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Diablo 4 will have eight new difficulty levels

Blizzard Entertainment has announced that its second expansion for Diablo 4, titled Lord of Hatred, will be released on April 28 and will address the issue of overpowered character builds. Instead of simply nerfing these builds, the company has decided to add eight new difficulty levels, known as Torment, increasing the total to 12. This measure will allow players to feel a clear power progression when using their maxed-out characters. Diablo 4 now for the more hardcore During a recent interview, Zaven Haroutunian, the game’s associate director, explained that the goal is to offer players a […]

Diablo 4 will have eight new difficulty levels

Blizzard Entertainment has announced that its second expansion for Diablo 4, titled Lord of Hatred, will be released on April 28 and will address the issue of oversized character builds.

Instead of simply nerfing these builds, the company has decided to add eight new difficulty levels, known as Tormento, increasing the total to 12. This measure will allow players to feel a clear progression of power when using their maximized characters.

Diablo 4 now for the hardcore

During a recent interview, Zaven Haroutunian, the associate director of the game, explained that the goal is to provide players with a more optional system in terms of difficulty.

The focus is on encouraging the experience of risk and reward, allowing players to use their characters in different areas of the game and not be stuck exclusively at the end of it.

According to Haroutunian, the increase in the levels of Torment seeks to provide answers to players’ questions about the use of their numbers and powers accumulated throughout the game.

Blizzard intends for players to have a much clearer progression, as well as gradually more difficult challenges. Aislyn Hall, game designer, warned that the difficulty level in the latest Torment is not for the faint-hearted and will be considerably challenging. The developers have made it clear that the new difficulty system will align with the already established content, so the numbers will not be inflated beyond the current maximum level.

In addition to these improvements, for the first time in the franchise’s history, players will be able to control the famous Butcher in the new Season of Slaughter, which promises to reinvent gameplay and bring a new level of fun to the Diablo 4 experience.The player community is already eagerly anticipating how these changes will impact the development of their characters and strategies in the game.

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Author Jesús BosquePosted on March 12, 2026March 12, 2026Categories Gaming, NewsTags Blizzard Entertainment, controlar al Butcher, desafíos en Diablo 4, Diablo 4, expansión Lord of Hatred, juego hardcore, nuevos niveles de dificultad, progresión de personajes, Season of Slaughter, Tormento

"If we only wanted to make money, we would only release our games on Steam," says the CEO of one of the leading indie developers

The co-founder of New Blood Interactive, Dave Oshry, has shared his opinion on the financial viability of game distribution platforms, stating that Steam is undoubtedly the most profitable for the company. In a recent conversation with RPG Site, Oshry emphasized that porting games to consoles is a complicated task that generates “much less” in sales compared to what they achieve through Steam. Despite this, the New Blood team continues to port their games to other platforms, but they do so mainly to satisfy their players. What most […]

"If we only wanted to make money, we would only release our games on Steam," says the CEO of one of the leading indie developers

The co-founder of New Blood Interactive, Dave Oshry, has shared his opinion on the financial viability of game distribution platforms, stating that Steam is undoubtedly the most profitable for the company.

In a recent conversation with RPG Site, Oshry emphasized that porting games to consoles is a complicated task that generates “much less” in sales compared to what they achieve through Steam. Despite this, the New Blood team continues to port their games to other platforms, but they do so mainly to satisfy their players.

What compensates the most is the PC and specifically, Steam

Oshry pointed out that the decision to bring their games to Xbox or PlayStation is not solely driven by financial interests, but by the desire to please the gaming community.

“We do it because our players want it, right?” expressed the co-founder. This dedication to fans highlights New Blood’s commitment not only to profitability but also to user experience.

A encouraging aspect for developers has been the reception of development kits for Nintendo’s new console, known as Switch 2. According to Oshry, this new kit is not drastically different from the previous one, which has allowed the studio to get their game Dusk running at 120fps with mouse controls. “Dusk on Switch 2 works great,” he stated, suggesting a good adaptation of the game to the new platform.

On another note, New Blood has decided to venture into the RPG genre with Dungeons of Dusk, an adaptation of their popular title Dusk. The demo is available for free as part of the Steam Next Fest, and the full game is expected to be released this year. Additionally, GOG reaffirms its commitment to game preservation, stating that “the future of preservation is decided by the players who care.”

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Author Jesús BosquePosted on February 24, 2026February 25, 2026Categories Gaming, NewsTags Blizzard Entertainment, competencia en gaming, Darkhaven, Diablo 2, juegos sandbox, Kickstarter, remasterización, RPG, Warlock

The creators of Diablo 2 have created a clone of their most well-known game

Blizzard Entertainment has taken a significant step by adding a new Warlock class to its classic franchise Diablo 2. The company has also released a remastered version of the game on Steam, reflecting the ongoing interest in this title that dates back over 20 years. Original developers of Diablo 2, such as Phil Shenk, have expressed their pride in seeing the game remain relevant and receiving new content, although they also feel internal competition due to the recent release of their old creations. A game with the DNA of Diablo 2 Speaking of new projects, Moon Beast […]

The creators of Diablo 2 have created a clone of their most well-known game

Blizzard Entertainment has taken a significant step by adding a new Warlock class to its classic franchise Diablo 2. The company has also released a remastered version of the game on Steam, reflecting the ongoing interest in this title that dates back over 20 years.Original developers of Diablo 2, such as Phil Shenk, have expressed their pride in seeing the game remain relevant and receiving new content, although they also feel internal competition due to the recent release of their old creations.

A game with the DNA of Diablo 2

Speaking of new projects, Moon Beast Productions, made up of former Diablo 2 developers, is working on an RPG titled Darkhaven. This ambitious game will focus on procedurally generated sandbox worlds, promising features such as deformable terrain, mining, and mod support, along with options for solo play or massive multiplayer mode. Currently, Darkhaven’s Kickstarter campaign has raised $200,000 of a $500,000 goal, with 25 days left to reach the target.

Susan Hu, also co-founder of Moon Beast, expressed her mixed feelings about competing with her own past creations and Blizzard’s remastering. However, the developers have made it clear that their intention is not simply to recreate the Diablo experience, but to offer an innovative proposal that combines elements of modern survival games.

These initiatives highlight a vibrant cycle in the gaming industry, where legends of the past intertwine with future projects and player interest continues to grow.

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Author SoftonicPosted on February 24, 2026February 24, 2026Categories Gaming, NewsTags Blizzard Entertainment, competencia en gaming, Darkhaven, Diablo 2, juegos sandbox, Kickstarter, remasterización, RPG, Warlock

Blizzard releases a new hero for Overwatch: a cat with a jetpack

Blizzard Entertainment has released a new hero in its popular game Overwatch: Jetpack Cat. This character, which was introduced in a lore video narrated by Matilda Smedius, has generated a wave of speculation in the player community about her true origin and role within the game. According to the official narrative, the heroine Brigitte found Jetpack Cat as a stray cat and decided to equip her with a sophisticated propulsion harness. However, players seem skeptical of this story, wondering if she is really just an ordinary cat. There are suspicions about the cat The video offers […]

Blizzard releases a new hero for Overwatch: a cat with a jetpack

Blizzard Entertainment has released a new hero in its popular game Overwatch: Jetpack Cat. This character, which was introduced in a lore video narrated by Matilda Smedius, has generated a wave of speculation in the player community about her true origin and role within the game.

According to the official narrative, the heroine Brigitte found Jetpack Cat as a stray cat and decided to equip her with a sophisticated propulsion harness. However, players seem skeptical of this story, wondering if she is really just an ordinary cat.

There are suspicions about the cat

The video offers a glimpse into the conception and development of Jetpack Cat, with references suggesting that Blizzard has had plans to integrate the flying feline for years.

Throughout the video, Brigitte mentions the complexity of equipping a cat with a jetpack, which has led to theories among players pointing out that Jetpack Cat could be a villain or even a spy, rather than just a simple support character.

Especially on platforms like Reddit, several fans have speculated that Jetpack Cat could be related to the Horizon Lunar Colony, indicative of players seeking to delve deeper into the story and secrets surrounding the new hero.

Since its launch, the community has been debating the nature of the character, promoting innovative ideas, such as the possibility that Jetpack Cat is actually Doomfist in disguise.

Despite the charm of the official video, players do not seem convinced by the official story, and some consider it unlikely that a normal cat would have the ability to operate complex machinery. Rumors about its true identity continue to arise, suggesting that Blizzard’s narrative could have unexpected twists in the future.

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Author Jesús BosquePosted on February 18, 2026February 22, 2026Categories Gaming, NewsTags Blizzard Entertainment, Brigitte, Jetpack Cat, nuevo héroe, origen de Jetpack Cat, overwatch, secreto del juego, teorías de jugadores, villano en Overwatch

Overwatch has around 68,000 active players after its historic name change

Overwatch has experienced a notable resurgence in its player base, currently reaching around 68,000 concurrent players on Steam. This figure is close to its historical peak of 75,608, suggesting a renewed interest in the title from Blizzard Entertainment. The increase in activity has been driven by the anticipation of a new season that will include five heroes, as well as new passive abilities for the characters, all scheduled to launch on February 10. Everyone wanted to return to Overwatch despite the intense competition it faces from other shooters like Marvel Rivals and […]

Overwatch has around 68,000 active players after its historic name change

Overwatch has experienced a remarkable resurgence in its player base, currently reaching around 68,000 concurrent players on Steam. This figure is close to its all-time peak of 75,608, suggesting a renewed interest in the title from Blizzard Entertainment. The increase in activity has been driven by the anticipation of a new season that will include five heroes, as well as new passive abilities for the characters, all scheduled to launch on February 10.

Everyone wanted to return to Overwatch

Despite the intense competition it faces from other shooters like Marvel Rivals and Deadlock, Overwatch remains a strong contender. This diversity in the shooting game market reflects the shift in player preferences and their desire to explore different experiences within the genre. Although many players have expressed their disappointment over the lack of proper expansions for the PvE mode, the focus has shifted to multiplayer game modes that have proven to be more engaging.

Additionally, the phenomenon of the return to Overwatch coincides with the relevance it has maintained on its main platform, Battle.net. Although the data on Steam may not show the complete picture of its popularity, the figures from this indicative platform assure that something significant is driving the return of players.

In addition, the competitive environment has been enriched by the launch of new titles in the market, offering alternatives to fans of the genre. With the rise of variety, players have more options to choose from, increasing the engagement curve across different platforms. For those interested in following the evolution of their favorite games, there are several newsletters available that offer weekly updates on releases and industry news. This way, fans can stay up to date on what promises to be an exciting next chapter for Overwatch and the video game industry in general.

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Author Jesús BosquePosted on February 9, 2026February 10, 2026Categories Gaming, NewsTags Battle.net, Blizzard Entertainment, competencia en shooters, habilidades pasivas, héroes, jugadores concurrentes, modos de juego multijugador, noticias de videojuegos, nueva temporada, overwatch

World of Warcraft announces a new open world system

Blizzard Entertainment has announced that Prey, a new open-world system, will be launched as part of the World of Warcraft: Midnight expansion on March 2. This innovative system is primarily aimed at mid-level players who want to face challenges in open-world content and solo dungeon-style encounters. An expansion that promises to revolutionize the game During an interview with Blizzard’s game designer, Noah Smith, it was revealed that Prey features different difficulty levels, ensuring that even players equipped with the best gear, known as mythic-geared raiders, will find significant challenges, especially in […]

World of Warcraft announces a new open world system

Blizzard Entertainment has announced that Prey, a new open-world system, will be released as part of the World of Warcraft: Midnight expansion on March 2. This innovative system is primarily aimed at mid-level players who want to face challenges in open-world content and solo dungeon-style encounters.

An expansion that promises to revolutionize the game

During an interview with Blizzard game designer Noah Smith, it was revealed that Prey features different difficulty levels, ensuring that even players equipped with the best gear, known as mythic-geared raiders, will face significant challenges, especially in the high difficulty mode known as Nightmare. Players will select their difficulty level, zone, and target from a group of 30 bosses through an NPC in the city of Silvermoon.

One of the most exciting features of Prey is its storm system, which increases the difficulty in the chosen area. Additionally, the targets within the system will attack players unexpectedly, increasing tension and excitement during battles. This approach transforms the game’s dynamics, where hunters can become the prey at any moment.

As players face these bosses, they will also be progressing through a series of quests and open-world activities. The rewards obtained through participation in Prey will count towards the weekly vault of random rewards, providing players with an additional motivation to explore this new content without feeling obligated to fully immerse themselves in it.

The system is designed to be primarily solo content, which means that the negative effects suffered by players will only affect them, unless they choose to collaborate with friends. Smith promises that there will be significant challenges from launch, ensuring that even the most experienced players will be tested in unexpected ways.

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Author SoftonicPosted on December 24, 2025December 24, 2025Categories Gaming, NewsTags 2 de marzo, Blizzard Entertainment, mythic-geared raiders, Prey, Silvermoon, weekly vault, World of Warcraft

Diablo 4 will censor some of its enemies and the violence of its battles, but that won't affect you

After two years of waiting, Blizzard Entertainment has announced that Diablo 4 will officially launch in China on December 12. The arrival of this highly anticipated game comes after the breakup of the agreement between Blizzard and NetEase, which had previously acted as the publisher and distributor of its games in the Asian giant. This separation significantly complicated the publication of titles in the country, delaying the release of Diablo 4 by several months. All due to censorship in China Despite the anticipation surrounding the launch, the game will face significant restrictions due to the […]

Diablo 4 will censor some of its enemies and the violence of its battles, but that won't affect you

After two years of waiting, Blizzard Entertainment has announced that Diablo 4 will officially launch in China on December 12. The arrival of this highly anticipated game comes after the breakup of the agreement between Blizzard and NetEase, which had previously acted as the publisher and distributor of its games in the Asian giant. This separation significantly complicated the publication of titles in the country, delaying the release of Diablo 4 by several months.

Everything Due to Censorship in China

Despite the anticipation surrounding the launch, the game will face significant restrictions due to the strict censorship that governs the Chinese market. The National Press and Publication Administration of China has determined that the local version of the title will not contain blood, skeletons, or references to deceased individuals. The modifications are already visible in the version that will be released, changing iconic elements of the game to comply with regulations.

Players who have had access to an early test have confirmed that blood has been replaced by a brown and transparent effect similar to dust, applied in both cutscenes and combat. A significant change has also been made to one of the game’s bosses, Wandering Death, who has been replaced by a giant made of rocks and stones to comply with local regulations. Although no alterations to other skeletons have been confirmed, it is presumed that other enemies and related graphic elements have also been modified.

Although these alterations may be controversial, the release of Diablo 4 in a market with 668 million players is a remarkable fact. The influence of the Chinese publishing system continues to be evident, shaping the content of video games that can reach its consumers. For international users, the version will remain the original, making it clear how regulation can modify an entire project to fit a specific market.

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Author SoftonicPosted on November 13, 2025November 13, 2025Categories Gaming, NewsTags Administración Nacional de Prensa, blizzard, Blizzard Entertainment, censura, Diablo 4, esqueleto, NetEase, Publicaciones de China, sangre, Wandering Death

World of Warcraft receives a new premium currency that divides the community

Blizzard Entertainment has confirmed the introduction of player housing in the upcoming expansion of World of Warcraft, along with the arrival of Hearthsteel, a new premium currency. According to a statement from Blizzard, players will be able to acquire Hearthsteel using their Battle.net balance and also through in-game gold via WoW tokens. The company has emphasized that its intention is to maintain a limited catalog of available items, avoiding the sale of essential items in the store. A measure that is not proving popular Despite these clarifications, the player community has expressed […]

World of Warcraft receives a new premium currency that divides the community

Blizzard Entertainment has confirmed the introduction of player housing in the upcoming expansion of World of Warcraft, along with the arrival of Hearthsteel, a new premium currency. This. According to a statement from Blizzard, players will be able to acquire Hearthsteel using their Battle.net balance and also through in-game gold via WoW tokens. The company has emphasized that its intention is to maintain a limited catalog of available items, avoiding the sale of essential items in the store.

A measure that is not becoming popular

Despite these clarifications, the gaming community has expressed skepticism on platforms like Reddit. Many fear that the new currency will lead to sales tactics that force players to spend more money on decorations, raising concerns about the possible need to purchase multiple copies of decorative items and the impact this could have on the customization of their virtual homes.

Blizzard has responded to these concerns, indicating that housing items will be related to the fantasies of the players’ races and classes. Additionally, they have assured that thematically important items that players already know and love will not be available in the store. However, some players, like user d1eselx, have pointed out that the pricing structure could force them to spend more than necessary. For example, if a decorative item costs 1,100 Hearthsteel, but only 1,000 or 2,000 can be purchased at a time, this could lead people to spend more.

Although the company has stated that the introduction of a premium currency will facilitate the purchase of multiple items, some critics suggest that a standard shopping cart could have served the same purpose. As the development of housing for players progresses, the community hopes that Blizzard will consider their opinions to avoid practices that are perceived as unfair.

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Author SoftonicPosted on November 7, 2025November 7, 2025Categories Gaming, NewsTags Battle.net, blizzard, Blizzard Entertainment, expansion, Hearthsteel, moneda premium, Reddit, tokens, World of Warcraft, wow

Diablo II receives a mod that turns it into the dream game for its community

Blizzard Entertainment continues its commitment to expanding the dark universe of Diablo IV, preparing for the arrival of new expansions and seasons that will offer novelties and surprises to the player community. This initiative coincides with the fervent support that Diablo II still receives, a title that, despite its age, has maintained a loyal and enthusiastic user base. A mod to turn it into the ultimate game A notable example of this community commitment is the mod Project Diablo 2, which has been constantly updated by a group of passionate fans. In its upcoming Season 12, the mod promises […]

Diablo II receives a mod that turns it into the dream game for its community

Blizzard Entertainment continues its commitment to expanding the dark universe of Diablo IV, preparing for the arrival of new expansions and seasons that will offer novelties and surprises to the player community. This initiative coincides with the fervent support that Diablo II still receives, a title that, despite its age, has maintained a loyal and enthusiastic user base.

A mod to turn it into the ultimate game

A prominent example of this community commitment is the Project Diablo 2 mod, which has been consistently updated by a group of passionate fans. In its upcoming Season 12, the mod promises to introduce additional content that will be appealing to players. According to the project leaders, this update will not only bring new items and runewords, but will also offer gameplay mechanics that were not explored by Blizzard in its time.

Season 12 will include a complete overhaul of bows and crossbows, incorporating different types of ammunition with rarities and modifiers that aim to make these weapons a more interesting and viable option in combat. This innovative approach reflects the creativity of the community that has kept the flame of Diablo II alive.

Likewise, the season’s content will feature a mapping system inspired by games like Path of Exile, uber bosses that will challenge players, and new dungeons designed to offer unique challenges. These additions clearly aim to entice both old and new players to dive back into the Diablo II experience.

The excitement for Season 12 is growing, and to ensure good communication with their fan base, the Project Diablo 2 team has scheduled a streaming event for November 8 at 7:00 PM (Spanish mainland time), where more details about this highly anticipated update will be revealed.

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Author SoftonicPosted on November 6, 2025November 6, 2025Categories Gaming, NewsTags blizzard, Blizzard Entertainment, diablo, Diablo 4, mod, Path of Exile, Project Diablo 2, temporada 12

A player proposes a design idea for World of Warcraft and the entire community begs Blizzard to implement it

Recently, a Reddit user proposed an idea that has sparked great interest among World of Warcraft enthusiasts: allowing the transmog obtained from a raid difficulty to also unlock those from lower levels. This suggestion has resonated within the community, as many players seek to maximize the aesthetics of their characters without the need to repeatedly complete the same challenges at different difficulties. Sometimes the best ideas come from outside. In World of Warcraft, cosmetic transmog is a highly valued reward that allows players to customize the appearance of their armor while keeping its original stats. […]

A player proposes a design idea for World of Warcraft and the entire community begs Blizzard to implement it

Recently, a Reddit user proposed an idea that has sparked great interest among World of Warcraft enthusiasts: allowing the transmog from a raid difficulty to also unlock those from lower levels. This suggestion has resonated within the community, as many players seek to maximize the aesthetics of their characters without the need to repeatedly complete the same challenges at different difficulties.

Sometimes the best ideas come from outside

In World of Warcraft, cosmetic transmogifications are highly valued rewards that allow players to customize the appearance of their armor while keeping their original stats. This mechanic has led many in the community to argue that “fashion is the true endgame“, reflecting players’ interest in enhancing the aesthetics of their characters, often with as much emphasis as on the development of attributes and skills.

Currently, cosmetic rewards are distributed across various difficulties, forcing players to face multiple levels to achieve 100% of these rewards. This system has been a source of frustration for many, especially those who have already demonstrated their skill at higher levels, as illustrated by an example where a player has 6/9 cosmetics unlocked on heroic difficulty, but only 1/9 on normal difficulty.

Despite the fact that the proposal received a largely positive consensus in the forums, it is also argued that its implementation may not align with the interests of Blizzard Entertainment, the company behind the game. Thus, although the idea of a cross-difficulty unlock has merits, it may never see the light in the World of Warcraft ecosystem.

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Author SoftonicPosted on September 30, 2025September 30, 2025Categories Gaming, NewsTags blizzard, Blizzard Entertainment, endgame, Microsoft, moda, Reddit, World of Warcraft, Xbox

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