Director Zach Cregger, known for his work on the successful film Weapons, is embarked on a new project: a movie based on the popular video game franchise Resident Evil, which is set to premiere in 2026. In a recent interview, Cregger expressed his enthusiasm for this adaptation, stating that he has dedicated thousands of hours to playing Resident Evil, which has allowed him to deeply understand the gaming experience.
Movies that do not respect the essence of video games
Cregger describes his cinematic approach as a narrative of “descent into hell,” following a single protagonist on a terrifying journey through a world full of dangers. This vision departs from previous Resident Evil films, which he claims are inconsistent and only retain the name of the Capcom franchise without capturing its essence. “I have never seen a Resident Evil movie,” says Cregger, suggesting a fresh and original approach that could surprise both fans of the video game series and those accustomed to previous adaptations.
The director also acknowledges that fans of the previous films, especially those who admired Milla Jovovich’s performances, may not be ready for his vision of the story. However, Cregger is convinced that game enthusiasts will be excited about his approach. With Weapons having grossed over 200 million dollars worldwide, he promises that his interpretation of Resident Evil will have an even greater scale, something unprecedented in the current landscape of horror cinema.
With each detail revealed, the anticipation for the Resident Evil movie continues to grow, and fans are already starting to speculate about what this new adaptation will bring to the world of horror cinema. Undoubtedly, Cregger’s venture has the potential to redefine what a Resident Evil movie means on the big screen.

