Firebreak, a cooperative FPS set to launch in the coming months, the studio promises not only to maintain its standard of excellence but also to challenge some conventions of the genre, focusing on an experience that prioritizes the player. With no battle passes or limited-time events, FBC: Firebreak will move away from common elements that often generate anxiety in players, such as passes […]
Remedy Entertainment has reaffirmed its position as one of the most respected studios in the video game industry, thanks to its unwavering commitment to quality in titles like Alan Wake 2 and Control. With its upcoming release, FBC: Firebreak, a cooperative FPS set to launch in the coming months, the studio promises not only to maintain its standard of excellence but also to challenge some conventions of the genre, focusing on a player-centric experience.
No battle passes or limited-time events
FBC: Firebreak will steer away from common elements that often generate anxiety in players, such as battle passes and limited-time events. According to statements from Remedy, the goal is to “ensure that you never feel obligated to play,” allowing for quick access to missions. This approach aims to bypass the pressure that often accompanies cooperative games, giving players the freedom to enjoy the content at their own pace.
Additionally, one of the most notable features of FBC: Firebreak is that it will allow friends to play together without the need for everyone to purchase DLCs or expansions. This model, similar to that of Payday 3, ensures that the gaming experience is not fragmented by differences in additional content purchases, thus promoting greater inclusion and camaraderie among players.
The title will be available on PS5, Xbox Series X|S, and PC via Steam, although the exact release date and price are still unknown. However, players will be able to access it from day one through Xbox Game Pass and PS Plus Extra, which could further facilitate its spread. Remedy has confirmed the intention to offer additional free content after the launch, although no further details have been specified.
Remedy Entertainment has surprised the gaming community with an unexpected update to the Ultimate Edition of Control on PC, adding exclusive content and significant graphical improvements. One of the most notable additions is the appearance of Hideo Kojima in a special mission called Dr. Yoshimi Tokui’s Guided Imagery Experience. Although his involvement is limited to the voice of the famous Japanese creator, this mission was previously only available in the Digital Deluxe edition of PS4. Kojima, the Stan Lee of video games. In addition to the collaboration with Kojima, the update brings a costume pack to modify the appearance […]
Remedy Entertainment has surprised the gaming community with an unexpected update to the Ultimate Edition of Control on PC, adding exclusive content and significant graphical improvements. One of the most notable additions is the appearance of Hideo Kojima in a special mission called Dr. Yoshimi Tokui’s Guided Imagery Experience. Although his involvement is limited to the voice of the famous Japanese creator, this mission was previously only available in the Digital Deluxe edition of PS4.
Kojima, the Stan Lee of video games
In addition to the collaboration with Kojima, the update brings a costume pack to modify the appearance of Jesse Faden, the game’s protagonist. These aesthetic elements were also part of the Sony console edition, giving PC players the opportunity to further customize their gaming experience.
The graphical improvements are one of the most notable aspects of this update. Players can now enjoy support for ultrawide monitors up to 48:9, allowing for an unprecedented immersive experience. Additionally, the resolution has been increased beyond 4K and DLSS and DLAA technologies have been activated, providing enhanced visual performance.
Despite the fact that this update is only available on PC, Remedy has confirmed its intention to bring it to the PS5 and Xbox Series versions at a date yet to be determined. Additionally, the company continues to work on the development of Control 2, although it is unknown when its official release will be announced. Remedy’s recent moves generate expectations about the future of the franchise and the impact that these collaborations may have on the game’s narrative and design.
The 1.30 update of Control, developed by Remedy, has been one of the most anticipated by PC players, as it allows access to the mission Dr. Yoshimi Tokui’s Guided Imagery Experience, previously exclusive to PlayStation 4. This scenario is particularly appealing, as it features the participation of renowned developer Hideo Kojima as Dr. Tokui, which will surely attract many fans of the video game universe. In addition to the mission, the update unlocks outfits previously reserved for those who pre-ordered the game, such as the Astral Dive Suit and the Tactical Response Gear. This inclusion not only […]
The 1.30 update of Control, developed by Remedy, has been one of the most anticipated by PC players, as it allows access to the mission Dr. Yoshimi Tokui’s Guided Imagery Experience, previously exclusive to PlayStation 4. This scenario is particularly appealing, as it features the renowned developer Hideo Kojima as Dr. Tokui, which will surely attract many fans of the video game universe.
In addition to the mission, the update unlocks suits previously reserved for those who pre-ordered the game, such as the Astral Dive Suit and the Tactical Response Gear. This inclusion not only diversifies the customization options for players but also increases the appeal of the title for those who did not have access to these premium versions.
A bunch of improvements beyond the content
In terms of technical improvements, the update incorporates native HDR support, a new Ultra preset for ray tracing, and compatibility with ultrawide monitors up to 48:9. The changes also include fixes for texture streaming and updates on DLSS, as well as bug fixes and crashes that have affected the gaming experience. However, it is important to note that there is a possibility that this update may affect a popular mod that introduced features related to HDR and ultrawide.
Remedy has indicated that this update will also be released for the PlayStation 5 and Xbox Series X/S editions, although with a delay to address potential issues. For now, the update is already available on Steam and is expected to appear on GOG and Epic Games Store shortly. Players interested in reliving the mission experience may also consider watching clips on platforms like YouTube, although it cannot compare to the direct experience of the game.
Developer Remedy Entertainment brings you a supernatural, third-person, action-adventure that will challenge you to survive a deep and unpredictable world. Control is a game that combines supernatural abilities, modifiable loadouts, and retroactive environment that bring more thrill than your usual action games. It is a technical marvel that will confuse and intrigue any player from its literal first minute.
Remedy Entertainment has established itself as one of the most innovative and prominent studios in the video game industry, recognized for its ability to create deep narratives that intertwine with immersive gameplay mechanics. Following the great success of acclaimed titles like Control and Alan Wake 2, Remedy has revealed its ambitious plans for the future, which include several scheduled releases for the coming years. A busy few years for the studio One of the most anticipated projects is FBC: Firebreak, a cooperative multiplayer shooter set to be released in 2025 for consoles and PC. This title, which stems from […]
Remedy Entertainment has established itself as one of the most innovative and prominent studios in the video game industry, recognized for its ability to create deep narratives that intertwine with immersive gameplay mechanics. Following the great success of acclaimed titles such as Control and Alan Wake 2, Remedy has revealed its ambitious plans for the future, which include several scheduled releases for the coming years.
A few years loaded for study
One of the most anticipated projects is FBC: Firebreak, a cooperative multiplayer shooter that will be released in 2025 for consoles and PC. This title, which is set in the universe of Control, will also be available from its launch on subscription platforms like Game Pass and PS Plus Extra. This strategy highlights Remedy’s intention to expand its reach in the market.
In addition to FBC: Firebreak, the studio has plans for remakes of Max Payne 1 and Max Payne 2, scheduled for the first half of 2026. These remakes will be funded by Rockstar, highlighting the strong collaboration between both studios. Control 2 is also expected to arrive in mid-2027, aiming to continue the story of its predecessor.
Interestingly, Remedy is not stopping at video game development. The company intends to bring its franchises of Alan Wake and Control to other media, such as film and television, with releases projected for 2029 and 2030, respectively. This expansion into new formats could open up new opportunities for storytelling in different contexts and formats.
With the recent success of Alan Wake 2 and Control, Remedy’s reputation has been strengthened, which reinforces the expectations surrounding their upcoming releases and their innovative approach to interactive storytelling.