Valve has successfully presented at the Game Developers Conference, where it highlighted two of its upcoming devices: Steam Machine and Steam Frame.
Both products have generated great anticipation among developers and gamers, and the company has shared crucial information about its verification system specifically designed for Steam Machine.
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The new system will allow games to be classified as ‘Verified Games for Steam Machine’, ensuring they meet a minimum performance of 30 FPS and a resolution of 1080p.
Titles that have been certified for the Steam Deck, Valve’s current portable device, will also work on Steam Machine, which promises six times the performance of its predecessor, providing access to the vast Steam library from the comfort of your sofa.
Additionally, Valve introduced Steam Frame, a virtual reality headset that allows playing in both 2D and VR. In this regard, virtual reality games can reach up to 90 FPS, while 2D experiences will operate at a resolution of 1280 x 720 at 30 FPS.
These devices represent a significant evolution compared to the Valve Index, as Steam Frame will operate independently, without the need for a connection to a PC or base stations for motion tracking.
As Valve progresses in the development of these devices, the company has also committed to improving SteamOS, its open-source operating system designed to enhance console-like PCs.
However, many questions remain, such as the price and the exact release date, expected in 2026. This aspect is crucial, especially in a context of RAM and technology component shortages, raising concerns about final costs.